Player Matchup

Sobek
Sobek
ArchVelka
Sobek
Level 25
God Stats
3W - 1L
1,818 SR
Queue Stats
106W - 89L
1,563 Elo+
Party 1
Tiamat
Tiamat
JioFreedom
Tiamat
Level 7
God Stats
8W - 7L
1,567 SR
Queue Stats
8W - 7L
1,490 Elo+
Party 1
Gilgamesh
Gilgamesh
Lifeblood322
Gilgamesh
Level 18
God Stats
4W - 5L
1,579 SR
Queue Stats
80W - 51L
1,540 Elo+
Party 1
Nemesis
Nemesis
Wifi Boii
Nemesis
Level 29
God Stats
8W - 12L
1,401 SR
Queue Stats
111W - 104L
1,672 Elo+
Solo
Neith
Neith
jonsony12
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 127L
1,477 Elo+
Solo
Team Averages
Level 17
1,573 SR
1,548 Elo+

VS

Team Averages
Level 23
1,602 SR
1,506 Elo+
Ymir
Ymir
Dabthulhu
Ymir
Level 24
God Stats
93W - 73L
1,598 SR
Queue Stats
205W - 180L
1,550 Elo+
Solo
Freya
Freya
Furballz69
Freya
Level 17
God Stats
3W - 1L
1,801 SR
Queue Stats
29W - 17L
1,620 Elo+
Solo
Pele
Pele
ItsSir Cam8117
Pele
Level 18
God Stats
2W - 1L
1,719 SR
Queue Stats
286W - 267L
1,490 Elo+
Solo
Apollo
Apollo
Joeman999
Apollo
Level 28
God Stats
6W - 5L
1,555 SR
Queue Stats
108W - 126L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
Missing_Child1
Gilgamesh
Level 29
God Stats
6W - 8L
1,336 SR
Queue Stats
400W - 405L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ArchVelka
Sobek
14
6 / 5 / 2
9,290
489
7,452
20,600
10,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tiamat
JioFreedom
Tiamat
14
2 / 9 / 4
8,481
446
9,937
13,246
8,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Lifeblood322
Gilgamesh
14
2 / 5 / 4
8,841
465
11,185
18,143
9,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Wifi Boii
Nemesis
15
5 / 5 / 5
9,708
511
9,937
15,072
6,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
jonsony12
Neith
1
0 / 0 / 0
3,574
188
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
5 / 4 / 12
10,506
553
13,654
17,351
18,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
18
10 / 2 / 4
11,317
596
13,638
10,139
4,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 4 / 3
9,382
494
4,938
11,291
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Joeman999
Apollo
15
4 / 4 / 9
9,676
509
8,139
10,812
4,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Missing_Child1
Gilgamesh
18
4 / 1 / 5
10,776
567
11,543
12,180
6,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
15
Kills
24
24
Deaths
15
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sobek
ArchVelka
Sobek
6
5
2
1.4
W
Ymir
5
4
12
2.75
W
Freya
10
2
4
6
W
1
4
3
0.63
L
Tiamat
JioFreedom
Tiamat
2
9
4
0.44
W
Apollo
Joeman999
Apollo
4
4
9
2.13
L
Gilgamesh
Lifeblood322
Gilgamesh
2
5
4
0.8
W
Gilgamesh
Missing_Child1
Gilgamesh
4
1
5
6.5
L
Nemesis
Wifi Boii
Nemesis
5
5
5
1.5
L
Neith
jonsony12
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,511
Damage
51,912
67,061
Taken
61,773
35,892
Mitigated
38,037
10,868
Healing
15,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ArchVelka
Sobek
7,452
889
0
5,853
20,600
10,919
37
10,315
10,285
22,997
0
W
Ymir
13,654
3,652
0
2,380
17,351
18,561
1,079
6,571
10,780
42,242
0
W
Freya
13,638
3,794
0
3,992
10,139
4,437
1,681
4,130
6,009
67,558
0
W
4,938
1,096
0
5,288
11,291
4,110
431
887
10,404
0
64,922
L
Tiamat
JioFreedom
Tiamat
9,937
1,065
0
1,962
13,246
8,725
45
5,877
7,369
52,328
0
W
Apollo
Joeman999
Apollo
8,139
4,774
0
2,347
10,812
4,541
2,385
3,431
7,381
0
49,214
L
Gilgamesh
Lifeblood322
Gilgamesh
11,185
2,687
0
1,450
18,143
9,823
0
7,210
10,933
372
46,723
W
Gilgamesh
Missing_Child1
Gilgamesh
11,543
2,740
0
1,328
12,180
6,388
3,028
2,712
9,468
0
67,972
L
Nemesis
Wifi Boii
Nemesis
9,937
4,203
0
1,603
15,072
6,425
980
4,710
10,362
0
54,818
L
Neith
jonsony12
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,894
Gold Earned
51,657
300
Minions Killed
535
0
Camps Cleared
0
1,376,917
Distance Traveled
1,786,047
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,290
489
34
2
0
360,812
3
W
Ymir
10,506
553
63
3
0
339,537
0
W
Freya
11,317
596
136
7
0
348,844
5
W
Pele
9,382
494
121
6
0
379,500
1
L
Tiamat
8,481
446
95
5
0
302,678
1
W
Apollo
9,676
509
96
5
0
350,895
3
L
Gilgamesh
8,841
465
82
4
0
331,145
3
W
Gilgamesh
10,776
567
119
6
0
367,271
0
L
Nemesis
9,708
511
89
5
0
382,282
0
L
Neith
3,574
188
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role