Player Matchup

Mercury
Mercury
Gangsta Zebra
Mercury
Level 28
God Stats
2W - 3L
1,832 SR
Queue Stats
89W - 105L
1,444 Elo+
Party 3
Rama
Rama
PurgeIgnorance
Rama
Level 53
God Stats
0W - 3L
1,489 SR
Queue Stats
189W - 186L
1,424 Elo+
Party 2
Anubis
Anubis
aoliver99
Anubis
Level 28
God Stats
97W - 63L
1,579 SR
Queue Stats
225W - 225L
1,444 Elo+
Party 3
Ymir
Ymir
issuru-
Ymir
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 29L
1,413 Elo+
Party 2
Ganesha
Ganesha
supergoodside569
Ganesha
Level 18
God Stats
17W - 26L
1,488 SR
Queue Stats
390W - 427L
1,469 Elo+
Party 2
Team Averages
Level 28
1,578 SR
1,439 Elo+

VS

Team Averages
Level 21
1,398 SR
1,477 Elo+
Gilgamesh
Gilgamesh
EZIDAZIT
Gilgamesh
Level 26
God Stats
27W - 33L
1,584 SR
Queue Stats
658W - 720L
1,391 Elo+
Solo
Aphrodite
Aphrodite
HairySnail5162
Aphrodite
Level 17
God Stats
6W - 1L
1,500 SR
Queue Stats
103W - 97L
1,641 Elo+
Party 1
Achilles
Achilles
ShaBNM
Achilles
Level 17
God Stats
7W - 6L
1,272 SR
Queue Stats
234W - 240L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
Xop Vranex
Cthulhu
Level 20
God Stats
10W - 9L
1,341 SR
Queue Stats
107W - 117L
1,453 Elo+
Party 1
Ullr
Ullr
Xop Zabi
Ullr
Level 24
God Stats
8W - 12L
1,293 SR
Queue Stats
179W - 199L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
9
1 / 7 / 1
6,130
438
3,902
12,161
3,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
6 / 3 / 1
7,237
517
7,167
8,072
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
aoliver99
Anubis
12
2 / 7 / 2
7,172
512
7,907
10,545
4,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
issuru-
Ymir
13
2 / 3 / 0
6,955
497
2,916
9,309
8,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
1 / 3 / 6
6,603
472
5,832
9,238
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EZIDAZIT
Gilgamesh
12
2 / 2 / 3
7,318
523
4,470
8,012
2,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
HairySnail5162
Aphrodite
15
13 / 2 / 2
9,338
667
13,695
9,736
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ShaBNM
Achilles
14
3 / 2 / 1
7,709
551
5,667
9,022
5,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Xop Vranex
Cthulhu
11
3 / 2 / 3
6,681
477
5,695
10,193
7,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Ullr
11
2 / 5 / 4
6,777
484
5,786
9,180
2,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
12
Kills
23
23
Deaths
13
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
EZIDAZIT
Gilgamesh
2
2
3
1.75
L
Mercury
1
7
1
0.21
W
Aphrodite
HairySnail5162
Aphrodite
13
2
2
7
L
6
3
1
2.17
W
Achilles
ShaBNM
Achilles
3
2
1
1.75
W
Cthulhu
Xop Vranex
Cthulhu
3
2
3
2.25
W
Ullr
2
5
4
0.8
L
Anubis
aoliver99
Anubis
2
7
2
0.43
L
Ymir
issuru-
Ymir
2
3
0
0.67
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,724
Damage
35,313
49,325
Taken
46,143
22,668
Mitigated
20,945
11,698
Healing
13,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
EZIDAZIT
Gilgamesh
4,470
1,220
0
1,369
8,012
2,498
0
2,430
5,506
0
38,577
L
Mercury
3,902
2,470
123
1,449
12,161
3,921
0
4,133
7,776
0
27,832
W
Aphrodite
HairySnail5162
Aphrodite
13,695
2,581
1,998
7,368
9,736
2,921
1,302
4,278
5,038
53,840
0
L
7,167
5,329
0
2,817
8,072
2,652
942
3,558
4,202
0
29,786
W
Achilles
ShaBNM
Achilles
5,667
1,902
0
1,130
9,022
5,784
306
3,342
5,640
0
31,557
W
Cthulhu
Xop Vranex
Cthulhu
5,695
404
109
454
10,193
7,433
84
2,134
8,038
21,882
0
W
Ullr
5,786
3,124
0
859
9,180
2,309
670
3,892
5,266
0
24,293
L
Anubis
aoliver99
Anubis
7,907
341
207
3,150
10,545
4,701
722
6,132
3,978
42,419
0
L
Ymir
issuru-
Ymir
2,916
924
0
1,206
9,309
8,064
0
0
9,309
23,252
0
L
5,832
348
0
2,746
9,238
3,330
515
4,232
4,670
32,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,097
Gold Earned
37,823
275
Minions Killed
321
0
Camps Cleared
0
1,248,681
Distance Traveled
1,253,540
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,318
523
79
6
0
277,543
0
L
Mercury
6,130
438
48
3
0
294,192
0
W
Aphrodite
9,338
667
105
8
0
244,681
2
L
Rama
7,237
517
101
7
0
227,572
3
W
Achilles
7,709
551
62
4
0
251,291
1
W
Cthulhu
6,681
477
47
3
0
252,264
2
W
Ullr
6,777
484
28
2
0
227,761
0
L
Anubis
7,172
512
61
4
0
210,348
2
L
Ymir
6,955
497
47
3
0
244,635
3
L
Ganesha
6,603
472
18
1
0
271,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role