Player Matchup

Rama
Rama
Masters
BigDaddyBaccus
Rama
Masters
Level 155
God Stats
19W - 17L
1,730 SR
Queue Stats
633W - 602L
2,358 MMR
Solo
Nemesis
Nemesis
Diamond I
Ligify
Nemesis
Diamond I
Level 87
God Stats
17W - 17L
1,688 SR
Queue Stats
268W - 261L
2,353 MMR
Solo
Camazotz
Camazotz
Diamond III
PinkRuntZ
Camazotz
Diamond III
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond II
Toakah
Mulan
Diamond II
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
256W - 246L
2,047 MMR
Solo
Zeus
Zeus
Diamond I
心身是否悲伤
Zeus
Diamond I
Level 160
God Stats
131W - 103L
1,742 SR
Queue Stats
450W - 421L
2,523 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 119
1,632 SR
2,156 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 119
1,573 SR
1,960 MMR
He Bo
He Bo
Platinum I
Beezei
He Bo
Platinum I
Level 142
God Stats
2W - 1L
1,616 SR
Queue Stats
241W - 214L
2,025 MMR
Solo
Fenrir
Fenrir
Masters
BlessMySin
Fenrir
Masters
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Masters
Cipher
Persephone
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond I
Klenzi
Ah Muzen Cab
Diamond I
Level 47
God Stats
47W - 9L
1,876 SR
Queue Stats
93W - 26L
2,528 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
RodrigoVG
Sun Wukong
Diamond III
Level 158
God Stats
1W - 1L
1,371 SR
Queue Stats
442W - 434L
2,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 3
12,964
540
11,144
19,281
7,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Ligify
Nemesis
18
2 / 2 / 6
11,652
486
7,728
14,234
7,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
PinkRuntZ
Camazotz
19
2 / 4 / 4
12,240
510
13,076
27,445
21,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
Toakah
Mulan
16
5 / 8 / 4
10,654
444
12,175
26,102
22,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
4 / 3 / 4
12,026
501
14,000
14,665
6,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetTsukuyomiApolloAthenaGuan Yu

VS

Bans
JanusSobekCu ChulainnGebAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Beezei
He Bo
19
2 / 6 / 4
12,283
512
5,658
14,330
5,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
BlessMySin
Fenrir
17
1 / 6 / 9
12,845
535
8,715
27,276
25,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Cipher
Persephone
20
9 / 2 / 6
15,907
663
19,938
9,371
4,381
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Klenzi
Ah Muzen Cab
20
11 / 1 / 5
16,764
699
31,176
18,421
8,367
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
RodrigoVG
Sun Wukong
20
1 / 1 / 9
15,656
652
12,374
17,628
12,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
16
Kills
24
24
Deaths
16
21
Assists
33
Player
Kills
Deaths
Assists
KDA
W
He Bo
Beezei
He Bo
2
6
4
0.67
L
3
7
3
0.64
W
Fenrir
BlessMySin
Fenrir
1
6
9
0.92
W
Persephone
Cipher
Persephone
9
2
6
6
W
Ah Muzen Cab
Klenzi
Ah Muzen Cab
11
1
5
13.5
L
Nemesis
Ligify
Nemesis
2
2
6
2.5
L
Camazotz
PinkRuntZ
Camazotz
2
4
4
1
W
Sun Wukong
RodrigoVG
Sun Wukong
1
1
9
5.5
L
Mulan
Toakah
Mulan
5
8
4
0.88
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,123
Damage
77,861
101,727
Taken
87,026
65,038
Mitigated
56,255
38,187
Healing
39,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Beezei
He Bo
5,658
242
0
5,269
14,330
5,455
1,163
2,140
12,190
97,327
0
L
11,144
8,189
0
5,667
19,281
7,032
530
3,027
16,198
0
89,297
W
Fenrir
BlessMySin
Fenrir
8,715
2,960
0
5,180
27,276
25,144
728
5,386
21,890
0
38,285
W
Persephone
Cipher
Persephone
19,938
473
0
4,381
9,371
4,381
285
2,204
7,165
110,251
0
W
Ah Muzen Cab
Klenzi
Ah Muzen Cab
31,176
21,468
0
14,485
18,421
8,367
5,561
2,715
15,706
0
159,047
L
Nemesis
Ligify
Nemesis
7,728
3,718
0
6,590
14,234
7,064
0
3,503
10,533
0
81,108
L
Camazotz
PinkRuntZ
Camazotz
13,076
2,997
0
13,410
27,445
21,285
1,824
3,707
23,685
0
93,301
W
Sun Wukong
RodrigoVG
Sun Wukong
12,374
3,470
0
10,520
17,628
12,908
1,074
1,875
15,753
0
127,579
L
Mulan
Toakah
Mulan
12,175
2,184
0
5,915
26,102
22,750
0
10,059
15,733
0
56,247
L
14,000
584
0
6,605
14,665
6,907
0
4,455
9,982
112,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,536
Gold Earned
73,455
839
Minions Killed
819
0
Camps Cleared
0
2,270,811
Distance Traveled
2,519,011
22
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,283
512
128
5
0
454,989
5
L
Rama
12,964
540
197
8
0
405,846
2
W
Fenrir
12,845
535
35
1
0
478,228
13
W
Persephone
15,907
663
217
9
0
489,752
10
W
Ah Muzen Cab
16,764
699
197
8
0
562,871
4
L
Nemesis
11,652
486
154
6
0
500,154
6
L
Camazotz
12,240
510
177
7
0
459,571
1
W
Sun Wukong
15,656
652
242
10
0
533,171
4
L
Mulan
10,654
444
101
4
0
466,898
3
L
Zeus
12,026
501
210
9
0
438,342
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role