Player Matchup

Kukulkan
Kukulkan
Frants-p
Kukulkan
Level 27
God Stats
5W - 3L
1,508 SR
Queue Stats
117W - 112L
1,592 Elo+
Solo
Izanami
Izanami
MauBielTor
Izanami
Level 29
God Stats
17W - 15L
1,546 SR
Queue Stats
721W - 702L
1,491 Elo+
Solo
Ah Puch
Ah Puch
MyNameIsNobody_3
Ah Puch
Level 8
God Stats
5W - 5L
1,457 SR
Queue Stats
6W - 6L
1,623 Elo+
Solo
Amaterasu
Amaterasu
kakkochami
Amaterasu
Level 29
God Stats
4W - 8L
1,519 SR
Queue Stats
190W - 186L
1,531 Elo+
Solo
Jormungandr
Jormungandr
victor2610tx24
Jormungandr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 22L
1,707 Elo+
Solo
Team Averages
Level 22
1,506 SR
1,589 Elo+

VS

Team Averages
Level 25
1,629 SR
1,550 Elo+
King Arthur
King Arthur
 
King Arthur
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Derk Carp
Persephone
Level 18
God Stats
2W - 0L
1,710 SR
Queue Stats
35W - 20L
1,716 Elo+
Solo
Neith
Neith
Luna Lykos4377
Neith
Level 28
God Stats
3W - 0L
1,780 SR
Queue Stats
3W - 2L
1,394 Elo+
Solo
Ares
Ares
SushiRoIl
Ares
Level 8
God Stats
10W - 9L
1,500 SR
Queue Stats
147W - 136L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
fizzul
Danzaburou
Level 29
God Stats
11W - 11L
1,656 SR
Queue Stats
199W - 122L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Frants-p
Kukulkan
18
3 / 11 / 3
12,757
981
30,125
31,576
15,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
MauBielTor
Izanami
17
2 / 2 / 3
11,768
905
6,142
14,777
5,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 5 / 3
11,501
885
13,046
13,315
5,007
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
kakkochami
Amaterasu
15
0 / 2 / 2
10,211
785
1,797
7,121
2,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
victor2610tx24
Jormungandr
17
0 / 13 / 4
11,223
863
7,974
28,051
25,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
11 / 0 / 12
13,807
1,062
17,387
18,724
16,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
Derk Carp
Persephone
20
2 / 3 / 19
13,217
1,017
26,440
10,329
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 0 / 13
13,955
1,073
18,127
14,984
6,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
19
4 / 1 / 14
12,310
947
7,051
14,694
17,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
fizzul
Danzaburou
19
11 / 3 / 9
14,220
1,094
21,928
15,642
6,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
100
6
Kills
33
33
Deaths
7
15
Assists
67
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
11
0
12
17
W
Persephone
Derk Carp
Persephone
2
3
19
3.83
L
Kukulkan
Frants-p
Kukulkan
3
11
3
0.41
W
5
0
13
11.5
L
Izanami
MauBielTor
Izanami
2
2
3
1.75
L
1
5
3
0.5
W
Ares
4
1
14
11
W
Danzaburou
fizzul
Danzaburou
11
3
9
5.17
L
Amaterasu
kakkochami
Amaterasu
0
2
2
0.5
L
Jormungandr
victor2610tx24
Jormungandr
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,084
Damage
90,933
94,840
Taken
74,373
54,369
Mitigated
51,669
2,279
Healing
21,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
17,387
1,708
0
4,320
18,724
16,676
0
10,852
5,511
0
29,836
W
Persephone
Derk Carp
Persephone
26,440
1,586
0
1,297
10,329
4,379
0
7,042
3,127
45,503
0
L
Kukulkan
Frants-p
Kukulkan
30,125
2,965
0
0
31,576
15,076
0
15,392
16,184
64,990
0
W
18,127
8,012
1,753
9,649
14,984
6,606
0
11,387
3,319
0
69,729
L
Izanami
MauBielTor
Izanami
6,142
4,268
0
543
14,777
5,636
0
4,509
10,268
0
43,046
L
13,046
0
0
289
13,315
5,007
0
3,886
9,429
28,462
0
W
Ares
7,051
122
0
184
14,694
17,476
0
11,277
3,160
16,340
0
W
Danzaburou
fizzul
Danzaburou
21,928
8,864
0
4,764
15,642
6,532
0
9,627
3,654
0
43,628
L
Amaterasu
kakkochami
Amaterasu
1,797
485
477
922
7,121
2,845
0
2,100
5,021
0
2,523
L
Jormungandr
victor2610tx24
Jormungandr
7,974
4,117
0
48
28,051
25,805
0
7,604
20,447
18,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,460
Gold Earned
67,509
248
Minions Killed
263
2
Camps Cleared
11
888,890
Distance Traveled
1,264,620
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,807
1,062
21
2
2
276,324
0
W
Persephone
13,217
1,017
62
5
1
236,337
0
L
Kukulkan
12,757
981
99
8
0
225,957
0
W
Neith
13,955
1,073
116
9
2
259,509
0
L
Izanami
11,768
905
79
6
1
167,925
1
L
Ah Puch
11,501
885
47
4
1
169,983
0
W
Ares
12,310
947
17
1
2
239,089
0
W
Danzaburou
14,220
1,094
47
4
4
253,361
0
L
Amaterasu
10,211
785
1
0
0
135,473
1
L
Jormungandr
11,223
863
22
2
0
189,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role