Player Matchup

Cerberus
Cerberus
ElSalchichon973
Cerberus
Level 71
God Stats
0W - 3L
1,500 SR
Queue Stats
308W - 316L
1,521 Elo+
Solo
Ah Puch
Ah Puch
FATTYBIGZIE
Ah Puch
Level 79
God Stats
3W - 4L
1,395 SR
Queue Stats
448W - 674L
1,289 Elo+
Solo
Danzaburou
Danzaburou
MrBanane03
Danzaburou
Level 39
God Stats
9W - 15L
1,444 SR
Queue Stats
19W - 22L
1,407 Elo+
Solo
Team Averages
Level 63
1,446 SR
1,406 Elo+

VS

Team Averages
Level 81
1,438 SR
1,381 Elo+
Eset
Eset
Boraichos son
Eset
Level 85
God Stats
20W - 18L
1,508 SR
Queue Stats
213W - 275L
1,342 Elo+
Solo
Gilgamesh
Gilgamesh
Keith6115
Gilgamesh
Level 81
God Stats
4W - 2L
1,411 SR
Queue Stats
39W - 43L
1,451 Elo+
Solo
Skadi
Skadi
elliemar
Skadi
Level 78
God Stats
15W - 11L
1,395 SR
Queue Stats
98W - 135L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
1 / 2 / 2
7,442
677
5,936
11,827
10,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
FATTYBIGZIE
Ah Puch
8
0 / 9 / 0
6,068
552
5,085
8,033
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
MrBanane03
Danzaburou
9
2 / 3 / 1
7,023
638
2,859
8,356
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 9
7,646
695
6,614
5,284
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
Keith6115
Gilgamesh
12
12 / 1 / 0
9,908
901
10,391
7,494
3,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Short Bow

Short Bow

+15%
Attack Speed

Skadi
elliemar
Skadi
11
1 / 2 / 8
7,309
664
5,660
6,883
1,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
14
14
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
L
Cerberus
1
2
2
1
L
Ah Puch
FATTYBIGZIE
Ah Puch
0
9
0
0
W
Gilgamesh
Keith6115
Gilgamesh
12
1
0
12
L
Danzaburou
MrBanane03
Danzaburou
2
3
1
0.83
W
Skadi
elliemar
Skadi
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,880
Damage
22,665
28,216
Taken
19,661
14,088
Mitigated
8,121
6,242
Healing
4,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,614
1,437
291
2,081
5,284
3,080
297
2,591
2,629
27,754
1,759
L
Cerberus
5,936
498
0
3,203
11,827
10,318
0
2,540
9,287
20,154
0
L
Ah Puch
FATTYBIGZIE
Ah Puch
5,085
524
0
499
8,033
1,448
0
832
7,201
15,503
0
W
Gilgamesh
Keith6115
Gilgamesh
10,391
2,829
0
670
7,494
3,224
0
3,137
4,097
0
31,676
L
Danzaburou
MrBanane03
Danzaburou
2,859
1,066
0
2,540
8,356
2,322
0
3,041
5,315
0
12,459
W
Skadi
elliemar
Skadi
5,660
2,224
231
1,658
6,883
1,817
917
4,967
1,740
0
27,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,533
Gold Earned
24,863
83
Minions Killed
135
0
Camps Cleared
0
525,593
Distance Traveled
619,055
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,646
695
48
4
0
191,453
2
L
Cerberus
7,442
677
36
3
0
208,159
1
L
Ah Puch
6,068
552
25
2
0
145,654
4
W
Gilgamesh
9,908
901
47
4
0
237,731
1
L
Danzaburou
7,023
638
22
2
0
171,780
0
W
Skadi
7,309
664
40
4
0
189,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role