Player Matchup

Nemesis
Nemesis
KarCrinn
Nemesis
Level 20
God Stats
18W - 8L
1,617 SR
Queue Stats
33W - 24L
1,477 Elo+
Party 2
Sun Wukong
Sun Wukong
Random-Access-ID
Sun Wukong
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
327W - 361L
1,431 Elo+
Party 3
Ares
Ares
blu_flux
Ares
Level 28
God Stats
19W - 23L
1,387 SR
Queue Stats
98W - 109L
1,424 Elo+
Party 3
Baron Samedi
Baron Samedi
nitneroc1004
Baron Samedi
Level 20
God Stats
10W - 7L
1,506 SR
Queue Stats
32W - 24L
1,427 Elo+
Party 2
Neith
Neith
one_Shichibukai_
Neith
Level 28
God Stats
11W - 8L
1,706 SR
Queue Stats
626W - 693L
1,443 Elo+
Party 3
Team Averages
Level 25
1,543 SR
1,441 Elo+

VS

Team Averages
Level 22
1,472 SR
1,505 Elo+
Medusa
Medusa
Atrixiio
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,433 Elo+
Party 1
Zeus
Zeus
FlaccidBlaster
Zeus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,789 Elo+
Party 1
Cthulhu
Cthulhu
FlipDarkness
Cthulhu
Level 6
God Stats
14W - 8L
1,469 SR
Queue Stats
16W - 10L
1,433 Elo+
Party 1
Fenrir
Fenrir
TheLizrdKingg
Fenrir
Level 4
God Stats
10W - 5L
1,500 SR
Queue Stats
11W - 7L
1,433 Elo+
Party 1
Gilgamesh
Gilgamesh
Valde_Blade
Gilgamesh
Level 24
God Stats
11W - 8L
1,392 SR
Queue Stats
28W - 17L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KarCrinn
Nemesis
20
11 / 6 / 5
14,404
554
21,377
28,054
15,497
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Random-Access-ID
Sun Wukong
20
8 / 4 / 2
14,620
562
15,031
29,670
26,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
13
2 / 11 / 1
9,764
376
4,643
22,625
20,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
nitneroc1004
Baron Samedi
17
3 / 14 / 3
11,871
457
14,667
29,112
12,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
3 / 11 / 3
11,144
429
9,738
21,234
8,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Atrixiio
Medusa
19
10 / 9 / 11
13,714
527
16,190
21,774
8,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 7 / 5
14,498
558
20,680
15,440
5,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
FlipDarkness
Cthulhu
18
3 / 7 / 3
12,452
479
13,507
17,598
21,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
8 / 1 / 7
12,295
473
11,737
10,736
4,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Valde_Blade
Gilgamesh
20
14 / 3 / 11
14,578
561
26,845
24,406
23,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
82
27
Kills
45
46
Deaths
27
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Medusa
Atrixiio
Medusa
10
9
11
1.72
W
10
7
5
1.79
W
Cthulhu
FlipDarkness
Cthulhu
3
7
3
0.64
L
Nemesis
KarCrinn
Nemesis
11
6
5
2.25
L
Sun Wukong
Random-Access-ID
Sun Wukong
8
4
2
2.25
W
8
1
7
11.5
W
Gilgamesh
Valde_Blade
Gilgamesh
14
3
11
6.5
L
Ares
2
11
1
0.23
L
Baron Samedi
nitneroc1004
Baron Samedi
3
14
3
0.32
L
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,456
Damage
88,959
130,695
Taken
89,954
83,658
Mitigated
63,585
38,496
Healing
16,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Atrixiio
Medusa
16,190
9,004
0
4,546
21,774
8,035
3,785
3,222
18,552
0
78,788
W
20,680
5,821
0
1,887
15,440
5,743
5,255
4,973
10,467
85,279
0
W
Cthulhu
FlipDarkness
Cthulhu
13,507
1,682
38
325
17,598
21,738
630
1,168
16,430
60,464
2,166
L
Nemesis
KarCrinn
Nemesis
21,377
12,205
0
11,282
28,054
15,497
0
6,972
20,884
0
130,394
L
Sun Wukong
Random-Access-ID
Sun Wukong
15,031
4,413
0
10,967
29,670
26,843
160
13,872
15,734
0
97,583
W
11,737
2,302
0
4,028
10,736
4,810
1,531
936
9,800
0
41,872
W
Gilgamesh
Valde_Blade
Gilgamesh
26,845
7,916
0
5,746
24,406
23,259
587
9,011
15,395
323
67,829
L
Ares
4,643
1,018
0
2,786
22,625
20,694
0
700
21,877
31,938
0
L
Baron Samedi
nitneroc1004
Baron Samedi
14,667
2,642
458
6,443
29,112
12,567
679
10,899
17,711
71,440
0
L
9,738
5,101
0
6,560
21,234
8,057
352
890
20,328
0
71,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,803
Gold Earned
67,537
601
Minions Killed
535
0
Camps Cleared
0
2,222,883
Distance Traveled
2,187,611
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,714
527
128
5
0
396,483
1
W
Zeus
14,498
558
148
6
0
395,006
3
W
Cthulhu
12,452
479
111
4
0
444,108
1
L
Nemesis
14,404
554
184
7
0
547,018
1
L
Sun Wukong
14,620
562
184
7
0
476,320
2
W
Fenrir
12,295
473
60
2
0
413,709
0
W
Gilgamesh
14,578
561
88
3
0
538,305
1
L
Ares
9,764
376
37
1
0
398,320
4
L
Baron Samedi
11,871
457
107
4
0
398,777
1
L
Neith
11,144
429
89
3
0
402,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role