Player Matchup

Guan Yu
Guan Yu
AWUrNan
Guan Yu
Level 28
God Stats
17W - 11L
1,455 SR
Queue Stats
76W - 62L
1,400 Elo+
Party 1
Anhur
Anhur
Sneffe02
Anhur
Level 89
God Stats
5W - 2L
1,580 SR
Queue Stats
140W - 108L
1,469 Elo+
Party 1
Sol
Sol
Tindro
Sol
Level 28
God Stats
24W - 21L
1,384 SR
Queue Stats
55W - 51L
1,410 Elo+
Party 1
Team Averages
Level 48
1,473 SR
1,426 Elo+

VS

Team Averages
Level 63
1,574 SR
1,524 Elo+
Janus
Janus
Birkis
Janus
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,445 Elo+
Party 2
Amaterasu
Amaterasu
Jokkeland
Amaterasu
Level 27
God Stats
1W - 1L
1,721 SR
Queue Stats
18W - 6L
1,611 Elo+
Party 2
Skadi
Skadi
Siddster
Skadi
Level 118
God Stats
4W - 3L
1,500 SR
Queue Stats
46W - 34L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AWUrNan
Guan Yu
15
4 / 1 / 4
10,390
649
5,921
13,008
12,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Sneffe02
Anhur
14
3 / 1 / 5
10,513
657
8,409
10,415
3,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Tindro
Sol
13
2 / 3 / 4
9,968
623
6,485
10,819
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Birkis
Janus
12
1 / 3 / 4
9,444
590
10,785
5,160
1,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Jokkeland
Amaterasu
12
2 / 3 / 3
9,172
573
5,543
12,818
4,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
Siddster
Skadi
13
2 / 3 / 2
9,682
605
10,069
8,427
2,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
9
Kills
5
5
Deaths
9
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AWUrNan
Guan Yu
4
1
4
6
L
Janus
Birkis
Janus
1
3
4
1
L
Amaterasu
Jokkeland
Amaterasu
2
3
3
1.17
L
Skadi
Siddster
Skadi
2
3
2
1
W
Anhur
Sneffe02
Anhur
3
1
5
5.5
W
Sol
Tindro
Sol
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,815
Damage
26,397
34,242
Taken
26,405
19,190
Mitigated
8,596
16,579
Healing
3,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AWUrNan
Guan Yu
5,921
495
1,110
5,644
13,008
12,419
267
3,645
9,363
0
27,587
L
Janus
Birkis
Janus
10,785
213
0
206
5,160
1,214
0
1,013
4,147
33,605
0
L
Amaterasu
Jokkeland
Amaterasu
5,543
2,316
0
2,971
12,818
4,876
123
3,026
9,594
0
18,767
L
Skadi
Siddster
Skadi
10,069
4,470
0
510
8,427
2,506
0
2,496
5,806
0
50,262
W
Anhur
Sneffe02
Anhur
8,409
4,399
0
6,242
10,415
3,589
1,444
2,870
7,545
0
63,785
W
Sol
Tindro
Sol
6,485
251
0
3,583
10,819
3,182
1,465
4,350
6,469
46,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,871
Gold Earned
28,298
210
Minions Killed
152
0
Camps Cleared
0
855,876
Distance Traveled
915,836
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,390
649
42
3
0
329,385
1
L
Janus
9,444
590
47
3
0
306,017
0
L
Amaterasu
9,172
573
28
2
0
323,893
4
L
Skadi
9,682
605
77
5
0
285,926
2
W
Anhur
10,513
657
99
6
0
258,356
5
W
Sol
9,968
623
69
4
0
268,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role