Player Matchup

Nemesis
Nemesis
DFMM
Nemesis
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 190L
1,211 Elo+
Solo
Neith
Neith
Dazent777
Neith
Level 28
God Stats
23W - 23L
1,440 SR
Queue Stats
102W - 129L
1,312 Elo+
Solo
Ares
Ares
EnneKiller
Ares
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 30L
1,213 Elo+
Solo
Chaac
Chaac
Gaivodka
Chaac
Level 26
God Stats
24W - 17L
1,446 SR
Queue Stats
112W - 120L
1,335 Elo+
Solo
Ra
Ra
PsNac
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Team Averages
Level 17
1,477 SR
1,314 Elo+

VS

Team Averages
Level 24
1,436 SR
1,279 Elo+
Ratatoskr
Ratatoskr
III_Wargos_III
Ratatoskr
Level 18
God Stats
2W - 6L
1,296 SR
Queue Stats
40W - 52L
1,226 Elo+
Solo
Guan Yu
Guan Yu
JeffryGYT
Guan Yu
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 20L
1,282 Elo+
Solo
Anubis
Anubis
Jhoticakitkat
Anubis
Level 29
God Stats
14W - 13L
1,562 SR
Queue Stats
106W - 127L
1,328 Elo+
Solo
Fenrir
Fenrir
Microsieste
Fenrir
Level 29
God Stats
13W - 18L
1,393 SR
Queue Stats
251W - 294L
1,287 Elo+
Solo
Ymir
Ymir
Sithrasquee
Ymir
Level 28
God Stats
151W - 142L
1,430 SR
Queue Stats
241W - 260L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DFMM
Nemesis
12
6 / 2 / 6
7,824
522
7,581
11,049
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Dazent777
Neith
12
3 / 3 / 11
7,476
498
6,636
7,876
2,651
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
6 / 5 / 14
7,661
511
7,361
11,017
7,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
Gaivodka
Chaac
15
4 / 2 / 8
9,025
602
10,503
12,168
8,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
13
9 / 4 / 5
8,208
547
11,055
8,348
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
III_Wargos_III
Ratatoskr
10
0 / 9 / 6
6,054
404
2,296
8,966
2,581
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
JeffryGYT
Guan Yu
11
2 / 5 / 4
6,778
452
5,762
11,830
10,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 5 / 5
7,537
502
5,932
11,713
5,781
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
12
7 / 7 / 1
8,327
555
10,173
12,354
5,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
4 / 4 / 7
8,044
536
8,518
14,299
9,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
39
28
Kills
16
16
Deaths
30
44
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DFMM
Nemesis
6
2
6
4.5
W
Neith
Dazent777
Neith
3
3
11
2.83
W
6
5
14
2.6
W
Chaac
Gaivodka
Chaac
4
2
8
4
L
Ratatoskr
III_Wargos_III
Ratatoskr
0
9
6
0.33
L
Guan Yu
JeffryGYT
Guan Yu
2
5
4
0.8
L
3
5
5
1.1
L
Fenrir
7
7
1
1.07
W
Ra
9
4
5
2.88
L
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,136
Damage
32,681
50,458
Taken
59,162
25,056
Mitigated
33,129
10,546
Healing
12,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DFMM
Nemesis
7,581
3,474
0
3,860
11,049
3,946
0
3,350
7,638
0
36,261
W
Neith
Dazent777
Neith
6,636
3,065
0
1,310
7,876
2,651
130
1,699
6,127
0
33,423
W
7,361
636
0
0
11,017
7,169
300
3,554
7,438
22,237
0
W
Chaac
Gaivodka
Chaac
10,503
2,566
0
4,293
12,168
8,946
0
1,760
10,133
0
56,394
L
Ratatoskr
III_Wargos_III
Ratatoskr
2,296
197
0
0
8,966
2,581
137
3,078
5,760
0
17,079
L
Guan Yu
JeffryGYT
Guan Yu
5,762
1,003
272
3,680
11,830
10,094
74
1,988
9,756
0
27,430
L
5,932
740
761
4,973
11,713
5,781
855
4,238
7,037
33,440
0
L
Fenrir
10,173
3,525
0
1,369
12,354
5,173
0
3,681
8,509
0
29,705
W
Ra
11,055
1,105
524
559
8,348
2,344
783
4,087
4,211
30,956
0
L
8,518
1,609
0
1,431
14,299
9,500
0
4,505
9,684
27,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,194
Gold Earned
36,740
339
Minions Killed
224
0
Camps Cleared
0
1,292,076
Distance Traveled
1,305,683
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,824
522
63
4
0
268,853
1
W
Neith
7,476
498
64
4
0
218,468
0
W
Ares
7,661
511
26
2
0
265,887
0
W
Chaac
9,025
602
130
9
0
274,858
6
L
Ratatoskr
6,054
404
30
2
0
289,224
0
L
Guan Yu
6,778
452
51
3
0
278,989
3
L
Anubis
7,537
502
59
4
0
215,851
0
L
Fenrir
8,327
555
44
3
0
241,117
2
W
Ra
8,208
547
56
4
0
264,010
0
L
Ymir
8,044
536
40
3
0
280,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role