Player Matchup

Cthulhu
Cthulhu
Democann
Cthulhu
Level 6
God Stats
0W - 2L
1,566 SR
Queue Stats
7W - 12L
1,043 Elo+
Solo
Anhur
Anhur
Wickeddesu
Anhur
Level 26
God Stats
6W - 6L
1,383 SR
Queue Stats
156W - 165L
1,487 Elo+
Solo
Amaterasu
Amaterasu
antwonfern
Amaterasu
Level 12
God Stats
1W - 3L
1,182 SR
Queue Stats
44W - 38L
1,427 Elo+
Solo
Bellona
Bellona
pd250
Bellona
Level 23
God Stats
51W - 59L
1,519 SR
Queue Stats
76W - 84L
1,522 Elo+
Solo
Ra
Ra
pogvegie
Ra
Level 5
God Stats
0W - 2L
1,332 SR
Queue Stats
7W - 7L
1,621 Elo+
Solo
Team Averages
Level 14
1,396 SR
1,420 Elo+

VS

Team Averages
Level 28
1,506 SR
1,521 Elo+
Sun Wukong
Sun Wukong
DLetemplier
Sun Wukong
Level 34
God Stats
10W - 0L
1,955 SR
Queue Stats
175W - 134L
1,634 Elo+
Party 1
Freya
Freya
GangstaJobz
Freya
Level 28
God Stats
3W - 5L
1,250 SR
Queue Stats
156W - 153L
1,399 Elo+
Solo
Poseidon
Poseidon
KIeiton
Poseidon
Level 28
God Stats
3W - 3L
1,246 SR
Queue Stats
48W - 56L
1,571 Elo+
Solo
Tsukuyomi
Tsukuyomi
SundayLime
Tsukuyomi
Level 28
God Stats
11W - 8L
1,638 SR
Queue Stats
106W - 94L
1,641 Elo+
Party 1
Ares
Ares
felipe-vivipalve
Ares
Level 21
God Stats
2W - 1L
1,443 SR
Queue Stats
40W - 48L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Democann
Cthulhu
12
5 / 3 / 2
7,394
462
6,046
9,810
7,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
12
1 / 6 / 4
7,223
451
5,978
10,249
3,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
antwonfern
Amaterasu
10
1 / 6 / 3
7,257
454
2,937
11,187
5,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
pd250
Bellona
10
0 / 4 / 0
6,809
426
5,542
9,831
5,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
10 / 2 / 0
10,128
633
9,571
8,367
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DLetemplier
Sun Wukong
17
8 / 1 / 2
10,811
676
12,505
16,817
10,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
7 / 2 / 2
8,744
547
8,263
8,706
2,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Poseidon
KIeiton
Poseidon
13
0 / 4 / 2
7,974
498
2,903
8,032
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
SundayLime
Tsukuyomi
16
6 / 2 / 4
9,823
614
9,794
10,735
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 8 / 1
5,645
353
675
7,016
2,772
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
17
Kills
21
21
Deaths
17
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DLetemplier
Sun Wukong
8
1
2
9
L
Cthulhu
Democann
Cthulhu
5
3
2
2
W
7
2
2
4
W
Poseidon
KIeiton
Poseidon
0
4
2
0.25
W
Tsukuyomi
SundayLime
Tsukuyomi
6
2
4
4
L
Anhur
1
6
4
0.5
L
Amaterasu
antwonfern
Amaterasu
1
6
3
0.42
W
0
8
1
0.06
L
Bellona
pd250
Bellona
0
4
0
0
L
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,074
Damage
34,140
49,444
Taken
51,306
25,619
Mitigated
22,788
11,441
Healing
16,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DLetemplier
Sun Wukong
12,505
2,597
0
8,653
16,817
10,913
1,232
4,075
12,515
0
72,241
L
Cthulhu
Democann
Cthulhu
6,046
770
0
699
9,810
7,105
198
3,443
6,367
14,293
0
W
8,263
2,602
0
2,800
8,706
2,671
584
2,491
5,953
41,681
0
W
Poseidon
KIeiton
Poseidon
2,903
392
0
1,326
8,032
2,365
352
2,855
5,003
45,174
0
W
Tsukuyomi
SundayLime
Tsukuyomi
9,794
2,341
0
3,261
10,735
4,067
1,316
2,606
7,995
0
62,231
L
Anhur
5,978
2,899
0
992
10,249
3,637
787
4,382
5,809
0
48,236
L
Amaterasu
antwonfern
Amaterasu
2,937
965
0
1,573
11,187
5,485
0
1,444
9,639
0
30,521
W
675
112
0
0
7,016
2,772
0
2,553
4,223
6,484
0
L
Bellona
pd250
Bellona
5,542
1,996
0
3,683
9,831
5,909
0
0
9,831
0
30,393
L
9,571
918
992
3,502
8,367
3,483
0
2,294
5,957
61,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,811
Gold Earned
42,997
345
Minions Killed
402
0
Camps Cleared
0
1,392,898
Distance Traveled
1,381,505
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,811
676
134
8
0
299,548
6
L
Cthulhu
7,394
462
15
1
0
329,122
4
W
Freya
8,744
547
61
4
0
266,058
1
W
Poseidon
7,974
498
97
6
0
270,893
1
W
Tsukuyomi
9,823
614
107
7
0
331,241
0
L
Anhur
7,223
451
76
5
0
225,388
1
L
Amaterasu
7,257
454
63
4
0
302,590
1
W
Ares
5,645
353
3
0
0
213,765
2
L
Bellona
6,809
426
70
4
0
178,535
2
L
Ra
10,128
633
121
8
0
357,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role