Player Matchup

Athena
Athena
Platinum IV
Darrkski
Athena
Platinum IV
Level 153
God Stats
10W - 8L
1,671 SR
Queue Stats
159W - 162L
1,761 MMR
Solo
Janus
Janus
Gold I
IIYoyoII
Janus
Gold I
Level 154
God Stats
14W - 9L
1,666 SR
Queue Stats
44W - 39L
1,786 MMR
Party 1
Mercury
Mercury
Gold II
RootGamer
Mercury
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold II
StickSteven
Heimdallr
Gold II
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 0L
1,831 MMR
Solo
Cupid
Cupid
Gold IV
hamsonn1771
Cupid
Gold IV
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,567 SR
1,676 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,589 SR
1,768 MMR
Tsukuyomi
Tsukuyomi
Gold II
Giddles
Tsukuyomi
Gold II
Level 139
God Stats
2W - 3L
1,450 SR
Queue Stats
31W - 24L
1,755 MMR
Party 2
Set
Set
Platinum IV
NotIntentional
Set
Platinum IV
Level 125
God Stats
45W - 32L
2,082 SR
Queue Stats
169W - 157L
1,864 MMR
Solo
Eset
Eset
Platinum V
ProcrasteNate
Eset
Platinum V
Level 148
God Stats
2W - 2L
1,624 SR
Queue Stats
77W - 65L
1,826 MMR
Party 2
Danzaburou
Danzaburou
Gold III
Reverber8
Danzaburou
Gold III
Level 146
God Stats
0W - 1L
1,290 SR
Queue Stats
35W - 39L
1,690 MMR
Solo
Geb
Geb
Platinum V
icoltus
Geb
Platinum V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 107L
1,707 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Darrkski
Athena
18
5 / 1 / 11
12,667
551
4,561
15,709
16,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
IIYoyoII
Janus
13
0 / 1 / 0
9,106
396
193
5,970
1,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
RootGamer
Mercury
16
0 / 1 / 10
10,789
469
376
7,672
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
StickSteven
Heimdallr
20
30 / 2 / 4
14,315
622
46,588
25,717
12,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 0 / 3
11,448
498
1,782
7,626
3,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
TiamatGuan Yu

VS

Bans
ApolloChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Giddles
Tsukuyomi
6
0 / 8 / 1
6,797
296
986
9,883
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 10 / 0
10,886
473
8,055
22,142
15,893
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 0
7,732
336
584
5,539
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Reverber8
Danzaburou
10
0 / 7 / 0
7,956
346
3,737
14,437
6,612
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Geb
10
0 / 8 / 0
8,027
349
2,475
16,221
6,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
5
37
Kills
4
5
Deaths
37
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
Darrkski
Athena
5
1
11
10.5
L
Tsukuyomi
Giddles
Tsukuyomi
0
8
1
0.06
W
Janus
IIYoyoII
Janus
0
1
0
0
L
4
10
0
0.4
L
0
4
0
0
L
Danzaburou
Reverber8
Danzaburou
0
7
0
0
W
Mercury
RootGamer
Mercury
0
1
10
5
W
Heimdallr
StickSteven
Heimdallr
30
2
4
16
W
2
0
3
3.5
L
Geb
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,500
Damage
15,837
62,694
Taken
68,222
36,694
Mitigated
34,508
18,889
Healing
6,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Darrkski
Athena
4,561
1,321
0
4,973
15,709
16,006
836
1,277
14,432
50,363
0
L
Tsukuyomi
Giddles
Tsukuyomi
986
126
0
802
9,883
3,451
0
570
9,313
0
9,479
W
Janus
IIYoyoII
Janus
193
0
0
1,699
5,970
1,750
0
443
5,511
38,347
0
L
8,055
2,486
0
1,807
22,142
15,893
2,406
690
21,452
0
77,479
L
584
102
0
249
5,539
1,996
0
384
5,155
18,042
0
L
Danzaburou
Reverber8
Danzaburou
3,737
802
0
1,358
14,437
6,612
0
1,186
13,251
0
31,427
W
Mercury
RootGamer
Mercury
376
61
0
3,453
7,672
3,104
1,876
0
7,672
0
45,688
W
Heimdallr
StickSteven
Heimdallr
46,588
39,754
0
4,796
25,717
12,794
6,442
1,108
23,627
0
121,639
W
1,782
1,153
253
3,715
7,626
3,040
2,464
135
7,491
0
55,779
L
Geb
2,475
264
0
1,836
16,221
6,556
0
1,924
14,297
14,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,325
Gold Earned
41,398
471
Minions Killed
352
0
Camps Cleared
0
2,198,363
Distance Traveled
1,449,256
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,667
551
79
3
0
437,319
1
L
Tsukuyomi
6,797
296
32
1
0
308,144
1
W
Janus
9,106
396
67
3
0
235,805
4
L
Set
10,886
473
180
8
0
341,910
0
L
Eset
7,732
336
46
2
0
161,789
2
L
Danzaburou
7,956
346
66
3
0
335,471
1
W
Mercury
10,789
469
93
4
0
356,664
1
W
Heimdallr
14,315
622
123
5
0
944,546
0
W
Cupid
11,448
498
109
5
0
224,029
1
L
Geb
8,027
349
28
1
0
301,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role