Player Matchup

Heimdallr
Heimdallr
Diamond I
Carlitosperuano
Heimdallr
Diamond I
Level 122
God Stats
7W - 5L
1,844 SR
Queue Stats
156W - 118L
2,497 MMR
Party 1
Hel
Hel
Diamond I
Innerseeken
Hel
Diamond I
Level 114
God Stats
9W - 7L
1,636 SR
Queue Stats
188W - 163L
2,503 MMR
Solo
Awilix
Awilix
Masters
PówerRangerPink
Awilix
Masters
Level 99
God Stats
1W - 1L
1,715 SR
Queue Stats
163W - 145L
2,481 MMR
Party 1
Terra
Terra
Diamond I
ThaRealBRUh
Terra
Diamond I
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
628W - 592L
2,376 MMR
Solo
Sun Wukong
Sun Wukong
Masters
booƒ
Sun Wukong
Masters
Level 102
God Stats
6W - 2L
1,623 SR
Queue Stats
343W - 302L
2,975 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 119
1,664 SR
2,566 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,596 SR
2,352 MMR
Thor
Thor
Masters
CarlWorld
Thor
Masters
Level 158
God Stats
1W - 3L
1,308 SR
Queue Stats
296W - 244L
2,746 MMR
Solo
The Morrigan
The Morrigan
Masters
ChinFu
The Morrigan
Masters
Level 160
God Stats
9W - 5L
1,827 SR
Queue Stats
348W - 293L
2,913 MMR
Solo
Geb
Geb
Diamond III
Drakon276
Geb
Diamond III
Level 158
God Stats
16W - 8L
1,847 SR
Queue Stats
463W - 443L
2,265 MMR
Solo
Anhur
Anhur
Masters
Kelebraaa
Anhur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Masters
dopeboy123
Nike
Masters
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
485W - 488L
2,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Carlitosperuano
Heimdallr
19
0 / 1 / 3
12,336
561
10,751
12,569
5,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 5 / 4
10,778
490
10,622
15,020
7,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 8 / 1
11,551
525
7,787
14,872
6,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 7 / 7
9,677
440
6,104
23,381
24,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
booƒ
Sun Wukong
19
3 / 2 / 3
12,358
562
12,865
17,223
14,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
Guan YuAthenaTiamatSetApollo

VS

Bans
TsukuyomiSobekCu ChulainnGaneshaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
7 / 1 / 13
12,510
569
12,431
13,365
6,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
ChinFu
The Morrigan
19
6 / 3 / 3
12,193
554
15,384
11,533
4,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 3 / 14
12,139
552
7,228
20,783
16,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Kelebraaa
Anhur
20
6 / 2 / 4
13,610
619
10,245
14,197
5,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
3 / 1 / 9
12,426
565
15,144
20,792
16,704
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
10
Kills
23
23
Deaths
10
18
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Thor
7
1
13
13.5
L
Heimdallr
Carlitosperuano
Heimdallr
0
1
3
1.5
W
The Morrigan
ChinFu
The Morrigan
6
3
3
2.5
W
1
3
14
2.67
L
3
5
4
1
W
Anhur
Kelebraaa
Anhur
6
2
4
4
L
3
8
1
0.44
L
1
7
7
0.64
L
Sun Wukong
booƒ
Sun Wukong
3
2
3
2.25
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,129
Damage
60,432
83,065
Taken
80,670
58,151
Mitigated
49,510
25,957
Healing
31,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
12,431
3,732
0
6,069
13,365
6,475
333
2,418
10,905
0
87,876
L
Heimdallr
Carlitosperuano
Heimdallr
10,751
5,616
0
4,986
12,569
5,335
0
1,898
10,607
0
110,324
W
The Morrigan
ChinFu
The Morrigan
15,384
2,649
0
1,980
11,533
4,901
201
3,780
7,474
97,636
3,403
W
7,228
781
0
4,345
20,783
16,372
924
6,814
13,763
42,948
0
L
10,622
754
4,382
6,487
15,020
7,141
0
5,065
9,723
93,534
0
W
Anhur
Kelebraaa
Anhur
10,245
7,716
0
8,059
14,197
5,058
4,480
2,526
11,657
0
111,828
L
7,787
3,732
0
160
14,872
6,269
0
3,272
11,514
0
97,664
L
6,104
1,606
1,105
3,362
23,381
24,496
0
6,873
16,319
22,788
0
L
Sun Wukong
booƒ
Sun Wukong
12,865
3,129
0
5,475
17,223
14,910
0
3,371
13,776
0
101,429
W
15,144
1,900
0
10,953
20,792
16,704
572
3,602
16,997
9,451
82,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,700
Gold Earned
62,878
735
Minions Killed
702
0
Camps Cleared
0
2,257,731
Distance Traveled
2,300,937
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,510
569
127
6
0
500,171
13
L
Heimdallr
12,336
561
191
9
0
436,986
5
W
The Morrigan
12,193
554
188
9
0
440,210
7
W
Geb
12,139
552
42
2
0
452,009
6
L
Hel
10,778
490
174
8
0
419,975
8
W
Anhur
13,610
619
171
8
0
429,959
4
L
Awilix
11,551
525
148
7
0
488,111
2
L
Terra
9,677
440
27
1
0
423,845
6
L
Sun Wukong
12,358
562
195
9
0
488,814
2
W
Nike
12,426
565
174
8
0
478,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role