Player Matchup

Nu Wa
Nu Wa
AfterChuma
Nu Wa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 36L
1,640 Elo+
Solo
Awilix
Awilix
CrisElpatron_
Awilix
Level 27
God Stats
5W - 0L
1,397 SR
Queue Stats
18W - 19L
1,345 Elo+
Party 2
Anhur
Anhur
GuArDiAn1911
Anhur
Level 28
God Stats
35W - 24L
1,552 SR
Queue Stats
127W - 124L
1,431 Elo+
Solo
Ullr
Ullr
Leorl19
Ullr
Level 29
God Stats
2W - 4L
1,132 SR
Queue Stats
74W - 114L
1,278 Elo+
Solo
Apollo
Apollo
fonaboy
Apollo
Level 17
God Stats
2W - 8L
1,203 SR
Queue Stats
16W - 22L
1,308 Elo+
Party 2
Team Averages
Level 26
1,357 SR
1,400 Elo+

VS

Team Averages
Level 34
1,313 SR
1,421 Elo+
Da Ji
Da Ji
CloutCryZ
Da Ji
Level 99
God Stats
1W - 4L
1,500 SR
Queue Stats
254W - 236L
1,665 Elo+
Party 1
Neith
Neith
HELIELDEUSdoPROG
Neith
Level 16
God Stats
4W - 9L
1,346 SR
Queue Stats
11W - 17L
1,286 Elo+
Solo
Freya
Freya
Jacko480
Freya
Level 25
God Stats
0W - 5L
1,059 SR
Queue Stats
99W - 108L
1,261 Elo+
Solo
Izanami
Izanami
RSutt4025
Izanami
Level 12
God Stats
3W - 4L
1,500 SR
Queue Stats
136W - 159L
1,709 Elo+
Party 1
Ra
Ra
hajkhanom
Ra
Level 17
God Stats
0W - 6L
1,162 SR
Queue Stats
191W - 248L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
13 / 2 / 8
18,256
676
39,873
21,798
11,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 10 / 5
11,238
416
2,899
17,692
6,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
19 / 5 / 5
17,566
651
28,116
27,304
10,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ullr
Leorl19
Ullr
18
4 / 5 / 6
12,891
477
4,934
18,862
7,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
fonaboy
Apollo
19
4 / 6 / 3
13,179
488
4,240
13,865
4,913
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CloutCryZ
Da Ji
20
14 / 6 / 3
15,180
562
27,818
28,680
10,631
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
4 / 7 / 1
9,198
341
6,155
16,204
8,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
Jacko480
Freya
19
3 / 7 / 7
12,278
455
12,530
24,815
7,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
RSutt4025
Izanami
20
2 / 9 / 3
13,368
495
7,581
21,200
6,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 13 / 3
10,195
378
4,139
18,130
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
42
42
Kills
25
28
Deaths
42
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
13
2
8
8.5
L
Da Ji
CloutCryZ
Da Ji
14
6
3
2.58
W
2
10
5
0.45
W
19
5
5
4.3
L
4
7
1
0.64
L
Freya
Jacko480
Freya
3
7
7
0.93
W
Ullr
Leorl19
Ullr
4
5
6
1.4
L
Izanami
RSutt4025
Izanami
2
9
3
0.39
W
Apollo
fonaboy
Apollo
4
6
3
0.92
L
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,062
Damage
58,223
99,521
Taken
109,029
40,166
Mitigated
36,398
32,196
Healing
26,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
39,873
12,913
0
10,221
21,798
11,009
6,472
4,904
16,474
169,062
0
L
Da Ji
CloutCryZ
Da Ji
27,818
7,805
0
8,389
28,680
10,631
0
10,131
18,549
0
131,318
W
2,899
1,551
0
1,751
17,692
6,125
853
4,175
13,301
0
41,763
W
28,116
14,432
0
14,999
27,304
10,473
4,811
6,048
21,050
0
130,748
L
6,155
2,295
171
3,654
16,204
8,106
440
7,091
9,113
0
35,202
L
Freya
Jacko480
Freya
12,530
4,117
0
7,685
24,815
7,507
789
11,162
13,653
88,922
0
W
Ullr
Leorl19
Ullr
4,934
3,036
0
2,358
18,862
7,646
534
3,471
15,127
0
63,933
L
Izanami
RSutt4025
Izanami
7,581
6,226
0
4,439
21,200
6,075
1,094
6,149
15,051
0
97,018
W
Apollo
fonaboy
Apollo
4,240
2,151
288
2,579
13,865
4,913
1,836
1,707
11,958
0
55,998
L
4,139
406
371
2,219
18,130
4,079
475
7,325
10,805
33,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,130
Gold Earned
60,219
648
Minions Killed
594
0
Camps Cleared
0
2,211,107
Distance Traveled
2,109,944
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
18,256
676
260
10
0
485,148
2
L
Da Ji
15,180
562
187
7
0
476,117
3
W
Awilix
11,238
416
55
2
0
479,646
0
W
Anhur
17,566
651
161
6
0
450,920
14
L
Neith
9,198
341
49
2
0
266,424
0
L
Freya
12,278
455
138
5
0
462,253
1
W
Ullr
12,891
477
81
3
0
440,866
2
L
Izanami
13,368
495
166
6
0
454,190
3
W
Apollo
13,179
488
91
3
0
354,527
0
L
Ra
10,195
378
54
2
0
450,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role