Player Matchup

Gilgamesh
Gilgamesh
DeviDevster
Gilgamesh
Level 23
God Stats
8W - 14L
1,287 SR
Queue Stats
24W - 34L
1,236 Elo+
Party 1
Discordia
Discordia
Kwokodile_
Discordia
Level 59
God Stats
8W - 4L
1,590 SR
Queue Stats
83W - 91L
1,401 Elo+
Party 1
Awilix
Awilix
TRQ_Alsaga
Awilix
Level 37
God Stats
21W - 31L
1,445 SR
Queue Stats
242W - 334L
1,315 Elo+
Party 1
Team Averages
Level 40
1,441 SR
1,317 Elo+

VS

Team Averages
Level 26
1,424 SR
1,246 Elo+
Medusa
Medusa
Balgish
Medusa
Level 25
God Stats
8W - 9L
1,500 SR
Queue Stats
16W - 28L
1,500 Elo+
Party 2
Discordia
Discordia
Light-November
Discordia
Level 25
God Stats
1W - 4L
1,273 SR
Queue Stats
7W - 14L
1,094 Elo+
Solo
Sun Wukong
Sun Wukong
xML-Rushers
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 73L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeviDevster
Gilgamesh
13
6 / 1 / 8
9,727
748
11,861
12,127
5,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Kwokodile_
Discordia
12
2 / 1 / 8
8,900
685
8,332
4,852
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
TRQ_Alsaga
Awilix
14
7 / 2 / 6
9,899
761
6,891
9,335
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Balgish
Medusa
8
1 / 4 / 2
7,548
581
1,944
9,441
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Light-November
Discordia
13
2 / 5 / 2
8,921
686
4,847
8,175
2,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
xML-Rushers
Sun Wukong
9
0 / 6 / 3
7,238
557
2,761
12,176
4,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
15
Kills
3
4
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
Balgish
Medusa
1
4
2
0.5
W
Gilgamesh
DeviDevster
Gilgamesh
6
1
8
10
W
Discordia
Kwokodile_
Discordia
2
1
8
6
L
Discordia
Light-November
Discordia
2
5
2
0.6
W
Awilix
TRQ_Alsaga
Awilix
7
2
6
5
L
Sun Wukong
xML-Rushers
Sun Wukong
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,084
Damage
9,552
26,314
Taken
29,792
9,990
Mitigated
9,346
6,667
Healing
2,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Balgish
Medusa
1,944
939
0
426
9,441
2,312
0
3,417
5,698
0
10,085
W
Gilgamesh
DeviDevster
Gilgamesh
11,861
4,043
1,198
3,310
12,127
5,376
747
1,884
9,295
0
34,680
W
Discordia
Kwokodile_
Discordia
8,332
504
0
816
4,852
1,410
341
1,252
3,600
41,239
0
L
Discordia
Light-November
Discordia
4,847
208
0
1,149
8,175
2,294
0
1,879
6,040
24,486
0
W
Awilix
TRQ_Alsaga
Awilix
6,891
2,193
0
1,343
9,335
3,204
849
1,881
7,151
0
35,467
L
Sun Wukong
xML-Rushers
Sun Wukong
2,761
553
66
899
12,176
4,740
0
2,264
9,694
0
14,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,526
Gold Earned
23,707
172
Minions Killed
70
0
Camps Cleared
0
736,284
Distance Traveled
478,622
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,548
581
21
2
0
111,963
0
W
Gilgamesh
9,727
748
58
4
0
260,096
1
W
Discordia
8,900
685
60
5
0
228,987
1
L
Discordia
8,921
686
32
2
0
192,280
1
W
Awilix
9,899
761
54
4
0
247,201
2
L
Sun Wukong
7,238
557
17
1
0
174,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role