Player Matchup

Scylla
Scylla
BustinHarass
Scylla
Level 13
God Stats
13W - 16L
1,348 SR
Queue Stats
24W - 27L
1,342 Elo+
Solo
Artemis
Artemis
GT_Lasor
Artemis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,624 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GT_R1CK
Cu Chulainn
Level 80
God Stats
29W - 39L
1,500 SR
Queue Stats
471W - 554L
1,643 Elo+
Party 1
Guan Yu
Guan Yu
RagingRussell69
Guan Yu
Level 28
God Stats
28W - 13L
1,485 SR
Queue Stats
408W - 374L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
TrulyBadAtSiege
Tsukuyomi
Level 23
God Stats
24W - 27L
1,453 SR
Queue Stats
203W - 218L
1,374 Elo+
Solo
Team Averages
Level 29
1,457 SR
1,494 Elo+

VS

Team Averages
Level 22
1,436 SR
1,360 Elo+
Zeus
Zeus
Ayo-FBI-OpenUp
Zeus
Level 8
God Stats
2W - 7L
1,126 SR
Queue Stats
78W - 103L
1,315 Elo+
Solo
Sol
Sol
FOnewearl
Sol
Level 27
God Stats
4W - 2L
1,639 SR
Queue Stats
30W - 24L
1,352 Elo+
Solo
Pele
Pele
MPepperA
Pele
Level 28
God Stats
2W - 5L
1,418 SR
Queue Stats
134W - 155L
1,442 Elo+
Party 2
Bakasura
Bakasura
kotebes
Bakasura
Level 23
God Stats
6W - 8L
1,483 SR
Queue Stats
55W - 72L
1,329 Elo+
Solo
Izanami
Izanami
rclaudio03
Izanami
Level 23
God Stats
15W - 16L
1,514 SR
Queue Stats
41W - 48L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
10 / 3 / 4
11,975
599
17,246
10,917
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
GT_Lasor
Artemis
14
0 / 4 / 7
8,335
417
3,979
9,002
3,074
Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
GT_R1CK
Cu Chulainn
14
2 / 4 / 5
8,877
444
9,170
13,236
10,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
5 / 2 / 7
11,658
583
6,079
11,682
7,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
TrulyBadAtSiege
Tsukuyomi
19
17 / 3 / 3
12,290
615
17,005
14,971
5,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 3
9,406
470
9,109
12,216
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 10 / 3
8,305
415
4,947
17,550
6,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Pele
15
7 / 7 / 5
10,206
510
10,354
14,921
5,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
kotebes
Bakasura
13
1 / 5 / 2
8,543
427
3,767
16,970
5,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
rclaudio03
Izanami
15
2 / 3 / 4
9,441
472
5,961
10,636
3,476
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
34
Kills
16
16
Deaths
34
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
9
3
0.61
W
Scylla
10
3
4
4
L
2
10
3
0.35
W
Artemis
GT_Lasor
Artemis
0
4
7
0.88
W
Cu Chulainn
GT_R1CK
Cu Chulainn
2
4
5
1.13
L
Pele
7
7
5
1.36
W
5
2
7
4.25
W
Tsukuyomi
TrulyBadAtSiege
Tsukuyomi
17
3
3
6.17
L
Bakasura
kotebes
Bakasura
1
5
2
0.4
L
Izanami
rclaudio03
Izanami
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,479
Damage
34,138
59,808
Taken
72,293
30,202
Mitigated
23,635
14,620
Healing
15,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,109
1,368
0
962
12,216
2,934
0
2,417
9,623
38,025
0
W
Scylla
17,246
629
507
2,774
10,917
3,608
2,031
3,977
6,732
69,575
0
L
4,947
2,758
0
3,616
17,550
6,176
3,791
6,156
10,717
38,433
0
W
Artemis
GT_Lasor
Artemis
3,979
1,863
0
1,202
9,002
3,074
566
1,243
7,642
0
31,271
W
Cu Chulainn
GT_R1CK
Cu Chulainn
9,170
2,289
960
3,039
13,236
10,523
759
1,563
11,610
37
50,629
L
Pele
10,354
1,228
0
2,342
14,921
5,942
0
3,540
11,216
0
47,240
W
6,079
159
325
1,879
11,682
7,375
2,162
3,751
7,717
0
76,022
W
Tsukuyomi
TrulyBadAtSiege
Tsukuyomi
17,005
6,280
0
3,934
14,971
5,622
301
2,938
11,919
0
84,464
L
Bakasura
kotebes
Bakasura
3,767
2,808
0
7,176
16,970
5,107
0
2,799
14,036
0
35,172
L
Izanami
rclaudio03
Izanami
5,961
3,160
0
1,531
10,636
3,476
0
1,313
8,893
0
58,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,135
Gold Earned
45,901
532
Minions Killed
428
0
Camps Cleared
0
1,710,067
Distance Traveled
1,579,498
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,406
470
76
4
0
296,273
1
W
Scylla
11,975
599
138
7
0
336,678
0
L
Sol
8,305
415
84
4
0
287,401
0
W
Artemis
8,335
417
62
3
0
249,623
0
W
Cu Chulainn
8,877
444
64
3
0
342,095
4
L
Pele
10,206
510
67
3
0
390,291
2
W
Guan Yu
11,658
583
159
8
0
357,842
3
W
Tsukuyomi
12,290
615
109
5
0
423,829
1
L
Bakasura
8,543
427
73
4
0
331,954
0
L
Izanami
9,441
472
128
6
0
273,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role