Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Blackolpapabear
Artio
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 246L
1,508 Elo+
Party 1
Thanatos
Thanatos
CoolerThunder69
Thanatos
Level 24
God Stats
0W - 1L
1,744 SR
Queue Stats
7W - 8L
1,527 Elo+
Party 3
Olorun
Olorun
MexiremixGX
Olorun
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,373 Elo+
Party 3
Ne Zha
Ne Zha
PattoxD
Ne Zha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,591 Elo+
Solo
Team Averages
Level 99
1,549 SR
1,500 Elo+

VS

Team Averages
Level 117
1,614 SR
1,570 Elo+
Ne Zha
Ne Zha
Blood1Shot
Ne Zha
Level 159
God Stats
14W - 7L
1,650 SR
Queue Stats
817W - 520L
1,709 Elo+
Party 2
Jing Wei
Jing Wei
Kuku
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,642 Elo+
Party 2
Izanami
Izanami
Nuffl
Izanami
Level 160
God Stats
6W - 3L
1,713 SR
Queue Stats
1,273W - 806L
1,736 Elo+
Party 2
Chronos
Chronos
heybuddy412
Chronos
Level 81
God Stats
8W - 3L
1,707 SR
Queue Stats
750W - 693L
1,474 Elo+
Party 2
Osiris
Osiris
yElMorenox
Osiris
Level 156
God Stats
1W - 0L
1,502 SR
Queue Stats
10W - 11L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
2 / 6 / 10
8,864
739
8,694
19,518
28,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 5 / 9
8,594
716
5,967
22,435
32,270
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
18
10 / 4 / 6
10,881
907
19,608
13,217
7,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
16
1 / 4 / 11
9,175
765
14,646
15,621
7,222
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
PattoxD
Ne Zha
15
3 / 7 / 8
9,343
779
9,087
13,041
4,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Blood1Shot
Ne Zha
17
4 / 3 / 18
9,960
830
17,178
12,542
4,902
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Kuku
Jing Wei
19
8 / 4 / 17
11,303
942
16,626
13,152
4,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Nuffl
Izanami
17
9 / 3 / 10
10,716
893
23,694
12,792
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
heybuddy412
Chronos
16
4 / 3 / 17
10,237
853
11,310
10,618
3,805
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
yElMorenox
Osiris
14
1 / 5 / 14
9,129
761
6,310
23,505
18,967
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
102
17
Kills
26
26
Deaths
18
44
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
6
10
1.17
L
1
5
9
1.1
W
Ne Zha
Blood1Shot
Ne Zha
4
3
18
4.33
L
Thanatos
10
4
6
3.25
W
Jing Wei
Kuku
Jing Wei
8
4
17
4.13
L
Olorun
1
4
11
1.63
W
Izanami
Nuffl
Izanami
9
3
10
4.67
L
Ne Zha
PattoxD
Ne Zha
3
7
8
1
W
Chronos
heybuddy412
Chronos
4
3
17
4.17
W
Osiris
yElMorenox
Osiris
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,002
Damage
75,118
83,832
Taken
72,609
80,135
Mitigated
37,377
33,232
Healing
31,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,694
2,878
1,851
3,378
19,518
28,438
340
4,447
15,071
11,847
0
L
5,967
1,036
3,448
4,894
22,435
32,270
603
2,424
20,011
8,777
0
W
Ne Zha
Blood1Shot
Ne Zha
17,178
1,988
1,362
3,003
12,542
4,902
323
5,377
7,098
0
30,241
L
Thanatos
19,608
3,331
2,873
6,259
13,217
7,267
1,101
1,689
11,528
0
27,483
W
Jing Wei
Kuku
Jing Wei
16,626
12,372
1,890
3,630
13,152
4,927
1,940
5,060
8,016
0
37,825
L
Olorun
14,646
6,585
2,678
6,028
15,621
7,222
2,958
1,662
13,959
39,100
0
W
Izanami
Nuffl
Izanami
23,694
10,097
2,707
4,983
12,792
4,776
1,461
5,673
6,905
0
42,905
L
Ne Zha
PattoxD
Ne Zha
9,087
2,604
590
1,233
13,041
4,938
128
1,088
11,953
0
16,951
W
Chronos
heybuddy412
Chronos
11,310
6,778
1,472
2,013
10,618
3,805
1,697
4,207
6,267
23,083
0
W
Osiris
yElMorenox
Osiris
6,310
1,954
2,013
8,704
23,505
18,967
71
8,401
15,016
0
9,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,857
Gold Earned
51,345
88
Minions Killed
152
0
Camps Cleared
0
1,035,242
Distance Traveled
1,014,158
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,864
739
4
0
0
215,793
2
L
Artio
8,594
716
3
0
0
227,832
0
W
Ne Zha
9,960
830
17
1
0
204,431
0
L
Thanatos
10,881
907
28
2
0
228,334
1
W
Jing Wei
11,303
942
60
5
0
180,064
2
L
Olorun
9,175
765
45
4
0
157,005
0
W
Izanami
10,716
893
44
4
0
193,671
1
L
Ne Zha
9,343
779
8
1
0
206,278
0
W
Chronos
10,237
853
26
2
0
206,852
0
W
Osiris
9,129
761
5
0
0
229,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role