Player Matchup

Danzaburou
Danzaburou
CrunchyCack
Danzaburou
Level 128
God Stats
2W - 4L
1,473 SR
Queue Stats
643W - 657L
1,610 Elo+
Party 1
Ah Puch
Ah Puch
CrustyCack
Ah Puch
Level 125
God Stats
18W - 13L
1,650 SR
Queue Stats
668W - 681L
1,610 Elo+
Party 1
Gilgamesh
Gilgamesh
Shmoooop
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 126
1,541 SR
1,573 Elo+

VS

Team Averages
Level 124
1,598 SR
1,668 Elo+
Tiamat
Tiamat
Hero_Mistgun
Tiamat
Level 121
God Stats
0W - 1L
1,793 SR
Queue Stats
4W - 5L
1,752 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheRiddler013
Kumbhakarna
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
lone34
Gilgamesh
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 11L
1,752 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrunchyCack
Danzaburou
12
3 / 0 / 14
8,999
750
5,813
5,386
2,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
CrustyCack
Ah Puch
13
5 / 1 / 13
9,331
778
15,404
7,013
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Shmoooop
Gilgamesh
13
10 / 1 / 8
9,962
830
8,390
9,164
7,234
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 4 / 0
8,149
679
3,921
9,039
4,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
TheRiddler013
Kumbhakarna
9
0 / 7 / 2
7,738
645
2,877
14,048
7,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
lone34
Gilgamesh
10
1 / 7 / 1
7,429
619
4,152
12,848
7,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
18
Kills
2
2
Deaths
18
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CrunchyCack
Danzaburou
3
0
14
10
W
Ah Puch
CrustyCack
Ah Puch
5
1
13
11.5
L
Tiamat
1
4
0
0.25
W
Gilgamesh
Shmoooop
Gilgamesh
10
1
8
14
L
Kumbhakarna
TheRiddler013
Kumbhakarna
0
7
2
0.14
L
Gilgamesh
lone34
Gilgamesh
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,607
Damage
10,950
21,563
Taken
35,935
11,505
Mitigated
19,189
5,768
Healing
3,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CrunchyCack
Danzaburou
5,813
2,666
0
902
5,386
2,060
1,959
2,965
2,346
0
30,433
W
Ah Puch
CrustyCack
Ah Puch
15,404
431
0
4,203
7,013
2,211
645
1,842
5,046
39,840
0
L
Tiamat
3,921
236
0
1,636
9,039
4,410
0
4,043
4,996
25,958
0
W
Gilgamesh
Shmoooop
Gilgamesh
8,390
1,822
0
663
9,164
7,234
0
2,055
7,084
0
37,872
L
Kumbhakarna
TheRiddler013
Kumbhakarna
2,877
46
416
1,285
14,048
7,514
0
7,086
6,962
15,042
0
L
Gilgamesh
lone34
Gilgamesh
4,152
838
0
648
12,848
7,265
0
4,296
8,552
0
15,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,292
Gold Earned
23,316
164
Minions Killed
95
0
Camps Cleared
0
628,755
Distance Traveled
591,814
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,999
750
61
5
0
207,754
1
W
Ah Puch
9,331
778
50
4
0
204,569
0
L
Tiamat
8,149
679
53
4
0
200,176
0
W
Gilgamesh
9,962
830
53
4
0
216,432
5
L
Kumbhakarna
7,738
645
22
2
0
201,202
0
L
Gilgamesh
7,429
619
20
2
0
190,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role