Player Matchup

Ra
Ra
ChemiChulo
Ra
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Haden01
Tiamat
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 6L
1,303 Elo+
Party 3
Artemis
Artemis
RoolerZ
Artemis
Level 16
God Stats
2W - 2L
1,606 SR
Queue Stats
2W - 3L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
Tomaxx
Cthulhu
Level 29
God Stats
0W - 1L
1,344 SR
Queue Stats
2W - 3L
1,548 Elo+
Party 1
Fenrir
Fenrir
nicoláas
Fenrir
Level 28
God Stats
2W - 5L
1,726 SR
Queue Stats
33W - 29L
1,348 Elo+
Party 3
Team Averages
Level 21
1,535 SR
1,450 Elo+

VS

Team Averages
Level 26
1,514 SR
1,469 Elo+
Set
Set
D3rFisch
Set
Level 25
God Stats
17W - 24L
1,395 SR
Queue Stats
39W - 57L
1,425 Elo+
Party 2
Chronos
Chronos
Fitzban
Chronos
Level 28
God Stats
2W - 4L
1,429 SR
Queue Stats
103W - 95L
1,496 Elo+
Party 2
Sun Wukong
Sun Wukong
ItsHRQ
Sun Wukong
Level 33
God Stats
15W - 10L
1,637 SR
Queue Stats
124W - 122L
1,503 Elo+
Party 2
Medusa
Medusa
McObiWan
Medusa
Level 16
God Stats
4W - 2L
1,566 SR
Queue Stats
29W - 21L
1,525 Elo+
Solo
Ares
Ares
xX_CoRpSe_Xx1Wv
Ares
Level 27
God Stats
3W - 2L
1,544 SR
Queue Stats
52W - 55L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,751
432
1,588
5,474
1,478
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Haden01
Tiamat
10
2 / 5 / 2
6,148
559
6,669
6,525
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
RoolerZ
Artemis
8
2 / 5 / 2
5,292
481
3,897
5,528
1,444
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Tomaxx
Cthulhu
9
5 / 1 / 1
5,647
513
6,058
6,036
2,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
nicoláas
Fenrir
9
2 / 4 / 2
5,792
527
4,169
8,527
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 8
6,919
629
5,070
9,217
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chronos
Fitzban
Chronos
11
4 / 3 / 2
6,898
627
2,424
6,747
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
ItsHRQ
Sun Wukong
14
10 / 0 / 1
8,262
751
7,007
7,694
4,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
McObiWan
Medusa
10
3 / 2 / 0
6,103
555
4,847
4,746
1,696
Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 4 / 5
5,731
521
3,166
7,253
4,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
11
Kills
22
22
Deaths
11
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
4
2
8
4
W
Chronos
Fitzban
Chronos
4
3
2
1.67
L
Tiamat
Haden01
Tiamat
2
5
2
0.6
W
Sun Wukong
ItsHRQ
Sun Wukong
10
0
1
10.5
W
Medusa
McObiWan
Medusa
3
2
0
1.5
L
Artemis
RoolerZ
Artemis
2
5
2
0.6
L
Cthulhu
Tomaxx
Cthulhu
5
1
1
5.5
L
Fenrir
nicoláas
Fenrir
2
4
2
0.75
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,381
Damage
22,514
32,090
Taken
35,657
11,588
Mitigated
16,255
6,417
Healing
10,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,588
539
0
412
5,474
1,478
88
222
5,252
18,240
0
W
5,070
2,402
0
4,625
9,217
3,211
0
2,546
6,533
0
32,363
W
Chronos
Fitzban
Chronos
2,424
492
0
1,292
6,747
2,079
40
3,662
2,647
31,236
0
L
Tiamat
Haden01
Tiamat
6,669
799
0
1,310
6,525
3,737
70
1,771
4,754
24,814
0
W
Sun Wukong
ItsHRQ
Sun Wukong
7,007
1,849
0
2,424
7,694
4,927
76
1,528
5,980
0
46,516
W
Medusa
McObiWan
Medusa
4,847
1,629
0
948
4,746
1,696
136
2,293
2,453
0
33,983
L
Artemis
RoolerZ
Artemis
3,897
1,556
0
500
5,528
1,444
0
1,503
4,025
0
17,589
L
Cthulhu
Tomaxx
Cthulhu
6,058
823
313
848
6,036
2,116
0
1,663
4,373
15,578
0
L
Fenrir
nicoláas
Fenrir
4,169
1,184
0
3,034
8,527
2,813
0
431
8,096
0
23,861
W
3,166
367
0
1,179
7,253
4,342
0
3,524
3,729
9,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,630
Gold Earned
33,913
192
Minions Killed
317
0
Camps Cleared
0
971,571
Distance Traveled
1,058,093
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,751
432
36
3
0
185,150
2
W
Set
6,919
629
67
6
0
214,388
0
W
Chronos
6,898
627
68
6
0
225,293
0
L
Tiamat
6,148
559
52
5
0
191,021
3
W
Sun Wukong
8,262
751
102
9
0
237,581
1
W
Medusa
6,103
555
68
6
0
201,424
2
L
Artemis
5,292
481
35
3
0
179,229
0
L
Cthulhu
5,647
513
20
2
0
214,172
2
L
Fenrir
5,792
527
49
4
0
201,999
6
W
Ares
5,731
521
12
1
0
179,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role