Player Matchup

Gilgamesh
Gilgamesh
Kargo
Gilgamesh
Level 69
God Stats
2W - 0L
1,721 SR
Queue Stats
195W - 160L
1,521 Elo+
Party 2
Sylvanus
Sylvanus
XSDQSDSQDQD
Sylvanus
Level 109
God Stats
32W - 26L
1,669 SR
Queue Stats
364W - 320L
1,516 Elo+
Solo
Artemis
Artemis
dracakiller
Artemis
Level 113
God Stats
17W - 16L
1,513 SR
Queue Stats
123W - 113L
1,497 Elo+
Party 3
Baba Yaga
Baba Yaga
gregdead
Baba Yaga
Level 124
God Stats
3W - 1L
1,353 SR
Queue Stats
113W - 106L
1,510 Elo+
Party 3
Guan Yu
Guan Yu
masken02
Guan Yu
Level 91
God Stats
19W - 9L
1,671 SR
Queue Stats
194W - 135L
1,584 Elo+
Party 2
Team Averages
Level 101
1,585 SR
1,525 Elo+

VS

Team Averages
Level 115
1,782 SR
1,526 Elo+
Baron Samedi
Baron Samedi
Bewon
Baron Samedi
Level 155
God Stats
5W - 2L
2,004 SR
Queue Stats
146W - 136L
1,566 Elo+
Party 4
Zhong Kui
Zhong Kui
Ghostii11
Zhong Kui
Level 121
God Stats
4W - 9L
1,547 SR
Queue Stats
168W - 139L
1,510 Elo+
Party 4
Cernunnos
Cernunnos
SimbaSims
Cernunnos
Level 108
God Stats
6W - 5L
1,775 SR
Queue Stats
128W - 102L
1,540 Elo+
Party 1
Ares
Ares
Zerkaholic
Ares
Level 129
God Stats
3W - 2L
1,903 SR
Queue Stats
314W - 297L
1,525 Elo+
Party 1
Khepri
Khepri
juggernogg5000
Khepri
Level 62
God Stats
1W - 1L
1,682 SR
Queue Stats
26W - 32L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kargo
Gilgamesh
20
13 / 7 / 11
16,914
564
31,082
33,720
21,934
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
XSDQSDSQDQD
Sylvanus
20
2 / 3 / 23
14,851
495
9,066
36,373
51,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
dracakiller
Artemis
20
10 / 3 / 14
16,441
548
27,594
25,278
12,697
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
gregdead
Baba Yaga
20
5 / 1 / 11
15,594
520
23,078
16,620
9,123
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
masken02
Guan Yu
20
5 / 3 / 13
16,008
534
17,925
32,852
33,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bewon
Baron Samedi
20
3 / 8 / 4
14,140
471
23,035
31,024
34,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Ghostii11
Zhong Kui
20
2 / 4 / 4
15,204
507
23,868
26,500
19,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
SimbaSims
Cernunnos
20
6 / 10 / 3
14,950
498
28,396
33,983
13,639
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
6 / 6 / 3
14,570
486
12,984
29,747
18,938
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
0 / 7 / 8
11,191
373
6,818
17,574
20,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
39
35
Kills
17
17
Deaths
35
72
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bewon
Baron Samedi
3
8
4
0.63
L
Zhong Kui
Ghostii11
Zhong Kui
2
4
4
1
W
Gilgamesh
Kargo
Gilgamesh
13
7
11
2.64
L
Cernunnos
SimbaSims
Cernunnos
6
10
3
0.75
W
Sylvanus
XSDQSDSQDQD
Sylvanus
2
3
23
4.5
L
6
6
3
1.25
W
Artemis
dracakiller
Artemis
10
3
14
5.67
W
Baba Yaga
gregdead
Baba Yaga
5
1
11
10.5
L
0
7
8
0.57
W
Guan Yu
masken02
Guan Yu
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,745
Damage
95,101
144,843
Taken
138,828
129,369
Mitigated
107,481
61,915
Healing
41,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bewon
Baron Samedi
23,035
2,290
1,285
12,745
31,024
34,889
647
7,336
23,663
106,607
0
L
Zhong Kui
Ghostii11
Zhong Kui
23,868
905
0
10,543
26,500
19,528
819
9,649
16,524
116,414
0
W
Gilgamesh
Kargo
Gilgamesh
31,082
9,535
0
11,086
33,720
21,934
3,358
14,308
19,246
0
144,484
L
Cernunnos
SimbaSims
Cernunnos
28,396
17,395
0
7,858
33,983
13,639
3,260
6,338
27,038
0
131,574
W
Sylvanus
XSDQSDSQDQD
Sylvanus
9,066
2,388
6,950
11,894
36,373
51,873
1,135
13,438
22,609
41,003
0
L
12,984
894
0
8,030
29,747
18,938
0
3,981
25,676
89,090
0
W
Artemis
dracakiller
Artemis
27,594
17,054
0
12,401
25,278
12,697
5,310
11,693
13,473
0
135,216
W
Baba Yaga
gregdead
Baba Yaga
23,078
810
368
4,614
16,620
9,123
2,117
11,585
4,697
123,557
0
L
6,818
64
0
770
17,574
20,487
432
5,208
12,174
30,032
0
W
Guan Yu
masken02
Guan Yu
17,925
2,324
2,853
11,749
32,852
33,742
2,322
15,369
16,406
0
99,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,808
Gold Earned
70,055
760
Minions Killed
749
0
Camps Cleared
0
2,862,725
Distance Traveled
2,528,646
36
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,140
471
145
5
0
460,665
3
L
Zhong Kui
15,204
507
246
8
0
513,980
4
W
Gilgamesh
16,914
564
165
6
0
589,893
4
L
Cernunnos
14,950
498
189
6
0
463,603
5
W
Sylvanus
14,851
495
53
2
0
544,943
18
L
Ares
14,570
486
126
4
0
547,432
0
W
Artemis
16,441
548
192
6
0
525,613
8
W
Baba Yaga
15,594
520
183
6
0
615,878
6
L
Khepri
11,191
373
43
1
0
542,966
5
W
Guan Yu
16,008
534
167
6
0
586,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role