Player Matchup

Cthulhu
Cthulhu
Abseilgrey
Cthulhu
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,300 Elo+
Solo
Cupid
Cupid
Vampyroo_
Cupid
Level 41
God Stats
33W - 24L
1,564 SR
Queue Stats
141W - 122L
1,470 Elo+
Party 1
Mercury
Mercury
faversaver
Mercury
Level 160
God Stats
1W - 0L
1,195 SR
Queue Stats
162W - 105L
1,632 Elo+
Party 1
Team Averages
Level 99
1,420 SR
1,467 Elo+

VS

Team Averages
Level 53
1,527 SR
1,414 Elo+
Ares
Ares
Azcoes
Ares
Level 28
God Stats
3W - 7L
1,566 SR
Queue Stats
57W - 93L
1,400 Elo+
Solo
Susano
Susano
FullmetalElric5
Susano
Level 47
God Stats
5W - 6L
1,519 SR
Queue Stats
146W - 124L
1,362 Elo+
Party 2
Baron Samedi
Baron Samedi
Sestui
Baron Samedi
Level 84
God Stats
75W - 44L
1,495 SR
Queue Stats
247W - 247L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abseilgrey
Cthulhu
18
2 / 8 / 10
14,763
642
19,836
33,072
38,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Vampyroo_
Cupid
19
3 / 5 / 10
15,304
665
15,545
15,917
6,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
faversaver
Mercury
20
9 / 11 / 5
16,646
724
24,093
24,050
12,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Azcoes
Ares
19
11 / 3 / 11
16,021
697
18,614
26,774
37,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
7 / 8 / 9
14,601
635
14,146
20,239
11,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Sestui
Baron Samedi
20
6 / 3 / 14
15,510
674
24,813
23,645
22,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
14
Kills
24
24
Deaths
14
25
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Abseilgrey
Cthulhu
2
8
10
0.88
L
Ares
Azcoes
Ares
11
3
11
5.5
L
7
8
9
1.44
L
Baron Samedi
Sestui
Baron Samedi
6
3
14
4.33
W
Cupid
Vampyroo_
Cupid
3
5
10
1.6
W
Mercury
faversaver
Mercury
9
11
5
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,474
Damage
57,573
73,039
Taken
70,658
57,509
Mitigated
71,738
13,763
Healing
17,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Abseilgrey
Cthulhu
19,836
1,273
884
4,182
33,072
38,284
147
20,208
12,864
77,776
0
L
Ares
Azcoes
Ares
18,614
902
0
0
26,774
37,937
638
9,060
17,714
33,468
0
L
14,146
1,628
357
1,345
20,239
11,266
1,573
4,004
16,235
0
40,651
L
Baron Samedi
Sestui
Baron Samedi
24,813
3,266
5,487
9,825
23,645
22,535
753
6,896
16,749
106,341
0
W
Cupid
Vampyroo_
Cupid
15,545
9,967
429
5,180
15,917
6,995
1,716
11,226
4,691
0
56,707
W
Mercury
faversaver
Mercury
24,093
15,940
0
3,088
24,050
12,230
1,639
12,073
11,977
0
91,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,713
Gold Earned
46,132
278
Minions Killed
205
0
Camps Cleared
0
1,177,224
Distance Traveled
1,138,736
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,763
642
77
3
0
363,081
2
L
Ares
16,021
697
33
1
0
403,147
0
L
Susano
14,601
635
46
2
0
379,764
0
L
Baron Samedi
15,510
674
126
5
0
355,825
4
W
Cupid
15,304
665
85
4
0
369,891
1
W
Mercury
16,646
724
116
5
0
444,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role