Player Matchup

Geb
Geb
Amerishere
Geb
Level 26
God Stats
4W - 3L
1,478 SR
Queue Stats
106W - 115L
1,370 Elo+
Party 1
Agni
Agni
GamerCheeks0
Agni
Level 28
God Stats
6W - 2L
1,653 SR
Queue Stats
112W - 138L
1,322 Elo+
Party 1
Ra
Ra
MinuiLao
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 22L
1,438 Elo+
Solo
Thanatos
Thanatos
PoggerHogger
Thanatos
Level 14
God Stats
6W - 6L
1,500 SR
Queue Stats
121W - 128L
1,544 Elo+
Solo
Rama
Rama
Shoolis
Rama
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,670 Elo+
Solo
Team Averages
Level 19
1,526 SR
1,468 Elo+

VS

Team Averages
Level 14
1,470 SR
1,485 Elo+
Ah Muzen Cab
Ah Muzen Cab
HeBoUser
Ah Muzen Cab
Level 29
God Stats
9W - 7L
1,466 SR
Queue Stats
44W - 58L
1,311 Elo+
Solo
Bakasura
Bakasura
LilSkiBoi8019
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
NERFDAGIRTH
Danzaburou
Level 25
God Stats
3W - 8L
1,337 SR
Queue Stats
49W - 44L
1,584 Elo+
Solo
Bellona
Bellona
jipu666
Bellona
Level 8
God Stats
10W - 17L
1,549 SR
Queue Stats
27W - 36L
1,528 Elo+
Solo
Yemoja
Yemoja
treverg5the2
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
6,924
462
2,784
6,650
4,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 3 / 0
7,798
520
3,826
5,047
1,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
16 / 2 / 5
9,877
658
16,448
9,975
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
PoggerHogger
Thanatos
12
8 / 4 / 4
7,920
528
9,150
10,794
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Shoolis
Rama
14
2 / 2 / 2
8,025
535
4,617
7,533
4,367
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HeBoUser
Ah Muzen Cab
15
5 / 2 / 2
8,850
590
8,400
10,664
4,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
LilSkiBoi8019
Bakasura
9
0 / 13 / 1
6,155
410
2,659
11,557
3,554
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
NERFDAGIRTH
Danzaburou
12
3 / 3 / 0
7,982
532
6,897
10,258
3,659
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
jipu666
Bellona
11
3 / 2 / 2
7,082
472
4,719
10,669
5,167
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
7
0 / 9 / 0
5,357
357
893
10,298
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
27
Kills
11
12
Deaths
29
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
1
3
0
0.33
L
Ah Muzen Cab
HeBoUser
Ah Muzen Cab
5
2
2
3
L
Bakasura
LilSkiBoi8019
Bakasura
0
13
1
0.04
W
16
2
5
9.25
L
Danzaburou
NERFDAGIRTH
Danzaburou
3
3
0
1
W
Thanatos
PoggerHogger
Thanatos
8
4
4
2.5
W
Rama
Shoolis
Rama
2
2
2
1.5
L
Bellona
jipu666
Bellona
3
2
2
2
L
Yemoja
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,825
Damage
23,568
39,999
Taken
53,446
17,950
Mitigated
21,971
14,946
Healing
10,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,784
741
0
1,243
6,650
4,595
660
155
6,495
18,331
0
W
3,826
605
0
806
5,047
1,445
670
0
5,047
35,800
0
L
Ah Muzen Cab
HeBoUser
Ah Muzen Cab
8,400
4,423
0
4,532
10,664
4,822
29
2,122
8,456
0
55,893
L
Bakasura
LilSkiBoi8019
Bakasura
2,659
2,182
0
731
11,557
3,554
351
4,565
6,786
0
16,150
W
16,448
2,358
243
3,730
9,975
3,960
499
463
9,327
59,520
0
L
Danzaburou
NERFDAGIRTH
Danzaburou
6,897
3,533
0
3,378
10,258
3,659
0
3,627
6,511
0
36,050
W
Thanatos
PoggerHogger
Thanatos
9,150
4,148
0
6,962
10,794
3,583
0
275
10,444
0
28,253
W
Rama
Shoolis
Rama
4,617
3,298
0
1,962
7,533
4,367
3,022
0
7,533
0
45,185
L
Bellona
jipu666
Bellona
4,719
1,558
0
1,580
10,669
5,167
714
4,845
5,588
0
26,575
L
Yemoja
893
454
112
208
10,298
4,769
168
6,907
3,047
6,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,544
Gold Earned
35,426
377
Minions Killed
271
0
Camps Cleared
0
1,338,261
Distance Traveled
1,240,681
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,924
462
38
3
0
256,844
1
W
Agni
7,798
520
93
6
0
234,358
0
L
Ah Muzen Cab
8,850
590
106
7
0
292,462
0
L
Bakasura
6,155
410
38
3
0
242,001
1
W
Ra
9,877
658
114
8
0
308,662
4
L
Danzaburou
7,982
532
54
4
0
226,630
0
W
Thanatos
7,920
528
45
3
0
286,808
1
W
Rama
8,025
535
87
6
0
251,589
6
L
Bellona
7,082
472
52
3
0
280,408
0
L
Yemoja
5,357
357
21
1
0
199,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role