Player Matchup

Thanatos
Thanatos
DDM004
Thanatos
Level 16
God Stats
5W - 9L
1,512 SR
Queue Stats
15W - 26L
1,256 Elo+
Solo
Scylla
Scylla
Magorobot666
Scylla
Level 25
God Stats
10W - 11L
1,447 SR
Queue Stats
57W - 78L
1,334 Elo+
Party 1
King Arthur
King Arthur
VERDUGO319
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,157 Elo+
Solo
Jing Wei
Jing Wei
cisco5555
Jing Wei
Level 24
God Stats
10W - 21L
1,411 SR
Queue Stats
71W - 97L
1,335 Elo+
Party 1
Fafnir
Fafnir
locodelac
Fafnir
Level 25
God Stats
2W - 2L
1,665 SR
Queue Stats
77W - 102L
1,334 Elo+
Party 1
Team Averages
Level 19
1,507 SR
1,283 Elo+

VS

Team Averages
Level 23
1,279 SR
1,164 Elo+
Neith
Neith
DieHard0182
Neith
Level 6
God Stats
1W - 4L
1,013 SR
Queue Stats
2W - 9L
890 Elo+
Party 2
Ymir
Ymir
Frost0987654312
Ymir
Level 8
God Stats
3W - 5L
1,192 SR
Queue Stats
6W - 17L
1,148 Elo+
Party 2
Arachne
Arachne
Julezcore89
Arachne
Level 25
God Stats
7W - 16L
1,190 SR
Queue Stats
29W - 77L
1,160 Elo+
Party 2
Sol
Sol
Kagemanden96
Sol
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Seroun
Skadi
Level 49
God Stats
3W - 2L
1,498 SR
Queue Stats
19W - 53L
1,123 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DDM004
Thanatos
16
6 / 11 / 3
11,217
488
7,023
21,296
7,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
15
1 / 6 / 3
9,269
403
8,704
11,878
4,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
VERDUGO319
King Arthur
17
6 / 12 / 4
11,558
503
15,157
30,664
20,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
cisco5555
Jing Wei
18
5 / 4 / 3
11,500
500
10,331
16,700
5,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
locodelac
Fafnir
14
0 / 5 / 5
9,486
412
2,301
16,595
15,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 6
9,014
392
4,015
9,226
3,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 5 / 6
9,028
393
5,963
12,948
9,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Julezcore89
Arachne
19
14 / 2 / 4
13,231
575
18,128
12,516
7,777
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
14 / 2 / 7
13,721
597
30,244
14,592
7,181
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Seroun
Skadi
20
9 / 6 / 7
13,311
579
17,500
14,842
7,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
18
Kills
37
38
Deaths
19
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DDM004
Thanatos
6
11
3
0.68
W
0
4
6
0.75
W
0
5
6
0.6
W
Arachne
Julezcore89
Arachne
14
2
4
8
W
14
2
7
8.75
L
Scylla
1
6
3
0.42
W
Skadi
Seroun
Skadi
9
6
7
2.08
L
King Arthur
VERDUGO319
King Arthur
6
12
4
0.67
L
Jing Wei
cisco5555
Jing Wei
5
4
3
1.63
L
Fafnir
locodelac
Fafnir
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,516
Damage
75,850
97,133
Taken
64,124
55,145
Mitigated
35,341
21,989
Healing
16,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DDM004
Thanatos
7,023
2,023
2
11,277
21,296
7,925
0
3,371
17,925
0
61,247
W
4,015
1,699
0
1,945
9,226
3,184
1,061
1,789
7,317
0
30,328
W
5,963
998
0
526
12,948
9,758
438
4,410
8,443
29,030
0
W
Arachne
Julezcore89
Arachne
18,128
12,984
0
2,695
12,516
7,777
941
1,313
11,125
0
86,047
W
30,244
12,373
909
8,640
14,592
7,181
5,485
1,730
12,806
102,930
4,130
L
Scylla
8,704
1,125
0
945
11,878
4,624
0
7,774
4,104
68,500
0
W
Skadi
Seroun
Skadi
17,500
8,524
534
1,478
14,842
7,441
4,654
1,370
13,428
0
74,123
L
King Arthur
VERDUGO319
King Arthur
15,157
2,102
0
3,582
30,664
20,747
706
9,527
21,137
0
59,846
L
Jing Wei
cisco5555
Jing Wei
10,331
7,806
0
4,887
16,700
5,971
726
5,630
11,070
0
84,951
L
Fafnir
locodelac
Fafnir
2,301
782
0
1,296
16,595
15,878
0
8,948
7,647
15,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,030
Gold Earned
58,305
530
Minions Killed
503
0
Camps Cleared
0
1,815,845
Distance Traveled
1,925,219
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,217
488
113
5
0
361,842
0
W
Neith
9,014
392
61
3
0
339,025
4
W
Ymir
9,028
393
53
2
0
341,071
0
W
Arachne
13,231
575
122
5
0
509,017
0
W
Sol
13,721
597
149
6
0
343,527
0
L
Scylla
9,269
403
129
6
0
355,722
2
W
Skadi
13,311
579
118
5
0
392,579
2
L
King Arthur
11,558
503
102
4
0
373,537
2
L
Jing Wei
11,500
500
160
7
0
410,304
1
L
Fafnir
9,486
412
26
1
0
314,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role