Player Matchup

Rama
Rama
Kyynetic
Rama
Level 46
God Stats
7W - 3L
1,487 SR
Queue Stats
310W - 283L
1,539 Elo+
Solo
Chiron
Chiron
MercRebell
Chiron
Level 68
God Stats
10W - 4L
1,780 SR
Queue Stats
542W - 574L
1,453 Elo+
Party 1
Terra
Terra
MexicanCornGod
Terra
Level 32
God Stats
9W - 10L
1,459 SR
Queue Stats
503W - 522L
1,533 Elo+
Party 1
Nemesis
Nemesis
fartandballs
Nemesis
Level 63
God Stats
6W - 4L
1,500 SR
Queue Stats
1,100W - 1,143L
1,474 Elo+
Party 1
Nu Wa
Nu Wa
tacoheaven001
Nu Wa
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 50
1,545 SR
1,500 Elo+

VS

Team Averages
Level 81
1,539 SR
1,490 Elo+
Ravana
Ravana
Gordeaux
Ravana
Level 78
God Stats
19W - 13L
1,533 SR
Queue Stats
331W - 325L
1,523 Elo+
Solo
Athena
Athena
NurseRob
Athena
Level 88
God Stats
1W - 1L
1,383 SR
Queue Stats
1W - 4L
1,364 Elo+
Party 2
Gilgamesh
Gilgamesh
TheKidGauss
Gilgamesh
Level 41
God Stats
4W - 2L
1,745 SR
Queue Stats
153W - 131L
1,613 Elo+
Solo
Hera
Hera
Tybezius
Hera
Level 76
God Stats
32W - 25L
1,532 SR
Queue Stats
795W - 748L
1,503 Elo+
Solo
Izanami
Izanami
UandWHATarmy01
Izanami
Level 120
God Stats
3W - 3L
1,499 SR
Queue Stats
20W - 24L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
2 / 5 / 2
11,116
529
7,991
15,309
5,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
MercRebell
Chiron
20
6 / 3 / 3
12,690
604
14,330
16,757
6,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
1 / 3 / 11
11,114
529
7,775
14,142
9,543
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
fartandballs
Nemesis
20
8 / 3 / 4
12,499
595
10,536
13,756
6,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 3 / 5
11,841
564
15,775
13,429
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Gordeaux
Ravana
16
5 / 3 / 3
10,257
488
9,201
11,711
5,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
NurseRob
Athena
16
3 / 4 / 8
10,260
489
8,408
17,344
17,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
TheKidGauss
Gilgamesh
18
1 / 6 / 2
10,748
512
10,135
21,030
12,930
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
18
6 / 3 / 1
11,875
565
13,794
9,669
4,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 4 / 5
10,474
499
8,833
14,676
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
20
Kills
17
17
Deaths
20
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ravana
Gordeaux
Ravana
5
3
3
2.17
W
Rama
2
5
2
0.6
W
Chiron
MercRebell
Chiron
6
3
3
2.5
W
1
3
11
2.17
L
Athena
NurseRob
Athena
3
4
8
1.75
L
Gilgamesh
TheKidGauss
Gilgamesh
1
6
2
0.33
L
Hera
6
3
1
2.17
L
2
4
5
1.13
W
Nemesis
fartandballs
Nemesis
8
3
4
3.33
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,407
Damage
50,371
73,393
Taken
74,430
32,454
Mitigated
44,478
25,949
Healing
16,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Gordeaux
Ravana
9,201
3,516
0
4,250
11,711
5,073
0
3,749
7,688
0
63,478
W
Rama
7,991
6,750
0
6,167
15,309
5,583
1,773
3,996
11,313
0
80,278
W
Chiron
MercRebell
Chiron
14,330
7,047
575
6,830
16,757
6,683
1,401
2,454
14,303
0
96,259
W
7,775
1,511
1,879
6,488
14,142
9,543
651
4,600
9,542
35,788
0
L
Athena
NurseRob
Athena
8,408
1,798
0
1,211
17,344
17,937
33
6,276
10,868
27,916
0
L
Gilgamesh
TheKidGauss
Gilgamesh
10,135
2,119
0
4,765
21,030
12,930
0
3,576
17,212
0
77,333
L
Hera
13,794
3,963
0
1,930
9,669
4,100
0
3,979
5,462
88,212
0
L
8,833
5,985
0
3,888
14,676
4,438
1,519
4,848
9,650
0
89,144
W
Nemesis
fartandballs
Nemesis
10,536
6,041
0
778
13,756
6,053
0
2,775
10,981
0
86,342
W
15,775
2,519
64
3,168
13,429
4,592
280
8,377
5,052
93,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,260
Gold Earned
53,614
629
Minions Killed
625
0
Camps Cleared
0
2,028,075
Distance Traveled
2,030,654
32
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,257
488
113
5
0
456,731
3
W
Rama
11,116
529
136
6
0
347,565
6
W
Chiron
12,690
604
164
8
0
347,372
5
W
Terra
11,114
529
55
3
0
449,013
8
L
Athena
10,260
489
41
2
0
404,058
4
L
Gilgamesh
10,748
512
144
7
0
404,323
0
L
Hera
11,875
565
163
8
0
398,960
8
L
Izanami
10,474
499
164
8
0
366,582
2
W
Nemesis
12,499
595
119
6
0
501,243
8
W
Nu Wa
11,841
564
155
7
0
382,882
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role