Player Matchup

Sol
Sol
McRub
Sol
Level 34
God Stats
107W - 79L
1,641 SR
Queue Stats
494W - 481L
1,514 Elo+
Party 2
Anhur
Anhur
Snaeth0
Anhur
Level 28
God Stats
17W - 13L
1,630 SR
Queue Stats
64W - 57L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
bennipotsch
Sun Wukong
Level 29
God Stats
5W - 1L
1,438 SR
Queue Stats
78W - 100L
1,452 Elo+
Solo
Rama
Rama
dlyyyy
Rama
Level 12
God Stats
5W - 2L
1,382 SR
Queue Stats
11W - 7L
1,476 Elo+
Solo
Cerberus
Cerberus
holdingdaisies
Cerberus
Level 14
God Stats
93W - 75L
1,432 SR
Queue Stats
267W - 315L
1,328 Elo+
Party 2
Team Averages
Level 23
1,504 SR
1,453 Elo+

VS

Team Averages
Level 21
1,517 SR
1,424 Elo+
Jormungandr
Jormungandr
BadVadd
Jormungandr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
MasterHasher
Tiamat
Level 29
God Stats
14W - 14L
1,535 SR
Queue Stats
73W - 105L
1,318 Elo+
Solo
Sun Wukong
Sun Wukong
TurtleMenace
Sun Wukong
Level 17
God Stats
3W - 4L
1,498 SR
Queue Stats
11W - 15L
1,476 Elo+
Party 1
Hercules
Hercules
baituobaituo1
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,366 Elo+
Solo
Poseidon
Poseidon
pablo3098
Poseidon
Level 29
God Stats
106W - 80L
1,554 SR
Queue Stats
147W - 141L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
McRub
Sol
20
10 / 6 / 9
14,552
582
32,696
27,715
9,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Snaeth0
Anhur
20
10 / 3 / 6
15,237
609
19,293
21,251
8,850
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
bennipotsch
Sun Wukong
15
1 / 7 / 7
11,215
449
7,883
16,072
8,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
dlyyyy
Rama
20
12 / 3 / 6
15,329
613
17,135
14,749
7,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
15
2 / 5 / 11
11,962
478
5,839
20,611
19,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BadVadd
Jormungandr
17
2 / 7 / 7
11,061
442
7,940
26,085
25,962
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
15
2 / 10 / 3
9,946
398
12,342
16,224
7,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
TurtleMenace
Sun Wukong
20
10 / 5 / 6
14,045
562
15,360
23,125
12,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
baituobaituo1
Hercules
16
0 / 8 / 5
10,178
407
8,850
22,378
23,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
pablo3098
Poseidon
20
10 / 7 / 2
13,970
559
15,795
21,784
10,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
47
35
Kills
24
24
Deaths
37
39
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BadVadd
Jormungandr
2
7
7
0.79
L
Tiamat
2
10
3
0.35
W
Sol
McRub
Sol
10
6
9
2.42
W
Anhur
Snaeth0
Anhur
10
3
6
4.33
L
Sun Wukong
TurtleMenace
Sun Wukong
10
5
6
2.6
L
Hercules
baituobaituo1
Hercules
0
8
5
0.31
W
Sun Wukong
bennipotsch
Sun Wukong
1
7
7
0.64
W
Rama
dlyyyy
Rama
12
3
6
5
W
Cerberus
2
5
11
1.5
L
Poseidon
pablo3098
Poseidon
10
7
2
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,846
Damage
60,287
100,398
Taken
109,596
54,249
Mitigated
80,753
38,480
Healing
16,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BadVadd
Jormungandr
7,940
1,646
0
0
26,085
25,962
0
8,447
17,638
57,127
0
L
Tiamat
12,342
835
0
2,274
16,224
7,836
594
5,419
10,805
56,528
0
W
Sol
McRub
Sol
32,696
10,595
0
17,386
27,715
9,953
2,876
10,983
16,553
112,281
0
W
Anhur
Snaeth0
Anhur
19,293
14,534
0
9,291
21,251
8,850
2,682
8,487
12,243
0
109,674
L
Sun Wukong
TurtleMenace
Sun Wukong
15,360
3,874
0
4,925
23,125
12,887
0
10,141
12,984
0
64,238
L
Hercules
baituobaituo1
Hercules
8,850
1,896
0
6,218
22,378
23,695
1,353
3,914
18,464
0
46,019
W
Sun Wukong
bennipotsch
Sun Wukong
7,883
790
0
1,964
16,072
8,337
744
3,365
11,220
0
52,783
W
Rama
dlyyyy
Rama
17,135
12,938
0
4,658
14,749
7,825
11,555
4,107
10,348
0
109,893
W
Cerberus
5,839
685
0
5,181
20,611
19,284
317
7,973
12,119
33,684
0
L
Poseidon
pablo3098
Poseidon
15,795
2,669
195
3,290
21,784
10,373
0
10,614
11,170
99,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,295
Gold Earned
59,200
634
Minions Killed
547
0
Camps Cleared
0
2,016,093
Distance Traveled
1,858,398
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,061
442
88
4
0
324,784
0
L
Tiamat
9,946
398
96
4
0
328,927
3
W
Sol
14,552
582
145
6
0
422,574
3
W
Anhur
15,237
609
169
7
0
400,626
8
L
Sun Wukong
14,045
562
106
4
0
463,836
3
L
Hercules
10,178
407
88
4
0
317,003
0
W
Sun Wukong
11,215
449
92
4
0
400,073
0
W
Rama
15,329
613
187
7
0
427,742
0
W
Cerberus
11,962
478
41
2
0
365,078
1
L
Poseidon
13,970
559
169
7
0
423,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role