Player Matchup

Ra
Ra
ChicoHUNCHOO
Ra
Level 5
God Stats
5W - 1L
1,801 SR
Queue Stats
12W - 11L
1,599 Elo+
Party 1
Kuzenbo
Kuzenbo
DaBaby123
Kuzenbo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,499 Elo+
Party 1
Ymir
Ymir
OrzExo
Ymir
Level 129
God Stats
0W - 2L
1,241 SR
Queue Stats
75W - 57L
1,567 Elo+
Party 1
Izanami
Izanami
Tomtomlolol
Izanami
Level 17
God Stats
4W - 3L
1,477 SR
Queue Stats
26W - 15L
1,548 Elo+
Party 1
Susano
Susano
codeknd
Susano
Level 89
God Stats
1W - 4L
1,293 SR
Queue Stats
95W - 79L
1,505 Elo+
Party 1
Team Averages
Level 50
1,462 SR
1,544 Elo+

VS

Team Averages
Level 23
1,607 SR
1,481 Elo+
Chaac
Chaac
Icky87
Chaac
Level 26
God Stats
28W - 17L
1,707 SR
Queue Stats
244W - 204L
1,661 Elo+
Solo
Olorun
Olorun
SaintPablo2001
Olorun
Level 14
God Stats
3W - 5L
1,439 SR
Queue Stats
51W - 38L
1,517 Elo+
Solo
Bacchus
Bacchus
Slayerblood
Bacchus
Level 28
God Stats
4W - 1L
1,873 SR
Queue Stats
19W - 17L
1,330 Elo+
Solo
Danzaburou
Danzaburou
WhereTupacAt
Danzaburou
Level 29
God Stats
7W - 14L
1,424 SR
Queue Stats
151W - 167L
1,440 Elo+
Solo
Loki
Loki
nrgd
Loki
Level 17
God Stats
6W - 10L
1,590 SR
Queue Stats
126W - 188L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 2
10,243
539
6,616
11,879
5,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
DaBaby123
Kuzenbo
11
0 / 7 / 4
7,647
402
3,578
12,890
11,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
OrzExo
Ymir
17
3 / 5 / 1
10,302
542
12,609
15,886
14,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Tomtomlolol
Izanami
13
1 / 6 / 3
8,133
428
4,722
9,829
3,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
codeknd
Susano
13
3 / 6 / 0
7,929
417
6,598
13,093
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Icky87
Chaac
17
3 / 1 / 9
10,384
547
11,631
14,921
10,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
9 / 3 / 4
10,162
535
15,493
10,808
4,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Slayerblood
Bacchus
15
5 / 2 / 10
9,862
519
9,323
10,167
8,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
WhereTupacAt
Danzaburou
16
10 / 2 / 11
11,222
591
10,226
10,309
3,528
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
nrgd
Loki
13
0 / 4 / 6
8,360
440
1,702
13,185
4,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
10
Kills
27
27
Deaths
12
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
Kuzenbo
DaBaby123
Kuzenbo
0
7
4
0.29
W
Chaac
Icky87
Chaac
3
1
9
7.5
L
Ymir
OrzExo
Ymir
3
5
1
0.7
W
9
3
4
3.67
W
Bacchus
Slayerblood
Bacchus
5
2
10
5
L
Izanami
Tomtomlolol
Izanami
1
6
3
0.42
W
Danzaburou
WhereTupacAt
Danzaburou
10
2
11
7.75
L
Susano
codeknd
Susano
3
6
0
0.5
W
Loki
nrgd
Loki
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,123
Damage
48,375
63,577
Taken
59,390
39,380
Mitigated
31,561
17,542
Healing
22,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,616
437
1,734
5,119
11,879
5,747
53
3,712
8,167
63,403
0
L
Kuzenbo
DaBaby123
Kuzenbo
3,578
1,189
0
1,888
12,890
11,006
84
7,522
5,368
20,459
0
W
Chaac
Icky87
Chaac
11,631
3,356
0
6,317
14,921
10,522
0
8,233
6,688
0
66,491
L
Ymir
OrzExo
Ymir
12,609
3,668
0
3,253
15,886
14,661
1,038
4,727
11,159
69,422
3,631
W
15,493
8,611
293
3,718
10,808
4,239
3,311
5,242
5,566
54,489
0
W
Bacchus
Slayerblood
Bacchus
9,323
968
0
4,006
10,167
8,766
1,136
2,829
7,338
35,671
0
L
Izanami
Tomtomlolol
Izanami
4,722
2,586
0
1,860
9,829
3,369
418
3,720
6,109
0
43,188
W
Danzaburou
WhereTupacAt
Danzaburou
10,226
4,503
0
6,214
10,309
3,528
2,272
3,492
6,817
0
43,585
L
Susano
codeknd
Susano
6,598
1,541
0
3,688
13,093
4,597
258
5,135
7,958
0
41,775
W
Loki
nrgd
Loki
1,702
529
0
2,378
13,185
4,506
0
2,936
10,249
0
50,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,254
Gold Earned
49,990
472
Minions Killed
417
0
Camps Cleared
0
1,741,085
Distance Traveled
1,807,222
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,243
539
136
7
0
333,383
3
L
Kuzenbo
7,647
402
23
1
0
356,853
4
W
Chaac
10,384
547
119
6
0
398,468
0
L
Ymir
10,302
542
137
7
0
315,059
0
W
Olorun
10,162
535
89
5
0
353,441
2
W
Bacchus
9,862
519
48
3
0
358,047
4
L
Izanami
8,133
428
111
6
0
343,817
0
W
Danzaburou
11,222
591
70
4
0
330,334
2
L
Susano
7,929
417
65
3
0
391,973
0
W
Loki
8,360
440
91
5
0
366,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role