Player Matchup

Sol
Sol
Aidengod16
Sol
Level 63
God Stats
1W - 1L
1,299 SR
Queue Stats
7W - 13L
1,221 Elo+
Solo
Guan Yu
Guan Yu
CurlyMags
Guan Yu
Level 87
God Stats
3W - 0L
1,602 SR
Queue Stats
9W - 2L
1,567 Elo+
Solo
Fenrir
Fenrir
PugsNotDrugs24
Fenrir
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
293W - 270L
1,364 Elo+
Solo
Horus
Horus
Tentakool
Horus
Level 80
God Stats
27W - 14L
1,779 SR
Queue Stats
70W - 56L
1,490 Elo+
Solo
Discordia
Discordia
snakenana
Discordia
Level 89
God Stats
24W - 11L
1,711 SR
Queue Stats
401W - 511L
1,358 Elo+
Solo
Team Averages
Level 88
1,578 SR
1,400 Elo+

VS

Team Averages
Level 89
1,525 SR
1,464 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Grimreaper12635
Cu Chulainn
Level 114
God Stats
7W - 5L
1,559 SR
Queue Stats
446W - 537L
1,441 Elo+
Party 1
Osiris
Osiris
Kung_Fu_Knight12
Osiris
Level 90
God Stats
3W - 2L
1,791 SR
Queue Stats
154W - 144L
1,451 Elo+
Solo
Fafnir
Fafnir
Mercys Flare
Fafnir
Level 52
God Stats
0W - 3L
1,272 SR
Queue Stats
126W - 146L
1,428 Elo+
Party 1
Baron Samedi
Baron Samedi
noah13254
Baron Samedi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 11
11,481
574
15,298
11,415
3,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
CurlyMags
Guan Yu
19
8 / 1 / 4
12,263
613
14,103
17,549
18,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
5 / 3 / 10
11,018
551
8,113
15,533
6,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Horus
Tentakool
Horus
14
5 / 5 / 12
9,460
473
10,820
13,424
11,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
snakenana
Discordia
17
4 / 3 / 6
10,588
529
8,560
9,399
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 8 / 3
8,714
436
6,452
13,952
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Grimreaper12635
Cu Chulainn
16
2 / 6 / 3
9,504
475
8,901
19,370
12,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 5 / 2
9,552
478
6,376
16,299
11,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fafnir
13
2 / 6 / 3
8,654
433
3,756
15,630
14,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
noah13254
Baron Samedi
16
6 / 7 / 3
10,922
546
11,988
15,542
7,561
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
32
Kills
12
13
Deaths
32
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
8
3
0.31
W
10
1
11
15.5
W
Guan Yu
CurlyMags
Guan Yu
8
1
4
10
L
Cu Chulainn
Grimreaper12635
Cu Chulainn
2
6
3
0.58
L
1
5
2
0.4
L
Fafnir
2
6
3
0.58
W
5
3
10
3.33
W
Horus
Tentakool
Horus
5
5
12
2.2
L
Baron Samedi
noah13254
Baron Samedi
6
7
3
1.07
W
Discordia
snakenana
Discordia
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,894
Damage
37,473
67,320
Taken
80,793
43,943
Mitigated
49,108
20,658
Healing
18,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,452
2,514
0
3,112
13,952
3,850
88
5,353
8,364
0
54,739
W
15,298
4,057
205
3,178
11,415
3,767
4,275
2,612
8,803
75,247
0
W
Guan Yu
CurlyMags
Guan Yu
14,103
3,281
357
2,432
17,549
18,600
1,666
1,790
15,759
0
80,468
L
Cu Chulainn
Grimreaper12635
Cu Chulainn
8,901
1,887
0
5,382
19,370
12,131
0
2,419
16,705
12,186
60,339
L
6,376
2,496
0
2,148
16,299
11,340
0
3,100
13,142
0
59,104
L
Fafnir
3,756
851
0
4,712
15,630
14,226
0
5,486
9,799
18,427
0
W
8,113
1,280
1,150
7,174
15,533
6,447
104
5,012
10,521
0
76,563
W
Horus
Tentakool
Horus
10,820
4,846
918
4,133
13,424
11,762
623
4,770
8,654
0
24,584
L
Baron Samedi
noah13254
Baron Samedi
11,988
1,533
290
3,300
15,542
7,561
345
6,776
8,275
56,227
0
W
Discordia
snakenana
Discordia
8,560
36
0
1,111
9,399
3,367
0
2,955
6,444
62,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,810
Gold Earned
47,346
535
Minions Killed
485
0
Camps Cleared
0
1,896,539
Distance Traveled
1,768,012
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,714
436
101
5
0
339,551
1
W
Sol
11,481
574
113
6
0
363,087
1
W
Guan Yu
12,263
613
170
9
0
396,023
0
L
Cu Chulainn
9,504
475
121
6
0
408,977
0
L
Osiris
9,552
478
137
7
0
349,283
0
L
Fafnir
8,654
433
24
1
0
350,618
6
W
Fenrir
11,018
551
124
6
0
380,264
1
W
Horus
9,460
473
23
1
0
364,379
3
L
Baron Samedi
10,922
546
102
5
0
319,583
1
W
Discordia
10,588
529
105
5
0
392,786
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role