Player Matchup

Ganesha
Ganesha
Silver II
CasualWendigo
Ganesha
Silver II
Level 156
God Stats
5W - 4L
1,482 SR
Queue Stats
60W - 43L
1,469 MMR
Party 1
Thanatos
Thanatos
Gold III
ChuckFina
Thanatos
Gold III
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
435W - 421L
1,447 MMR
Solo
Medusa
Medusa
Bronze III
Viregos
Medusa
Bronze III
Level 124
God Stats
1W - 2L
1,859 SR
Queue Stats
5W - 3L
1,500 MMR
Party 1
King Arthur
King Arthur
Silver II
cristhianop
King Arthur
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Bronze III
hiphopisgod
Chronos
Bronze III
Level 128
God Stats
2W - 0L
1,687 SR
Queue Stats
8W - 7L
1,449 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,605 SR
1,473 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,535 SR
1,465 MMR
Neith
Neith
Bronze III
Prospect54
Neith
Bronze III
Level 68
God Stats
0W - 2L
1,237 SR
Queue Stats
4W - 5L
1,443 MMR
Solo
Athena
Athena
Gold IV
Samducky7
Athena
Gold IV
Level 105
God Stats
0W - 3L
1,303 SR
Queue Stats
59W - 68L
1,464 MMR
Solo
Scylla
Scylla
Gold IV
Shoxxies
Scylla
Gold IV
Level 69
God Stats
4W - 2L
1,936 SR
Queue Stats
242W - 240L
1,475 MMR
Solo
Achilles
Achilles
Gold IV
gunzerker057
Achilles
Gold IV
Level 62
God Stats
38W - 41L
1,499 SR
Queue Stats
357W - 354L
1,443 MMR
Solo
Osiris
Osiris
Bronze III
saltybunny69154
Osiris
Bronze III
Level 157
God Stats
0W - 2L
1,701 SR
Queue Stats
0W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
11
1 / 1 / 9
7,061
543
4,935
6,589
3,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
ChuckFina
Thanatos
12
5 / 3 / 4
7,561
582
5,347
10,345
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Viregos
Medusa
13
7 / 1 / 1
7,698
592
8,982
5,391
1,986
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
cristhianop
King Arthur
13
3 / 2 / 2
7,842
603
9,400
13,351
7,103
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
hiphopisgod
Chronos
12
1 / 1 / 3
7,311
562
3,587
5,619
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TiamatCu ChulainnDanzaburouTsukuyomiApollo

VS

Bans
SetGuan YuMercurySusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 5 / 1
6,259
481
2,687
6,941
2,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Samducky7
Athena
10
2 / 3 / 1
6,365
490
2,908
10,907
5,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Shoxxies
Scylla
12
0 / 2 / 4
6,481
499
2,683
5,896
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
gunzerker057
Achilles
12
5 / 5 / 3
7,600
585
8,837
10,937
4,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 2
6,116
470
5,574
10,308
9,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
17
Kills
8
8
Deaths
17
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ganesha
1
1
9
5.5
W
Thanatos
ChuckFina
Thanatos
5
3
4
2.33
L
Neith
0
5
1
0.1
L
Athena
Samducky7
Athena
2
3
1
0.83
L
Scylla
Shoxxies
Scylla
0
2
4
1
W
Medusa
Viregos
Medusa
7
1
1
7.5
W
King Arthur
cristhianop
King Arthur
3
2
2
2
L
Achilles
gunzerker057
Achilles
5
5
3
1.3
W
Chronos
hiphopisgod
Chronos
1
1
3
2.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,251
Damage
22,689
41,295
Taken
44,989
18,018
Mitigated
23,728
18,233
Healing
10,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
4,935
606
0
3,171
6,589
3,691
160
1,266
5,301
22,161
0
W
Thanatos
ChuckFina
Thanatos
5,347
753
0
8,497
10,345
3,436
0
1,218
9,087
0
37,077
L
Neith
2,687
1,351
0
1,245
6,941
2,360
0
686
6,255
0
35,597
L
Athena
Samducky7
Athena
2,908
951
0
1,698
10,907
5,846
0
3,433
7,398
14,104
0
L
Scylla
Shoxxies
Scylla
2,683
699
0
805
5,896
1,598
0
2,308
3,454
38,603
0
W
Medusa
Viregos
Medusa
8,982
3,792
0
0
5,391
1,986
618
325
5,066
0
45,214
W
King Arthur
cristhianop
King Arthur
9,400
1,281
0
4,216
13,351
7,103
0
354
12,959
0
49,087
L
Achilles
gunzerker057
Achilles
8,837
3,950
0
1,237
10,937
4,310
0
1,120
9,774
0
35,771
W
Chronos
hiphopisgod
Chronos
3,587
966
0
2,349
5,619
1,802
934
2,192
3,291
45,949
0
L
5,574
1,622
0
5,238
10,308
9,614
0
705
9,586
0
27,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,473
Gold Earned
32,821
386
Minions Killed
274
0
Camps Cleared
0
1,289,399
Distance Traveled
1,158,887
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,061
543
6
0
0
257,345
5
W
Thanatos
7,561
582
77
6
0
259,905
6
L
Neith
6,259
481
75
6
0
228,777
3
L
Athena
6,365
490
18
1
0
235,946
2
L
Scylla
6,481
499
80
6
0
234,658
3
W
Medusa
7,698
592
96
7
0
261,740
3
W
King Arthur
7,842
603
93
7
0
268,688
4
L
Achilles
7,600
585
51
4
0
224,610
1
W
Chronos
7,311
562
114
9
0
241,721
0
L
Osiris
6,116
470
50
4
0
234,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role