Player Matchup

Medusa
Medusa
Silver V
beldo_vlogs
Medusa
Silver V
Level 92
God Stats
0W - 4L
1,701 SR
Queue Stats
135W - 314L
703 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 92
1,701 SR
703 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,298 SR
678 MMR
Anhur
Anhur
Bronze III
o Domski o
Anhur
Bronze III
Level 96
God Stats
10W - 5L
1,298 SR
Queue Stats
31W - 40L
678 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 5 / 0
9,919
709
7,535
13,949
3,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AnubisSkadiNu WaAh Muzen CabChaac

VS

Bans
Cu ChulainnBellonaKing ArthurHadesSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
5 / 1 / 0
11,771
841
10,528
14,471
5,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
5
5
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
5
0
0.2
W
Anhur
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,535
Damage
10,528
13,949
Taken
14,471
3,948
Mitigated
5,744
2,512
Healing
7,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,535
3,156
0
2,512
13,949
3,948
554
241
13,708
0
58,389
W
Anhur
10,528
5,101
0
7,961
14,471
5,744
3,313
423
14,048
226
83,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,919
Gold Earned
11,771
109
Minions Killed
130
0
Camps Cleared
0
219,569
Distance Traveled
216,439
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,919
709
109
8
0
219,569
0
W
Anhur
11,771
841
130
9
0
216,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role