Player Matchup

Awilix
Awilix
Kezwow
Awilix
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 14L
1,132 Elo+
Solo
Anubis
Anubis
X--BIG--AL--X
Anubis
Level 25
God Stats
20W - 27L
1,481 SR
Queue Stats
838W - 936L
1,380 Elo+
Solo
Fafnir
Fafnir
dumpfig-Nerv
Fafnir
Level 29
God Stats
3W - 1L
1,695 SR
Queue Stats
112W - 139L
1,267 Elo+
Solo
Cerberus
Cerberus
eoghankearney
Cerberus
Level 29
God Stats
1W - 1L
1,561 SR
Queue Stats
5W - 8L
1,268 Elo+
Solo
Scylla
Scylla
javitwo69
Scylla
Level 8
God Stats
4W - 9L
1,380 SR
Queue Stats
9W - 17L
1,259 Elo+
Solo
Team Averages
Level 24
1,524 SR
1,261 Elo+

VS

Team Averages
Level 14
1,579 SR
1,262 Elo+
Neith
Neith
Azroud
Neith
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 9L
1,339 Elo+
Party 1
Bacchus
Bacchus
C0V3R
Bacchus
Level 7
God Stats
2W - 1L
1,626 SR
Queue Stats
3W - 4L
1,268 Elo+
Party 1
Sun Wukong
Sun Wukong
MetalAte
Sun Wukong
Level 16
God Stats
29W - 25L
1,709 SR
Queue Stats
90W - 119L
1,245 Elo+
Solo
The Morrigan
The Morrigan
PropheticMonk254
The Morrigan
Level 25
God Stats
46W - 35L
1,507 SR
Queue Stats
287W - 335L
1,346 Elo+
Solo
Ymir
Ymir
düdemeister
Ymir
Level 7
God Stats
26W - 18L
1,554 SR
Queue Stats
33W - 36L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Kezwow
Awilix
20
11 / 5 / 2
13,545
542
13,769
18,532
7,848
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 6 / 2
11,624
465
12,623
17,202
8,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
12
1 / 13 / 2
9,404
376
2,861
19,643
13,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
eoghankearney
Cerberus
11
2 / 8 / 7
8,996
360
5,952
13,567
6,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
javitwo69
Scylla
17
2 / 7 / 12
11,489
460
12,092
11,984
4,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Azroud
Neith
14
10 / 3 / 0
10,684
427
8,967
8,193
2,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
C0V3R
Bacchus
12
7 / 6 / 3
9,727
389
6,921
8,916
6,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
MetalAte
Sun Wukong
17
6 / 6 / 5
11,210
448
9,843
18,671
14,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
PropheticMonk254
The Morrigan
20
14 / 2 / 4
13,854
554
17,169
16,578
6,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 4 / 14
9,945
398
7,602
19,530
13,885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
63
18
Kills
37
39
Deaths
21
25
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
Azroud
Neith
10
3
0
3.33
W
Bacchus
C0V3R
Bacchus
7
6
3
1.42
L
Awilix
Kezwow
Awilix
11
5
2
2.4
W
Sun Wukong
MetalAte
Sun Wukong
6
6
5
1.42
W
The Morrigan
PropheticMonk254
The Morrigan
14
2
4
8
L
2
6
2
0.5
L
Fafnir
1
13
2
0.15
W
0
4
14
1.75
L
Cerberus
eoghankearney
Cerberus
2
8
7
0.69
L
Scylla
javitwo69
Scylla
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,297
Damage
50,502
80,928
Taken
71,888
40,996
Mitigated
43,718
13,177
Healing
11,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Azroud
Neith
8,967
5,097
0
2,944
8,193
2,460
1,571
4,040
4,153
0
50,388
W
Bacchus
C0V3R
Bacchus
6,921
1,224
0
577
8,916
6,713
114
4,583
4,124
20,267
0
L
Awilix
Kezwow
Awilix
13,769
5,746
0
1,032
18,532
7,848
494
5,361
13,167
0
88,845
W
Sun Wukong
MetalAte
Sun Wukong
9,843
1,872
0
333
18,671
14,447
1,228
8,110
10,308
0
68,352
W
The Morrigan
PropheticMonk254
The Morrigan
17,169
3,674
0
6,318
16,578
6,213
1,208
5,234
11,268
109,397
0
L
12,623
795
0
7,865
17,202
8,703
3,235
6,967
10,235
81,188
0
L
Fafnir
2,861
686
0
1,904
19,643
13,280
286
5,013
14,630
27,205
0
W
7,602
2,147
0
1,229
19,530
13,885
82
10,781
8,507
28,916
0
L
Cerberus
eoghankearney
Cerberus
5,952
339
0
1,439
13,567
6,924
535
7,821
5,732
22,801
0
L
Scylla
javitwo69
Scylla
12,092
1,636
0
937
11,984
4,241
1,027
6,506
5,472
62,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,058
Gold Earned
55,420
430
Minions Killed
468
0
Camps Cleared
0
1,917,046
Distance Traveled
1,995,565
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,684
427
106
4
0
257,861
2
W
Bacchus
9,727
389
29
1
0
346,027
0
L
Awilix
13,545
542
108
4
0
454,114
0
W
Sun Wukong
11,210
448
99
4
0
471,134
2
W
The Morrigan
13,854
554
198
8
0
467,494
0
L
Anubis
11,624
465
130
5
0
365,875
1
L
Fafnir
9,404
376
40
2
0
345,956
1
W
Ymir
9,945
398
36
1
0
453,049
0
L
Cerberus
8,996
360
65
3
0
330,819
0
L
Scylla
11,489
460
87
3
0
420,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role