Player Matchup

Gilgamesh
Gilgamesh
Asfel8
Gilgamesh
Level 87
God Stats
1W - 1L
1,223 SR
Queue Stats
3W - 6L
1,364 Elo+
Party 1
Ra
Ra
Difocc
Ra
Level 69
God Stats
1W - 1L
1,139 SR
Queue Stats
3W - 6L
1,364 Elo+
Party 1
Fenrir
Fenrir
FJoBS
Fenrir
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
63W - 106L
1,260 Elo+
Solo
Team Averages
Level 74
1,287 SR
1,329 Elo+

VS

Team Averages
Level 76
1,437 SR
1,427 Elo+
Chang'e
Chang'e
IExilerI
Chang'e
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Phrawstítute
Neith
Level 67
God Stats
7W - 7L
1,426 SR
Queue Stats
39W - 82L
1,313 Elo+
Solo
Tyr
Tyr
thoorn13
Tyr
Level 49
God Stats
9W - 17L
1,383 SR
Queue Stats
130W - 137L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Asfel8
Gilgamesh
15
6 / 6 / 10
11,510
719
17,559
19,065
8,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
16
3 / 2 / 11
11,188
699
14,243
11,768
4,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
FJoBS
Fenrir
16
10 / 8 / 4
13,054
816
10,555
12,697
6,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IExilerI
Chang'e
12
1 / 8 / 12
10,217
639
5,263
14,907
3,385
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 7 / 9
11,254
703
11,760
13,389
3,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
10 / 4 / 3
12,375
773
14,226
21,671
20,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
40
19
Kills
16
16
Deaths
19
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Asfel8
Gilgamesh
6
6
10
1.83
W
Ra
3
2
11
4.25
W
Fenrir
FJoBS
Fenrir
10
8
4
1.5
L
Chang'e
IExilerI
Chang'e
1
8
12
0.88
L
5
7
9
1.36
L
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,357
Damage
31,249
43,530
Taken
49,967
20,168
Mitigated
28,094
11,691
Healing
13,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Asfel8
Gilgamesh
17,559
4,097
519
1,324
19,065
8,919
960
2,924
16,141
0
39,253
W
Ra
14,243
736
3,709
5,577
11,768
4,760
310
504
11,264
53,469
0
W
Fenrir
FJoBS
Fenrir
10,555
2,481
0
562
12,697
6,489
0
1,957
10,740
0
42,615
L
Chang'e
IExilerI
Chang'e
5,263
404
1,743
2,214
14,907
3,385
261
3,186
11,509
20,883
0
L
11,760
4,034
0
1,522
13,389
3,931
1,126
3,977
9,158
0
36,867
L
14,226
916
0
8,402
21,671
20,778
0
6,200
14,985
0
66,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,752
Gold Earned
33,846
164
Minions Killed
173
0
Camps Cleared
0
922,594
Distance Traveled
833,097
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,510
719
39
2
0
275,876
1
W
Ra
11,188
699
81
5
0
346,132
0
W
Fenrir
13,054
816
44
3
0
300,586
0
L
Chang'e
10,217
639
29
2
0
247,535
2
L
Neith
11,254
703
72
5
0
262,013
0
L
Tyr
12,375
773
72
5
0
323,549
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role