Player Matchup

Eset
Eset
Aaishak2654
Eset
Level 25
God Stats
1W - 3L
1,524 SR
Queue Stats
42W - 42L
1,415 Elo+
Solo
Sun Wukong
Sun Wukong
GodLike-NeKo
Sun Wukong
Level 5
God Stats
1W - 2L
1,751 SR
Queue Stats
3W - 4L
1,782 Elo+
Solo
Skadi
Skadi
HM_R6FORT
Skadi
Level 15
God Stats
11W - 11L
1,396 SR
Queue Stats
19W - 30L
1,334 Elo+
Solo
Ratatoskr
Ratatoskr
Paris Resident
Ratatoskr
Level 7
God Stats
0W - 2L
1,276 SR
Queue Stats
7W - 8L
1,321 Elo+
Solo
Pele
Pele
darkest_shinobi
Pele
Level 28
God Stats
1W - 5L
1,142 SR
Queue Stats
66W - 67L
1,409 Elo+
Solo
Team Averages
Level 16
1,418 SR
1,452 Elo+

VS

Team Averages
Level 22
1,505 SR
1,386 Elo+
Arachne
Arachne
CaptainLongSocks
Arachne
Level 29
God Stats
17W - 10L
1,636 SR
Queue Stats
126W - 124L
1,528 Elo+
Solo
Cernunnos
Cernunnos
DANZlk36
Cernunnos
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 46L
1,286 Elo+
Solo
Sol
Sol
Petto98
Sol
Level 16
God Stats
5W - 4L
1,378 SR
Queue Stats
703W - 786L
1,422 Elo+
Solo
Bellona
Bellona
StanleyBoy7
Bellona
Level 29
God Stats
24W - 17L
1,610 SR
Queue Stats
96W - 114L
1,387 Elo+
Solo
Athena
Athena
xMpZ9
Athena
Level 20
God Stats
13W - 12L
1,401 SR
Queue Stats
32W - 34L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 12
11,106
505
11,596
16,397
6,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
GodLike-NeKo
Sun Wukong
14
5 / 7 / 9
9,617
437
15,903
21,447
17,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
HM_R6FORT
Skadi
15
2 / 7 / 5
10,158
462
8,381
13,333
5,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Paris Resident
Ratatoskr
17
6 / 5 / 6
11,571
526
11,666
19,681
7,756
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
8 / 8 / 6
9,670
440
16,841
19,823
8,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 4 / 10
13,765
626
20,216
20,810
13,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
DANZlk36
Cernunnos
14
5 / 9 / 15
10,324
469
16,911
15,066
7,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
14
2 / 7 / 14
9,992
454
9,963
16,029
4,693
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
StanleyBoy7
Bellona
19
8 / 3 / 9
12,855
584
13,648
19,086
17,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
xMpZ9
Athena
15
1 / 3 / 21
9,644
438
8,536
23,928
13,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
104
25
Kills
35
35
Deaths
26
38
Assists
69
Player
Kills
Deaths
Assists
KDA
L
4
8
12
1.25
W
19
4
10
6
W
Cernunnos
DANZlk36
Cernunnos
5
9
15
1.39
L
Sun Wukong
GodLike-NeKo
Sun Wukong
5
7
9
1.36
L
Skadi
HM_R6FORT
Skadi
2
7
5
0.64
L
Ratatoskr
Paris Resident
Ratatoskr
6
5
6
1.8
W
Sol
2
7
14
1.29
W
Bellona
StanleyBoy7
Bellona
8
3
9
4.17
L
8
8
6
1.38
W
Athena
xMpZ9
Athena
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,387
Damage
69,274
90,681
Taken
94,919
45,054
Mitigated
55,935
14,185
Healing
33,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,596
1,035
563
2,498
16,397
6,010
308
3,543
12,854
47,730
0
W
20,216
14,288
951
8,882
20,810
13,154
1,525
1,596
18,908
0
73,421
W
Cernunnos
DANZlk36
Cernunnos
16,911
9,034
0
1,225
15,066
7,151
2,710
1,860
13,114
0
51,606
L
Sun Wukong
GodLike-NeKo
Sun Wukong
15,903
4,011
0
2,082
21,447
17,786
460
6,023
15,424
0
41,550
L
Skadi
HM_R6FORT
Skadi
8,381
4,500
0
565
13,333
5,339
4,965
1,783
11,550
0
53,581
L
Ratatoskr
Paris Resident
Ratatoskr
11,666
3,291
0
5,626
19,681
7,756
412
2,348
17,333
0
71,892
W
Sol
9,963
1,320
0
5,383
16,029
4,693
545
3,296
12,327
37,868
0
W
Bellona
StanleyBoy7
Bellona
13,648
6,837
0
6,392
19,086
17,255
3,704
803
18,263
2
91,853
L
16,841
4,266
501
2,350
19,823
8,163
28
4,804
15,019
0
34,425
W
Athena
xMpZ9
Athena
8,536
2,174
2,313
8,700
23,928
13,682
832
3,171
20,575
24,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,122
Gold Earned
56,580
383
Minions Killed
443
0
Camps Cleared
0
1,924,064
Distance Traveled
2,074,554
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,106
505
64
3
0
346,933
1
W
Arachne
13,765
626
116
5
0
413,201
3
W
Cernunnos
10,324
469
78
4
0
376,046
4
L
Sun Wukong
9,617
437
64
3
0
417,009
1
L
Skadi
10,158
462
102
5
0
359,298
0
L
Ratatoskr
11,571
526
110
5
0
437,656
0
W
Sol
9,992
454
62
3
0
366,883
0
W
Bellona
12,855
584
162
7
0
453,438
2
L
Pele
9,670
440
43
2
0
363,168
1
W
Athena
9,644
438
25
1
0
464,986
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role