Player Matchup

Zeus
Zeus
CanYc0
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,128 Elo+
Party 3
Ares
Ares
ShamelessBabs
Ares
Level 29
God Stats
0W - 3L
1,322 SR
Queue Stats
20W - 31L
1,357 Elo+
Party 2
Guan Yu
Guan Yu
SkayTR
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Da Ji
Da Ji
Velist2
Da Ji
Level 4
God Stats
1W - 6L
1,202 SR
Queue Stats
43W - 46L
1,184 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lazybat666
Ah Muzen Cab
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 8
1,405 SR
1,334 Elo+

VS

Team Averages
Level 16
1,414 SR
1,289 Elo+
Olorun
Olorun
Bronsward
Olorun
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
164W - 171L
1,347 Elo+
Party 1
Sun Wukong
Sun Wukong
LeoKonRex
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,222 Elo+
Solo
Geb
Geb
SamuelJacobs3694
Geb
Level 11
God Stats
5W - 3L
1,374 SR
Queue Stats
8W - 5L
1,334 Elo+
Solo
Arachne
Arachne
Vikfrid
Arachne
Level 26
God Stats
15W - 13L
1,459 SR
Queue Stats
129W - 148L
1,314 Elo+
Party 1
Apollo
Apollo
javitwo69
Apollo
Level 8
God Stats
2W - 3L
1,236 SR
Queue Stats
9W - 17L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CanYc0
Zeus
5
1 / 2 / 0
3,555
711
1,442
1,640
401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

4
0 / 2 / 0
3,121
624
780
2,695
1,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guan Yu
SkayTR
Guan Yu
2
0 / 2 / 2
2,882
576
813
1,502
545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Da Ji
Velist2
Da Ji
5
1 / 1 / 0
3,382
676
875
2,314
484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
lazybat666
Ah Muzen Cab
4
0 / 2 / 0
2,910
582
106
1,432
470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bronsward
Olorun
6
2 / 0 / 2
3,842
768
1,314
1,216
306
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
LeoKonRex
Sun Wukong
3
1 / 4 / 0
2,972
594
218
3,359
1,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 1 / 5
3,667
733
536
2,172
849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Vikfrid
Arachne
6
4 / 0 / 2
4,040
808
1,711
2,305
741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Apollo
javitwo69
Apollo
7
1 / 0 / 2
4,113
823
340
863
165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
9
9
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
Bronsward
Olorun
2
0
2
3
L
Zeus
CanYc0
Zeus
1
2
0
0.5
W
Sun Wukong
LeoKonRex
Sun Wukong
1
4
0
0.25
W
1
1
5
3.5
L
0
2
0
0
L
Guan Yu
SkayTR
Guan Yu
0
2
2
0.5
L
Da Ji
Velist2
Da Ji
1
1
0
1
W
Arachne
Vikfrid
Arachne
4
0
2
5
W
Apollo
javitwo69
Apollo
1
0
2
2
L
Ah Muzen Cab
lazybat666
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,016
Damage
4,119
9,583
Taken
9,915
2,959
Mitigated
3,149
1,491
Healing
2,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Bronsward
Olorun
1,314
637
31
520
1,216
306
464
567
550
7,972
0
L
Zeus
CanYc0
Zeus
1,442
828
0
0
1,640
401
62
867
773
8,930
0
W
Sun Wukong
LeoKonRex
Sun Wukong
218
114
0
0
3,359
1,088
432
815
2,515
0
3,425
W
536
115
340
556
2,172
849
52
229
1,943
5,508
0
L
780
96
0
324
2,695
1,059
114
439
2,256
4,196
0
L
Guan Yu
SkayTR
Guan Yu
813
448
0
63
1,502
545
0
251
1,251
0
1,826
L
Da Ji
Velist2
Da Ji
875
294
0
1,033
2,314
484
0
127
2,187
0
9,546
W
Arachne
Vikfrid
Arachne
1,711
1,333
0
782
2,305
741
0
533
1,772
0
12,421
W
Apollo
javitwo69
Apollo
340
280
0
568
863
165
1,151
0
838
0
14,567
L
Ah Muzen Cab
lazybat666
Ah Muzen Cab
106
106
0
71
1,432
470
66
166
1,266
0
5,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,850
Gold Earned
18,634
81
Minions Killed
99
0
Camps Cleared
0
465,096
Distance Traveled
521,071
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
3,842
768
17
3
0
90,555
0
L
Zeus
3,555
711
25
5
0
85,113
1
W
Sun Wukong
2,972
594
6
1
0
107,293
0
W
Geb
3,667
733
10
2
0
119,576
2
L
Ares
3,121
624
11
2
0
98,325
0
L
Guan Yu
2,882
576
1
0
0
73,594
1
L
Da Ji
3,382
676
29
6
0
113,480
1
W
Arachne
4,040
808
30
6
0
109,609
0
W
Apollo
4,113
823
36
7
0
94,038
0
L
Ah Muzen Cab
2,910
582
15
3
0
94,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role