Player Matchup

Ne Zha
Ne Zha
Ashton4632
Ne Zha
Level 87
God Stats
3W - 5L
1,460 SR
Queue Stats
164W - 186L
1,416 Elo+
Party 2
Neith
Neith
NeithWildKitty
Neith
Level 7
God Stats
6W - 4L
1,761 SR
Queue Stats
6W - 4L
1,667 Elo+
Party 2
Cernunnos
Cernunnos
ShinobiKakashi_
Cernunnos
Level 17
God Stats
6W - 6L
1,305 SR
Queue Stats
102W - 111L
1,475 Elo+
Party 3
Anubis
Anubis
YungFattyFugg252
Anubis
Level 43
God Stats
1W - 1L
1,318 SR
Queue Stats
75W - 108L
1,418 Elo+
Party 2
Nu Wa
Nu Wa
tisjken_1992
Nu Wa
Level 147
God Stats
31W - 35L
1,214 SR
Queue Stats
628W - 614L
1,463 Elo+
Party 3
Team Averages
Level 60
1,412 SR
1,488 Elo+

VS

Team Averages
Level 36
1,405 SR
1,322 Elo+
Sun Wukong
Sun Wukong
EOA0305
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,288 Elo+
Party 4
Anubis
Anubis
SiyarK936
Anubis
Level 49
God Stats
17W - 19L
1,493 SR
Queue Stats
718W - 749L
1,409 Elo+
Party 1
Hun Batz
Hun Batz
VOA2906
Hun Batz
Level 68
God Stats
0W - 4L
1,278 SR
Queue Stats
45W - 63L
1,250 Elo+
Party 4
Ares
Ares
YsaGha2105
Ares
Level 4
God Stats
0W - 2L
1,254 SR
Queue Stats
2W - 5L
1,190 Elo+
Party 1
Chiron
Chiron
zif-demon
Chiron
Level 43
God Stats
5W - 6L
1,500 SR
Queue Stats
504W - 514L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ashton4632
Ne Zha
20
8 / 3 / 6
13,299
605
14,425
17,452
6,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 4 / 7
12,575
572
24,991
16,021
6,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
ShinobiKakashi_
Cernunnos
20
2 / 0 / 2
12,852
584
11,051
10,803
8,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 6 / 6
10,772
490
10,630
15,367
6,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 6 / 8
12,145
552
16,162
18,870
14,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EOA0305
Sun Wukong
15
0 / 1 / 0
9,121
415
1,272
13,996
12,746
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
SiyarK936
Anubis
17
14 / 6 / 4
11,594
527
22,860
26,781
13,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
VOA2906
Hun Batz
16
2 / 10 / 5
9,657
439
6,557
16,561
6,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 8 / 4
8,409
382
3,144
19,719
17,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
zif-demon
Chiron
16
2 / 3 / 7
9,678
440
12,111
22,135
8,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
39
28
Kills
19
19
Deaths
28
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Ashton4632
Ne Zha
8
3
6
3.67
L
Sun Wukong
EOA0305
Sun Wukong
0
1
0
0
W
10
4
7
3.38
W
Cernunnos
ShinobiKakashi_
Cernunnos
2
0
2
3
L
Anubis
SiyarK936
Anubis
14
6
4
2.67
L
Hun Batz
VOA2906
Hun Batz
2
10
5
0.45
L
1
8
4
0.38
W
5
6
6
1.33
W
3
6
8
1.17
L
Chiron
zif-demon
Chiron
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,259
Damage
45,944
78,513
Taken
99,192
42,172
Mitigated
59,093
29,818
Healing
33,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Ashton4632
Ne Zha
14,425
4,399
183
9,843
17,452
6,648
0
4,865
12,587
0
99,049
L
Sun Wukong
EOA0305
Sun Wukong
1,272
177
0
4,340
13,996
12,746
0
1,399
12,597
0
44,950
W
24,991
12,299
0
4,853
16,021
6,404
3,866
4,176
11,845
0
70,464
W
Cernunnos
ShinobiKakashi_
Cernunnos
11,051
4,747
0
3,995
10,803
8,164
3,824
0
10,803
0
100,306
L
Anubis
SiyarK936
Anubis
22,860
3,239
0
15,214
26,781
13,715
161
10,099
16,682
79,423
0
L
Hun Batz
VOA2906
Hun Batz
6,557
2,212
0
1,620
16,561
6,159
0
3,412
13,149
0
69,346
L
3,144
621
0
744
19,719
17,656
180
5,955
13,764
20,776
0
W
10,630
419
0
6,266
15,367
6,635
80
8,246
7,121
45,552
0
W
16,162
5,344
0
4,678
18,870
14,321
5,170
8,717
10,153
68,432
0
L
Chiron
zif-demon
Chiron
12,111
3,775
1,086
10,556
22,135
8,817
543
5,927
16,208
0
72,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,643
Gold Earned
48,459
555
Minions Killed
471
0
Camps Cleared
0
1,819,292
Distance Traveled
1,932,643
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,299
605
148
7
0
437,453
0
L
Sun Wukong
9,121
415
103
5
0
434,902
4
W
Neith
12,575
572
100
5
0
349,217
4
W
Cernunnos
12,852
584
162
7
0
327,756
5
L
Anubis
11,594
527
115
5
0
332,449
2
L
Hun Batz
9,657
439
118
5
0
395,803
1
L
Ares
8,409
382
23
1
0
376,630
3
W
Anubis
10,772
490
62
3
0
384,358
0
W
Nu Wa
12,145
552
83
4
0
320,508
3
L
Chiron
9,678
440
112
5
0
392,859
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role