Player Matchup

Athena
Athena
Gold I
Arky6
Athena
Gold I
Level 142
God Stats
1W - 3L
1,768 SR
Queue Stats
80W - 82L
1,780 MMR
Solo
Medusa
Medusa
Platinum III
Boogaloonie
Medusa
Platinum III
Level 109
God Stats
5W - 5L
1,504 SR
Queue Stats
509W - 512L
1,737 MMR
Solo
Hun Batz
Hun Batz
Gold III
Casannovas
Hun Batz
Gold III
Level 155
God Stats
2W - 2L
1,859 SR
Queue Stats
302W - 299L
1,651 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Moladron2003
Sun Wukong
Gold V
Level 87
God Stats
7W - 5L
1,761 SR
Queue Stats
18W - 22L
1,696 MMR
Party 2
The Morrigan
The Morrigan
Silver II
SKRRDarling
The Morrigan
Silver II
Level 107
God Stats
0W - 1L
1,246 SR
Queue Stats
39W - 43L
1,557 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,628 SR
1,684 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,600 SR
1,683 MMR
Hel
Hel
Gold III
Bajoogle
Hel
Gold III
Level 160
God Stats
1W - 0L
1,802 SR
Queue Stats
50W - 33L
1,679 MMR
Solo
Ares
Ares
Platinum V
CaptainJebidiah
Ares
Platinum V
Level 148
God Stats
3W - 1L
1,530 SR
Queue Stats
43W - 40L
1,767 MMR
Party 1
Loki
Loki
Gold III
Jealhusy
Loki
Gold III
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 101L
1,666 MMR
Solo
Anhur
Anhur
Gold I
PumpkinDuke22
Anhur
Gold I
Level 105
God Stats
8W - 8L
1,607 SR
Queue Stats
87W - 84L
1,675 MMR
Party 1
Tyr
Tyr
Gold I
WashedUpTiger
Tyr
Gold I
Level 129
God Stats
39W - 41L
1,559 SR
Queue Stats
233W - 207L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arky6
Athena
9
2 / 2 / 1
5,730
478
4,304
11,980
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
8
1 / 2 / 1
5,635
470
2,935
4,590
1,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
Casannovas
Hun Batz
12
2 / 2 / 1
6,908
576
5,325
8,561
3,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Sun Wukong
Moladron2003
Sun Wukong
11
0 / 4 / 0
6,089
507
2,925
8,750
3,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
SKRRDarling
The Morrigan
10
1 / 4 / 2
6,031
503
3,342
6,171
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
TiamatSetTsukuyomiGuan YuDanzaburou

VS

Bans
ApolloScyllaAwilixJanusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,631
553
4,856
6,273
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
3 / 1 / 4
6,927
577
6,575
9,177
5,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
13
3 / 1 / 2
7,513
626
4,227
8,608
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 2 / 2
7,201
600
3,473
5,781
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
5 / 0 / 2
8,898
742
8,201
8,910
6,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
14
14
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
Arky6
Athena
2
2
1
1.25
W
1
2
2
1
L
Medusa
1
2
1
0.75
W
3
1
4
5
L
Hun Batz
Casannovas
Hun Batz
2
2
1
1.25
W
Loki
3
1
2
4
L
Sun Wukong
Moladron2003
Sun Wukong
0
4
0
0
W
2
2
2
1.5
L
The Morrigan
SKRRDarling
The Morrigan
1
4
2
0.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,831
Damage
27,332
40,052
Taken
38,749
14,777
Mitigated
18,767
10,422
Healing
16,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Arky6
Athena
4,304
1,078
0
4,209
11,980
4,335
0
5,536
6,011
14,196
0
W
4,856
577
1,072
3,205
6,273
2,403
0
3,277
2,996
40,776
0
L
Medusa
2,935
1,135
0
500
4,590
1,043
0
916
3,674
0
25,884
W
6,575
307
0
2,854
9,177
5,653
0
1,848
7,329
17,037
0
L
Hun Batz
Casannovas
Hun Batz
5,325
1,713
0
3,003
8,561
3,534
0
1,909
6,612
0
48,960
W
Loki
4,227
873
0
2,900
8,608
2,953
0
1,514
7,094
0
50,485
L
Sun Wukong
Moladron2003
Sun Wukong
2,925
253
0
2,275
8,750
3,959
0
851
7,899
0
34,610
W
3,473
1,551
0
1,622
5,781
1,710
0
0
5,781
0
38,573
L
The Morrigan
SKRRDarling
The Morrigan
3,342
284
0
435
6,171
1,906
0
1,855
4,210
35,023
813
W
8,201
2,511
0
5,210
8,910
6,048
140
194
8,716
0
59,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,393
Gold Earned
37,170
328
Minions Killed
429
0
Camps Cleared
0
1,131,856
Distance Traveled
1,254,127
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,730
478
22
2
0
258,733
3
W
Hel
6,631
553
96
8
0
240,610
2
L
Medusa
5,635
470
52
4
0
142,756
1
W
Ares
6,927
577
13
1
0
248,078
7
L
Hun Batz
6,908
576
103
9
0
267,336
2
W
Loki
7,513
626
101
8
0
263,078
5
L
Sun Wukong
6,089
507
88
7
0
233,859
2
W
Anhur
7,201
600
83
7
0
233,650
4
L
The Morrigan
6,031
503
63
5
0
229,172
5
W
Tyr
8,898
742
136
11
0
268,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role