Player Matchup

Jormungandr
Jormungandr
SiberScopes
Jormungandr
Level 81
God Stats
3W - 5L
1,670 SR
Queue Stats
55W - 56L
1,519 Elo+
Party 2
Freya
Freya
XxB00ty_claperxX
Freya
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,525 Elo+
Party 2
Skadi
Skadi
x1LLxT4KExUx0UT
Skadi
Level 103
God Stats
18W - 19L
1,542 SR
Queue Stats
393W - 447L
1,378 Elo+
Solo
Team Averages
Level 69
1,571 SR
1,474 Elo+

VS

Team Averages
Level 22
1,705 SR
1,631 Elo+
Thoth
Thoth
Parlemont
Thoth
Level 24
God Stats
13W - 3L
2,026 SR
Queue Stats
42W - 10L
1,832 Elo+
Party 1
Loki
Loki
SubzudemZer0_
Loki
Level 25
God Stats
4W - 4L
1,211 SR
Queue Stats
26W - 58L
1,113 Elo+
Solo
Gilgamesh
Gilgamesh
Zhesrt
Gilgamesh
Level 16
God Stats
13W - 5L
1,878 SR
Queue Stats
57W - 12L
1,950 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SiberScopes
Jormungandr
10
3 / 6 / 0
7,678
698
7,020
12,188
7,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 5 / 2
6,216
565
1,502
8,063
2,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 9 / 2
7,147
650
4,637
11,182
2,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Parlemont
Thoth
14
8 / 0 / 11
9,532
867
12,456
7,936
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 3 / 12
7,891
717
2,653
5,111
1,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Zhesrt
Gilgamesh
13
10 / 1 / 7
9,728
884
12,493
8,605
4,485
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
4
Kills
20
20
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thoth
Parlemont
Thoth
8
0
11
13.5
L
Jormungandr
SiberScopes
Jormungandr
3
6
0
0.5
W
2
3
12
2.67
L
0
5
2
0.2
W
Gilgamesh
Zhesrt
Gilgamesh
10
1
7
13.5
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,159
Damage
27,602
31,433
Taken
21,652
12,368
Mitigated
8,746
2,539
Healing
5,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Parlemont
Thoth
12,456
307
0
1,550
7,936
2,595
723
3,998
3,938
42,673
0
L
Jormungandr
SiberScopes
Jormungandr
7,020
1,501
0
487
12,188
7,190
0
5,675
6,161
18,723
0
W
2,653
395
709
619
5,111
1,666
849
2,019
3,092
0
10,886
L
1,502
521
0
1,029
8,063
2,290
0
1,774
6,125
11,939
0
W
Gilgamesh
Zhesrt
Gilgamesh
12,493
3,720
0
2,368
8,605
4,485
1,021
2,578
6,027
0
49,044
L
4,637
1,562
123
900
11,182
2,888
0
4,163
6,671
0
19,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,041
Gold Earned
27,151
79
Minions Killed
144
0
Camps Cleared
0
501,238
Distance Traveled
651,915
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,532
867
68
6
0
203,087
0
L
Jormungandr
7,678
698
24
2
0
155,185
2
W
Loki
7,891
717
15
1
0
223,741
0
L
Freya
6,216
565
14
1
0
178,996
2
W
Gilgamesh
9,728
884
61
6
0
225,087
0
L
Skadi
7,147
650
41
4
0
167,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role