Player Matchup

Bellona
Bellona
 
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DeoTeHero
Ares
Level 40
God Stats
7W - 6L
1,274 SR
Queue Stats
142W - 152L
1,388 Elo+
Party 3
Cupid
Cupid
DeoTeVillain
Cupid
Level 39
God Stats
3W - 3L
1,300 SR
Queue Stats
140W - 152L
1,388 Elo+
Party 3
Serqet
Serqet
HoverFlex
Serqet
Level 42
God Stats
2W - 12L
1,201 SR
Queue Stats
248W - 254L
1,397 Elo+
Solo
Ah Puch
Ah Puch
rambito115
Ah Puch
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,627 Elo+
Party 1
Team Averages
Level 49
1,355 SR
1,460 Elo+

VS

Team Averages
Level 68
1,564 SR
1,618 Elo+
Pele
Pele
Dwarr123
Pele
Level 118
God Stats
5W - 4L
1,788 SR
Queue Stats
246W - 219L
1,676 Elo+
Party 2
Sylvanus
Sylvanus
PerezAlpha
Sylvanus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,610 Elo+
Party 4
Bellona
Bellona
blueknight3760
Bellona
Level 125
God Stats
6W - 2L
1,500 SR
Queue Stats
74W - 70L
1,750 Elo+
Party 2
Scylla
Scylla
fecesboy
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 120L
1,550 Elo+
Party 2
Artemis
Artemis
mocó
Artemis
Level 33
God Stats
6W - 8L
1,532 SR
Queue Stats
117W - 126L
1,503 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
3 / 0 / 0
9,736
609
6,729
11,833
7,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
12
1 / 1 / 7
8,304
519
9,329
13,487
12,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 3 / 4
7,923
495
6,535
10,329
4,047
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
HoverFlex
Serqet
14
5 / 3 / 2
9,063
566
5,891
9,807
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
rambito115
Ah Puch
13
4 / 4 / 4
8,694
543
8,024
7,526
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
10 / 1 / 0
9,582
599
11,076
13,139
5,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
PerezAlpha
Sylvanus
11
0 / 3 / 3
7,372
461
5,502
10,150
6,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
0 / 1 / 0
7,611
476
3,359
7,476
4,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
fecesboy
Scylla
11
0 / 7 / 2
6,439
402
1,952
8,874
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
mocó
Artemis
11
1 / 4 / 2
6,305
394
7,175
11,301
3,805
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
16
Kills
11
11
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
0
3
W
Ares
1
1
7
4.5
W
3
3
4
1.67
L
Pele
10
1
0
10
W
Serqet
HoverFlex
Serqet
5
3
2
2
L
Sylvanus
PerezAlpha
Sylvanus
0
3
3
0.5
L
0
1
0
0
L
Scylla
fecesboy
Scylla
0
7
2
0.14
L
Artemis
mocó
Artemis
1
4
2
0.5
W
Ah Puch
rambito115
Ah Puch
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,508
Damage
29,064
52,982
Taken
50,940
30,191
Mitigated
23,109
21,512
Healing
14,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,729
2,288
0
6,687
11,833
7,553
2,046
1,108
10,675
0
55,107
W
Ares
9,329
294
0
3,658
13,487
12,726
545
2,672
10,815
29,387
0
W
6,535
3,511
946
4,275
10,329
4,047
2,484
2,830
7,499
0
38,271
L
Pele
11,076
3,405
0
3,464
13,139
5,202
0
3,203
8,738
0
61,727
W
Serqet
HoverFlex
Serqet
5,891
916
0
4,248
9,807
3,622
917
0
9,807
0
50,310
L
Sylvanus
PerezAlpha
Sylvanus
5,502
1,685
1,385
2,631
10,150
6,739
111
4,866
5,226
26,363
0
L
3,359
1,037
0
2,110
7,476
4,873
122
807
6,665
0
42,139
L
Scylla
fecesboy
Scylla
1,952
282
0
781
8,874
2,490
31
4,187
4,077
25,051
0
L
Artemis
mocó
Artemis
7,175
3,301
458
3,423
11,301
3,805
572
3,550
7,749
0
32,398
W
Ah Puch
rambito115
Ah Puch
8,024
101
0
1,698
7,526
2,243
302
680
6,732
41,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,720
Gold Earned
37,309
422
Minions Killed
390
0
Camps Cleared
0
1,515,717
Distance Traveled
1,426,891
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,736
609
126
8
0
323,803
4
W
Ares
8,304
519
37
2
0
301,446
3
W
Cupid
7,923
495
80
5
0
287,767
4
L
Pele
9,582
599
109
7
0
357,058
3
W
Serqet
9,063
566
101
6
0
321,136
8
L
Sylvanus
7,372
461
44
3
0
244,339
3
L
Bellona
7,611
476
121
8
0
324,682
4
L
Scylla
6,439
402
55
3
0
274,035
0
L
Artemis
6,305
394
61
4
0
226,777
3
W
Ah Puch
8,694
543
78
5
0
281,565
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role