Player Matchup

Bellona
Bellona
LightpumaR2
Bellona
Level 87
God Stats
2W - 2L
1,592 SR
Queue Stats
18W - 15L
1,627 Elo+
Party 2
Gilgamesh
Gilgamesh
Room_Temp_IQ
Gilgamesh
Level 126
God Stats
67W - 40L
1,633 SR
Queue Stats
854W - 833L
1,536 Elo+
Solo
Raijin
Raijin
imVaughan
Raijin
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
222W - 170L
1,575 Elo+
Party 2
Tsukuyomi
Tsukuyomi
llYatoll
Tsukuyomi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
θwen
Anhur
Level 94
God Stats
6W - 7L
1,442 SR
Queue Stats
23W - 16L
1,557 Elo+
Party 2
Team Averages
Level 105
1,533 SR
1,559 Elo+

VS

Team Averages
Level 104
1,429 SR
1,520 Elo+
Awilix
Awilix
DeathDogs
Awilix
Level 106
God Stats
1W - 1L
1,238 SR
Queue Stats
38W - 40L
1,569 Elo+
Solo
Ra
Ra
GhostNinjaOni
Ra
Level 115
God Stats
9W - 10L
1,579 SR
Queue Stats
399W - 432L
1,491 Elo+
Party 1
Ares
Ares
PIPENATOR3000
Ares
Level 85
God Stats
1W - 6L
1,336 SR
Queue Stats
319W - 358L
1,482 Elo+
Party 1
Ullr
Ullr
Pil0tCat
Ullr
Level 86
God Stats
5W - 10L
1,323 SR
Queue Stats
290W - 321L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
SaulMax
Gilgamesh
Level 128
God Stats
14W - 10L
1,669 SR
Queue Stats
236W - 220L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LightpumaR2
Bellona
19
3 / 5 / 4
12,908
587
14,230
22,830
21,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Room_Temp_IQ
Gilgamesh
15
0 / 6 / 12
11,825
538
10,785
21,990
18,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
imVaughan
Raijin
20
21 / 3 / 3
16,249
739
28,980
22,537
10,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
llYatoll
Tsukuyomi
16
0 / 7 / 7
11,345
516
4,954
16,943
6,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
θwen
Anhur
20
8 / 0 / 9
14,557
662
15,230
9,306
4,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DeathDogs
Awilix
17
6 / 4 / 6
11,145
507
10,278
20,574
13,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
5 / 11 / 4
11,930
542
13,971
18,261
7,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 6 / 5
9,878
449
8,260
20,193
20,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
16
1 / 6 / 5
10,124
460
8,156
15,800
6,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
SaulMax
Gilgamesh
17
7 / 5 / 1
11,135
506
19,501
23,299
13,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
42
32
Kills
21
21
Deaths
32
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Awilix
DeathDogs
Awilix
6
4
6
2.25
L
5
11
4
0.64
W
Bellona
LightpumaR2
Bellona
3
5
4
1
L
2
6
5
0.75
L
Ullr
1
6
5
0.58
W
Gilgamesh
Room_Temp_IQ
Gilgamesh
0
6
12
1
L
Gilgamesh
SaulMax
Gilgamesh
7
5
1
1.5
W
Raijin
imVaughan
Raijin
21
3
3
7.5
W
Tsukuyomi
llYatoll
Tsukuyomi
0
7
7
0.5
W
Anhur
θwen
Anhur
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,179
Damage
60,166
93,606
Taken
98,127
61,042
Mitigated
61,274
32,763
Healing
19,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
DeathDogs
Awilix
10,278
4,790
0
3,651
20,574
13,486
265
7,067
13,233
0
70,835
L
13,971
1,031
1,818
4,790
18,261
7,370
120
9,279
8,478
89,098
0
W
Bellona
LightpumaR2
Bellona
14,230
4,166
0
7,747
22,830
21,532
2,314
2,148
20,660
10,101
73,837
L
8,260
684
0
1,541
20,193
20,134
0
2,746
17,323
28,556
0
L
Ullr
8,156
3,061
0
1,206
15,800
6,415
160
4,291
11,431
0
72,549
W
Gilgamesh
Room_Temp_IQ
Gilgamesh
10,785
2,492
0
3,676
21,990
18,028
1,416
6,708
15,200
0
35,249
L
Gilgamesh
SaulMax
Gilgamesh
19,501
5,944
0
6,403
23,299
13,869
1,755
6,666
16,511
0
70,341
W
Raijin
imVaughan
Raijin
28,980
2,563
141
10,237
22,537
10,795
2,287
8,168
13,973
120,274
0
W
Tsukuyomi
llYatoll
Tsukuyomi
4,954
1,085
0
4,644
16,943
6,572
1,877
4,346
12,463
0
70,951
W
Anhur
θwen
Anhur
15,230
9,278
0
6,318
9,306
4,115
10,022
2,145
7,103
0
100,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,884
Gold Earned
54,212
646
Minions Killed
552
0
Camps Cleared
0
1,991,576
Distance Traveled
1,973,390
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,145
507
105
5
0
448,683
4
L
Ra
11,930
542
168
8
0
357,928
1
W
Bellona
12,908
587
159
7
0
421,923
1
L
Ares
9,878
449
46
2
0
394,106
4
L
Ullr
10,124
460
104
5
0
371,233
9
W
Gilgamesh
11,825
538
30
1
0
435,623
5
L
Gilgamesh
11,135
506
129
6
0
401,440
7
W
Raijin
16,249
739
182
8
0
411,495
7
W
Tsukuyomi
11,345
516
109
5
0
346,111
0
W
Anhur
14,557
662
166
8
0
376,424
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role