Player Matchup

Medusa
Medusa
GonGreymore
Medusa
Level 153
God Stats
1W - 0L
1,483 SR
Queue Stats
45W - 36L
1,592 Elo+
Party 1
Achilles
Achilles
MartianHunter24
Achilles
Level 92
God Stats
2W - 3L
1,790 SR
Queue Stats
73W - 60L
1,607 Elo+
Solo
Zhong Kui
Zhong Kui
ProfessorAnal
Zhong Kui
Level 66
God Stats
20W - 17L
1,635 SR
Queue Stats
73W - 67L
1,577 Elo+
Solo
Ah Puch
Ah Puch
ZamasuRose
Ah Puch
Level 122
God Stats
1W - 0L
1,620 SR
Queue Stats
32W - 18L
1,669 Elo+
Party 1
Cthulhu
Cthulhu
lulo9423
Cthulhu
Level 110
God Stats
2W - 0L
1,563 SR
Queue Stats
17W - 22L
1,570 Elo+
Party 1
Team Averages
Level 109
1,618 SR
1,603 Elo+

VS

Team Averages
Level 115
1,502 SR
1,547 Elo+
Chiron
Chiron
BAD DaDDy 609
Chiron
Level 128
God Stats
2W - 2L
1,658 SR
Queue Stats
293W - 304L
1,513 Elo+
Solo
Thoth
Thoth
JinxCpx
Thoth
Level 64
God Stats
10W - 13L
1,537 SR
Queue Stats
114W - 102L
1,656 Elo+
Solo
Loki
Loki
SippinOnDatDerp
Loki
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,389 Elo+
Solo
Medusa
Medusa
alex05024
Medusa
Level 127
God Stats
0W - 2L
1,372 SR
Queue Stats
54W - 40L
1,608 Elo+
Solo
Jormungandr
Jormungandr
maddizzmm
Jormungandr
Level 148
God Stats
5W - 8L
1,446 SR
Queue Stats
85W - 86L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
2 / 0 / 3
11,966
665
7,305
9,512
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
18
4 / 0 / 3
11,735
652
12,700
17,802
21,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
ProfessorAnal
Zhong Kui
20
4 / 2 / 5
12,719
707
11,548
15,669
11,192
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
ZamasuRose
Ah Puch
20
1 / 2 / 7
12,377
688
16,204
9,183
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
lulo9423
Cthulhu
18
0 / 2 / 5
11,585
644
14,374
21,498
24,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 4
10,473
582
11,629
16,873
7,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
JinxCpx
Thoth
18
1 / 1 / 4
10,764
598
14,416
8,356
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 4 / 4
10,301
572
6,164
11,198
6,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
alex05024
Medusa
18
1 / 2 / 3
10,628
590
13,437
14,558
5,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
maddizzmm
Jormungandr
17
1 / 2 / 4
10,645
591
11,137
18,604
17,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
11
Kills
6
6
Deaths
11
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
Medusa
2
0
3
3.5
L
Thoth
JinxCpx
Thoth
1
1
4
3
W
Achilles
4
0
3
5.5
W
Zhong Kui
ProfessorAnal
Zhong Kui
4
2
5
3.25
L
1
4
4
0.75
W
Ah Puch
ZamasuRose
Ah Puch
1
2
7
2.25
L
Medusa
alex05024
Medusa
1
2
3
1.25
W
Cthulhu
lulo9423
Cthulhu
0
2
5
1.25
L
Jormungandr
maddizzmm
Jormungandr
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,131
Damage
56,783
73,664
Taken
69,589
63,861
Mitigated
40,517
26,600
Healing
10,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,629
4,568
1,508
5,156
16,873
7,096
0
12,045
4,575
0
41,286
W
Medusa
7,305
3,474
0
4,054
9,512
3,970
1,731
2,729
6,569
0
59,540
L
Thoth
JinxCpx
Thoth
14,416
337
0
1,034
8,356
3,449
0
4,425
3,750
54,516
0
W
Achilles
12,700
2,856
0
4,826
17,802
21,055
368
6,899
10,597
0
25,457
W
Zhong Kui
ProfessorAnal
Zhong Kui
11,548
791
141
6,889
15,669
11,192
1,867
4,151
10,604
51,000
0
L
6,164
1,646
0
207
11,198
6,095
0
4,802
6,342
0
31,097
W
Ah Puch
ZamasuRose
Ah Puch
16,204
585
0
3,276
9,183
3,520
854
3,406
5,509
78,146
0
L
Medusa
alex05024
Medusa
13,437
6,065
0
0
14,558
5,979
0
10,059
4,382
0
49,929
W
Cthulhu
lulo9423
Cthulhu
14,374
471
1,032
6,382
21,498
24,124
363
7,922
13,168
42,082
0
L
Jormungandr
maddizzmm
Jormungandr
11,137
3,529
0
2,905
18,604
17,898
0
10,432
7,553
38,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,382
Gold Earned
52,811
495
Minions Killed
459
9
Camps Cleared
8
1,792,379
Distance Traveled
1,623,365
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,473
582
89
5
3
312,702
2
W
Medusa
11,966
665
123
7
3
362,190
1
L
Thoth
10,764
598
120
7
1
326,230
0
W
Achilles
11,735
652
29
2
0
370,813
1
W
Zhong Kui
12,719
707
116
6
0
352,125
3
L
Loki
10,301
572
63
4
1
297,095
0
W
Ah Puch
12,377
688
163
9
6
329,677
3
L
Medusa
10,628
590
109
6
3
370,619
2
W
Cthulhu
11,585
644
64
4
0
377,574
2
L
Jormungandr
10,645
591
78
4
0
316,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role