Player Matchup

Freya
Freya
ColdHard_Kash
Freya
Level 107
God Stats
202W - 128L
1,626 SR
Queue Stats
782W - 778L
1,462 Elo+
Solo
Khepri
Khepri
GorDiTo_SaMa476
Khepri
Level 107
God Stats
24W - 12L
1,528 SR
Queue Stats
652W - 626L
1,403 Elo+
Solo
Skadi
Skadi
Smacc_D
Skadi
Level 59
God Stats
1W - 2L
1,412 SR
Queue Stats
10W - 13L
1,359 Elo+
Party 1
Gilgamesh
Gilgamesh
TimeRichar666
Gilgamesh
Level 154
God Stats
15W - 20L
1,464 SR
Queue Stats
452W - 558L
1,427 Elo+
Solo
Anubis
Anubis
oLudicrouz
Anubis
Level 42
God Stats
1W - 1L
1,709 SR
Queue Stats
6W - 10L
1,296 Elo+
Party 1
Team Averages
Level 94
1,548 SR
1,390 Elo+

VS

Team Averages
Level 100
1,375 SR
1,308 Elo+
Athena
Athena
Kaneki_Ghoul10
Athena
Level 46
God Stats
2W - 8L
1,171 SR
Queue Stats
81W - 101L
1,364 Elo+
Party 2
Danzaburou
Danzaburou
KyreCapalot_
Danzaburou
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,292 Elo+
Party 2
Guan Yu
Guan Yu
QMURDAG
Guan Yu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,255 Elo+
Party 2
Tiamat
Tiamat
REDxDC10
Tiamat
Level 128
God Stats
2W - 0L
1,581 SR
Queue Stats
5W - 1L
1,292 Elo+
Party 2
Gilgamesh
Gilgamesh
Rondo_DB4D
Gilgamesh
Level 112
God Stats
2W - 2L
1,125 SR
Queue Stats
11W - 20L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,657
555
4,384
6,153
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 3 / 1
5,714
476
1,751
8,777
5,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
Smacc_D
Skadi
10
2 / 2 / 1
6,234
520
2,891
6,052
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
TimeRichar666
Gilgamesh
10
2 / 0 / 0
6,500
542
2,365
5,320
2,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
oLudicrouz
Anubis
11
0 / 3 / 1
6,040
503
750
5,973
2,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
6,416
535
3,119
6,286
2,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
KyreCapalot_
Danzaburou
11
1 / 1 / 3
7,089
591
6,949
4,360
1,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
QMURDAG
Guan Yu
11
0 / 0 / 1
6,369
531
2,348
7,353
5,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
REDxDC10
Tiamat
12
3 / 0 / 1
7,056
588
4,621
3,172
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Rondo_DB4D
Gilgamesh
10
3 / 4 / 3
6,579
548
3,110
6,298
3,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
10
10
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
3
1
0.17
W
3
1
2
4
W
Danzaburou
KyreCapalot_
Danzaburou
1
1
3
2.5
W
Guan Yu
QMURDAG
Guan Yu
0
0
1
0.5
W
Tiamat
REDxDC10
Tiamat
3
0
1
3.5
W
Gilgamesh
Rondo_DB4D
Gilgamesh
3
4
3
1.13
L
Skadi
Smacc_D
Skadi
2
2
1
1.25
L
Gilgamesh
TimeRichar666
Gilgamesh
2
0
0
2
L
Anubis
oLudicrouz
Anubis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,141
Damage
20,147
32,275
Taken
27,469
14,829
Mitigated
13,410
11,129
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,384
1,761
0
2,794
6,153
2,490
848
409
5,544
33,304
3,917
L
1,751
146
270
1,904
8,777
5,117
0
3,543
5,142
17,115
0
W
3,119
1,053
0
1,141
6,286
2,549
0
1,465
4,821
16,544
0
W
Danzaburou
KyreCapalot_
Danzaburou
6,949
2,698
0
2,315
4,360
1,212
320
740
3,620
0
44,050
W
Guan Yu
QMURDAG
Guan Yu
2,348
817
446
3,998
7,353
5,084
1,050
2,874
4,479
0
27,628
W
Tiamat
REDxDC10
Tiamat
4,621
612
0
914
3,172
1,365
282
856
2,316
38,349
0
W
Gilgamesh
Rondo_DB4D
Gilgamesh
3,110
1,558
0
832
6,298
3,200
0
575
5,723
0
28,615
L
Skadi
Smacc_D
Skadi
2,891
1,171
376
2,203
6,052
1,740
0
686
5,366
0
27,567
L
Gilgamesh
TimeRichar666
Gilgamesh
2,365
487
0
1,711
5,320
2,747
0
0
5,270
0
35,967
L
Anubis
oLudicrouz
Anubis
750
0
0
1,871
5,973
2,735
0
2,742
2,963
39,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,145
Gold Earned
33,509
329
Minions Killed
327
0
Camps Cleared
0
1,096,727
Distance Traveled
1,149,385
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,657
555
68
6
0
181,957
0
L
Khepri
5,714
476
32
3
0
230,783
1
W
Athena
6,416
535
30
3
0
268,207
3
W
Danzaburou
7,089
591
87
7
0
207,960
1
W
Guan Yu
6,369
531
57
5
0
253,384
0
W
Tiamat
7,056
588
89
7
0
243,344
4
W
Gilgamesh
6,579
548
64
5
0
176,490
1
L
Skadi
6,234
520
68
6
0
204,046
2
L
Gilgamesh
6,500
542
74
6
0
269,887
2
L
Anubis
6,040
503
87
7
0
210,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role