Player Matchup

Merlin
Merlin
HugsandBunnies
Merlin
Level 7
God Stats
13W - 14L
1,322 SR
Queue Stats
16W - 16L
1,286 Elo+
Solo
Sun Wukong
Sun Wukong
Pgtronic25
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
TacoLady
Skadi
Level 20
God Stats
37W - 51L
1,324 SR
Queue Stats
60W - 73L
1,280 Elo+
Solo
Discordia
Discordia
jimena5496
Discordia
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
56W - 46L
1,152 Elo+
Solo
Gilgamesh
Gilgamesh
tenolecram
Gilgamesh
Level 29
God Stats
7W - 3L
1,645 SR
Queue Stats
131W - 121L
1,399 Elo+
Party 1
Team Averages
Level 13
1,458 SR
1,323 Elo+

VS

Team Averages
Level 21
1,489 SR
1,293 Elo+
Arachne
Arachne
KingMarchand-63
Arachne
Level 29
God Stats
16W - 10L
1,449 SR
Queue Stats
57W - 62L
1,263 Elo+
Solo
Fenrir
Fenrir
Shadow-Wolf0912
Fenrir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Zirk duppz
Merlin
Level 26
God Stats
4W - 2L
1,810 SR
Queue Stats
16W - 20L
1,159 Elo+
Party 2
Tiamat
Tiamat
doctor_lechuga45
Tiamat
Level 28
God Stats
2W - 3L
1,454 SR
Queue Stats
18W - 21L
1,198 Elo+
Party 2
Danzaburou
Danzaburou
sGAMES4_GG
Danzaburou
Level 20
God Stats
0W - 2L
1,233 SR
Queue Stats
138W - 186L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 0
6,991
777
2,590
2,744
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Pgtronic25
Sun Wukong
7
0 / 3 / 1
4,544
505
1,196
4,322
3,082
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Skadi
TacoLady
Skadi
7
4 / 2 / 5
5,346
594
3,293
5,866
1,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
jimena5496
Discordia
8
2 / 1 / 7
5,264
585
3,724
3,067
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
tenolecram
Gilgamesh
9
3 / 0 / 0
5,533
615
577
3,164
1,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
5,655
628
3,188
5,411
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

4
0 / 5 / 1
3,889
432
1,246
5,452
1,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Zirk duppz
Merlin
6
2 / 4 / 1
4,486
498
2,873
3,774
912
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 2
4,183
465
1,822
4,398
1,380
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
sGAMES4_GG
Danzaburou
1
0 / 0 / 0
1,755
195
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
5
6
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
3
2
0
1.5
W
Sun Wukong
Pgtronic25
Sun Wukong
0
3
1
0.17
L
0
5
1
0.1
W
Skadi
TacoLady
Skadi
4
2
5
3.25
L
Merlin
Zirk duppz
Merlin
2
4
1
0.63
L
0
4
2
0.25
W
Discordia
jimena5496
Discordia
2
1
7
5.5
L
Danzaburou
sGAMES4_GG
Danzaburou
0
0
0
0
W
Gilgamesh
tenolecram
Gilgamesh
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,380
Damage
9,129
19,163
Taken
19,035
7,319
Mitigated
5,826
3,458
Healing
2,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,590
317
0
783
2,744
798
26
0
2,744
43,058
0
L
3,188
1,752
0
2,171
5,411
2,118
0
511
4,856
0
29,743
W
Sun Wukong
Pgtronic25
Sun Wukong
1,196
510
0
66
4,322
3,082
385
0
4,322
0
11,444
L
1,246
343
0
216
5,452
1,416
189
1,940
3,340
0
7,037
W
Skadi
TacoLady
Skadi
3,293
1,635
0
1,844
5,866
1,424
102
2,545
3,321
0
13,042
L
Merlin
Zirk duppz
Merlin
2,873
501
0
0
3,774
912
225
1,484
2,128
13,438
0
L
1,822
334
0
400
4,398
1,380
150
1,749
2,397
10,728
0
W
Discordia
jimena5496
Discordia
3,724
575
0
8
3,067
831
628
1,959
1,108
16,164
0
L
Danzaburou
sGAMES4_GG
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
tenolecram
Gilgamesh
577
244
159
598
3,164
1,184
827
191
2,973
0
25,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,678
Gold Earned
19,968
238
Minions Killed
112
0
Camps Cleared
0
828,608
Distance Traveled
618,834
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,991
777
93
10
0
166,180
1
L
Arachne
5,655
628
67
7
0
162,689
0
W
Sun Wukong
4,544
505
31
3
0
151,104
0
L
Fenrir
3,889
432
12
1
0
148,506
0
W
Skadi
5,346
594
19
2
0
177,634
1
L
Merlin
4,486
498
16
2
0
147,604
0
L
Tiamat
4,183
465
17
2
0
160,035
0
W
Discordia
5,264
585
35
4
0
175,133
0
L
Danzaburou
1,755
195
0
0
0
0
0
W
Gilgamesh
5,533
615
60
7
0
158,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role