Player Matchup

Cthulhu
Cthulhu
LilSuccubus
Cthulhu
Level 102
God Stats
5W - 6L
1,310 SR
Queue Stats
216W - 193L
1,608 Elo+
Party 1
Neith
Neith
LordManikin
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Pеpega
Discordia
Level 89
God Stats
12W - 14L
1,530 SR
Queue Stats
233W - 212L
1,612 Elo+
Party 1
Team Averages
Level 98
1,447 SR
1,573 Elo+

VS

Team Averages
Level 72
1,459 SR
1,244 Elo+
Ah Muzen Cab
Ah Muzen Cab
SOOOLEEEK
Ah Muzen Cab
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,423 Elo+
Solo
Osiris
Osiris
SkaytheXD
Osiris
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,148 Elo+
Party 2
Sobek
Sobek
Ulffeh
Sobek
Level 126
God Stats
1W - 3L
1,377 SR
Queue Stats
19W - 26L
1,162 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LilSuccubus
Cthulhu
11
0 / 5 / 7
8,862
591
10,563
17,083
17,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 2 / 7
10,096
673
10,226
9,962
3,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Pеpega
Discordia
15
9 / 2 / 2
11,079
739
13,510
8,108
2,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SOOOLEEEK
Ah Muzen Cab
13
4 / 4 / 3
9,955
664
13,134
11,237
4,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
SkaytheXD
Osiris
12
3 / 5 / 4
9,529
635
7,454
14,920
9,283
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
Ulffeh
Sobek
12
0 / 3 / 7
9,701
647
6,118
18,210
19,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
12
Kills
7
9
Deaths
12
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
LilSuccubus
Cthulhu
0
5
7
0.7
W
3
2
7
3.25
W
Discordia
Pеpega
Discordia
9
2
2
5
L
Ah Muzen Cab
SOOOLEEEK
Ah Muzen Cab
4
4
3
1.38
L
Osiris
SkaytheXD
Osiris
3
5
4
1
L
Sobek
Ulffeh
Sobek
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,299
Damage
26,706
35,153
Taken
44,367
23,800
Mitigated
32,751
6,958
Healing
9,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
LilSuccubus
Cthulhu
10,563
1,261
460
525
17,083
17,442
418
3,288
13,795
23,188
0
W
10,226
4,975
0
3,612
9,962
3,519
2,375
2,418
7,544
0
53,265
W
Discordia
Pеpega
Discordia
13,510
1,063
0
2,361
8,108
2,839
1,157
2,259
5,849
40,657
0
L
Ah Muzen Cab
SOOOLEEEK
Ah Muzen Cab
13,134
4,360
0
3,130
11,237
4,118
906
6,806
4,306
0
50,623
L
Osiris
SkaytheXD
Osiris
7,454
2,147
0
460
14,920
9,283
198
9,017
5,611
8,836
22,435
L
Sobek
Ulffeh
Sobek
6,118
301
0
5,548
18,210
19,350
224
7,723
10,312
25,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,037
Gold Earned
29,185
180
Minions Killed
144
0
Camps Cleared
0
801,116
Distance Traveled
867,884
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,862
591
24
2
0
257,867
6
W
Neith
10,096
673
95
6
0
276,928
2
W
Discordia
11,079
739
61
4
0
266,321
0
L
Ah Muzen Cab
9,955
664
76
5
0
277,219
3
L
Osiris
9,529
635
37
2
0
285,659
2
L
Sobek
9,701
647
31
2
0
305,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role