Player Matchup

Bellona
Bellona
Rividien
Bellona
Level 25
God Stats
2W - 1L
1,665 SR
Queue Stats
64W - 48L
1,527 Elo+
Solo
Mulan
Mulan
Seymour2015
Mulan
Level 23
God Stats
0W - 2L
1,236 SR
Queue Stats
35W - 36L
1,461 Elo+
Solo
Ra
Ra
TardisElle
Ra
Level 18
God Stats
2W - 1L
1,812 SR
Queue Stats
99W - 131L
1,365 Elo+
Solo
Medusa
Medusa
Whos_That_Girl89
Medusa
Level 8
God Stats
39W - 45L
1,341 SR
Queue Stats
317W - 297L
1,296 Elo+
Solo
Artemis
Artemis
stronz-lu
Artemis
Level 16
God Stats
5W - 5L
1,565 SR
Queue Stats
22W - 38L
1,361 Elo+
Solo
Team Averages
Level 18
1,524 SR
1,402 Elo+

VS

Team Averages
Level 16
1,623 SR
1,402 Elo+
Kukulkan
Kukulkan
CurryInAHurry_
Kukulkan
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Solo
Ganesha
Ganesha
SuperTortoise
Ganesha
Level 11
God Stats
52W - 45L
1,719 SR
Queue Stats
585W - 607L
1,264 Elo+
Solo
Ao Kuang
Ao Kuang
kolikali42
Ao Kuang
Level 17
God Stats
19W - 12L
1,626 SR
Queue Stats
58W - 56L
1,363 Elo+
Solo
Sun Wukong
Sun Wukong
leonundsam2
Sun Wukong
Level 28
God Stats
2W - 0L
1,721 SR
Queue Stats
206W - 208L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
mizrachiliam1234
Gilgamesh
Level 22
God Stats
2W - 1L
1,547 SR
Queue Stats
34W - 35L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Rividien
Bellona
16
2 / 6 / 5
10,670
970
13,826
21,750
19,635
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 4 / 2
10,846
986
7,438
14,129
14,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 12 / 4
10,416
947
9,397
23,435
9,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 4 / 5
9,542
867
14,860
15,169
7,826
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
stronz-lu
Artemis
15
1 / 10 / 4
9,765
888
4,508
20,131
7,924
Team 1 Tickets

0

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
6 / 1 / 14
11,680
1,062
26,937
6,962
3,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
19
0 / 2 / 22
12,324
1,120
7,200
11,412
11,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
kolikali42
Ao Kuang
19
11 / 2 / 15
13,750
1,250
16,421
16,508
9,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
leonundsam2
Sun Wukong
18
4 / 0 / 17
12,206
1,110
11,620
6,922
6,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
20
15 / 3 / 16
13,396
1,218
26,502
14,947
11,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
120
8
Kills
36
36
Deaths
8
20
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
6
1
14
13
L
Bellona
Rividien
Bellona
2
6
5
0.75
L
4
4
2
1.25
W
Ganesha
0
2
22
5.5
L
1
12
4
0.25
L
0
4
5
0.63
W
Ao Kuang
kolikali42
Ao Kuang
11
2
15
9.25
W
Sun Wukong
leonundsam2
Sun Wukong
4
0
17
12.5
W
Gilgamesh
15
3
16
7.67
L
Artemis
stronz-lu
Artemis
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,029
Damage
88,680
94,614
Taken
56,751
58,636
Mitigated
42,870
8,052
Healing
13,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
26,937
1,258
418
2,037
6,962
3,852
0
780
6,157
61,888
0
L
Bellona
Rividien
Bellona
13,826
4,279
231
422
21,750
19,635
0
8,776
12,974
0
23,627
L
7,438
2,286
0
286
14,129
14,008
0
7,884
6,245
0
18,487
W
Ganesha
7,200
348
0
1,408
11,412
11,640
0
2,456
8,781
16,404
0
L
9,397
1,353
3,242
3,871
23,435
9,243
0
11,681
11,754
43,423
0
L
14,860
5,924
0
0
15,169
7,826
0
11,491
3,678
0
35,766
W
Ao Kuang
kolikali42
Ao Kuang
16,421
5,274
510
6,025
16,508
9,743
0
2,012
14,127
29,391
0
W
Sun Wukong
leonundsam2
Sun Wukong
11,620
3,515
0
1,076
6,922
6,531
0
1,559
5,338
0
35,491
W
Gilgamesh
26,502
10,257
0
2,339
14,947
11,104
0
2,462
12,410
0
40,159
L
Artemis
stronz-lu
Artemis
4,508
2,026
0
0
20,131
7,924
0
10,726
9,405
0
9,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,239
Gold Earned
63,356
176
Minions Killed
224
3
Camps Cleared
12
873,449
Distance Traveled
1,085,428
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,680
1,062
95
9
3
182,438
1
L
Bellona
10,670
970
17
2
1
199,364
0
L
Mulan
10,846
986
14
1
0
174,420
0
W
Ganesha
12,324
1,120
2
0
0
207,572
1
L
Ra
10,416
947
86
8
0
179,293
1
L
Medusa
9,542
867
45
4
2
174,035
0
W
Ao Kuang
13,750
1,250
34
3
7
214,422
0
W
Sun Wukong
12,206
1,110
67
6
0
256,889
4
W
Gilgamesh
13,396
1,218
26
2
2
224,107
1
L
Artemis
9,765
888
14
1
0
146,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role