Player Matchup

Bellona
Bellona
AnneFIankk
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,797 Elo+
Party 1
Kukulkan
Kukulkan
Azaroth97
Kukulkan
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
ChrisLMwastaken
Arachne
Level 29
God Stats
0W - 2L
1,290 SR
Queue Stats
69W - 98L
1,313 Elo+
Party 1
Heimdallr
Heimdallr
SzeregowyIdiota
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,162 Elo+
Party 2
Thor
Thor
kapraldebil
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,162 Elo+
Party 2
Team Averages
Level 20
1,458 SR
1,387 Elo+

VS

Team Averages
Level 19
1,504 SR
1,401 Elo+
Gilgamesh
Gilgamesh
FrenzyViper
Gilgamesh
Level 15
God Stats
1W - 4L
1,291 SR
Queue Stats
13W - 26L
1,362 Elo+
Party 3
Nu Wa
Nu Wa
JustRapid
Nu Wa
Level 17
God Stats
8W - 11L
1,572 SR
Queue Stats
14W - 23L
1,433 Elo+
Party 3
Ymir
Ymir
YunoGasaki
Ymir
Level 17
God Stats
6W - 8L
1,431 SR
Queue Stats
281W - 307L
1,377 Elo+
Party 4
Artemis
Artemis
pro100vKaIIIy
Artemis
Level 17
God Stats
10W - 10L
1,728 SR
Queue Stats
306W - 325L
1,414 Elo+
Party 4
King Arthur
King Arthur
thelarg
King Arthur
Level 29
God Stats
7W - 3L
1,500 SR
Queue Stats
435W - 403L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnneFIankk
Bellona
16
1 / 8 / 2
10,174
442
7,396
16,338
13,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Azaroth97
Kukulkan
17
4 / 4 / 1
11,342
493
17,363
15,454
6,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 7 / 1
10,450
454
7,601
23,010
9,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
SzeregowyIdiota
Heimdallr
14
1 / 9 / 5
9,075
395
8,692
16,587
7,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 8 / 3
9,161
398
5,948
19,243
7,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FrenzyViper
Gilgamesh
19
8 / 4 / 4
12,705
552
6,716
18,496
11,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
JustRapid
Nu Wa
18
5 / 2 / 9
12,503
544
15,329
9,845
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 5 / 13
11,136
484
2,666
18,206
13,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
18
11 / 2 / 7
12,340
537
18,782
20,749
7,157
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
thelarg
King Arthur
20
12 / 2 / 6
14,741
641
26,037
29,765
30,108
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
13
Kills
36
36
Deaths
15
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bellona
AnneFIankk
Bellona
1
8
2
0.25
L
Kukulkan
Azaroth97
Kukulkan
4
4
1
1.13
L
4
7
1
0.64
W
Gilgamesh
FrenzyViper
Gilgamesh
8
4
4
2.5
W
Nu Wa
JustRapid
Nu Wa
5
2
9
4.75
L
Heimdallr
SzeregowyIdiota
Heimdallr
1
9
5
0.39
W
0
5
13
1.3
L
3
8
3
0.56
W
Artemis
11
2
7
7.25
W
King Arthur
thelarg
King Arthur
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,000
Damage
69,530
90,632
Taken
97,061
45,103
Mitigated
65,858
13,932
Healing
24,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AnneFIankk
Bellona
7,396
2,146
0
1,095
16,338
13,597
0
2,551
13,483
0
50,263
L
Kukulkan
Azaroth97
Kukulkan
17,363
1,383
0
1,964
15,454
6,790
290
3,691
11,375
73,474
0
L
7,601
4,719
0
7,508
23,010
9,006
0
2,505
20,211
0
55,303
W
Gilgamesh
FrenzyViper
Gilgamesh
6,716
1,768
0
2,293
18,496
11,640
322
2,860
15,468
0
97,555
W
Nu Wa
JustRapid
Nu Wa
15,329
1,845
0
766
9,845
3,405
3,654
3,102
6,541
70,268
0
L
Heimdallr
SzeregowyIdiota
Heimdallr
8,692
5,722
0
1,560
16,587
7,833
1,597
2,869
13,438
0
39,194
W
2,666
683
0
2,799
18,206
13,548
0
3,194
14,954
36,986
0
L
5,948
1,309
0
1,805
19,243
7,877
1,163
4,913
13,958
0
31,053
W
Artemis
18,782
13,254
0
9,692
20,749
7,157
2,326
5,720
14,921
0
86,731
W
King Arthur
thelarg
King Arthur
26,037
1,986
0
9,333
29,765
30,108
574
5,338
24,118
0
108,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,202
Gold Earned
63,425
410
Minions Killed
584
0
Camps Cleared
0
1,933,844
Distance Traveled
2,271,369
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,174
442
86
4
0
415,915
0
L
Kukulkan
11,342
493
133
6
0
396,249
1
L
Arachne
10,450
454
90
4
0
425,030
1
W
Gilgamesh
12,705
552
132
6
0
446,017
0
W
Nu Wa
12,503
544
117
5
0
451,093
5
L
Heimdallr
9,075
395
52
2
0
352,754
2
W
Ymir
11,136
484
45
2
0
504,106
2
L
Thor
9,161
398
49
2
0
343,896
0
W
Artemis
12,340
537
86
4
0
417,146
6
W
King Arthur
14,741
641
204
9
0
453,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role