Player Matchup

Neith
Neith
Boo_Charles_14
Neith
Level 99
God Stats
55W - 38L
1,735 SR
Queue Stats
529W - 466L
1,573 Elo+
Party 3
Bastet
Bastet
DaDonathan
Bastet
Level 106
God Stats
3W - 4L
1,782 SR
Queue Stats
247W - 221L
1,592 Elo+
Party 1
Gilgamesh
Gilgamesh
Novagog56
Gilgamesh
Level 110
God Stats
13W - 6L
1,676 SR
Queue Stats
469W - 423L
1,581 Elo+
Party 3
Eset
Eset
Sarkasitc-Menace
Eset
Level 138
God Stats
14W - 8L
1,659 SR
Queue Stats
429W - 425L
1,559 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zCombos
Cu Chulainn
Level 66
God Stats
46W - 38L
1,603 SR
Queue Stats
217W - 232L
1,539 Elo+
Party 1
Team Averages
Level 104
1,691 SR
1,569 Elo+

VS

Team Averages
Level 122
1,647 SR
1,530 Elo+
Sol
Sol
Fallen-_AngeI-
Sol
Level 126
God Stats
10W - 7L
1,703 SR
Queue Stats
327W - 308L
1,565 Elo+
Solo
Janus
Janus
HidingInCorners
Janus
Level 123
God Stats
3W - 5L
1,540 SR
Queue Stats
217W - 232L
1,529 Elo+
Solo
Ymir
Ymir
acemab
Ymir
Level 158
God Stats
5W - 5L
1,643 SR
Queue Stats
241W - 234L
1,537 Elo+
Solo
Izanami
Izanami
izanonymuz
Izanami
Level 102
God Stats
10W - 13L
1,546 SR
Queue Stats
146W - 150L
1,508 Elo+
Party 2
Medusa
Medusa
pancake_priest
Medusa
Level 103
God Stats
0W - 1L
1,805 SR
Queue Stats
122W - 112L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 0
9,261
617
4,361
6,244
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
DaDonathan
Bastet
14
4 / 2 / 11
8,266
551
7,187
9,780
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Novagog56
Gilgamesh
12
1 / 2 / 11
6,746
450
5,697
11,296
5,221
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
11 / 1 / 5
9,090
606
11,759
5,571
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
zCombos
Cu Chulainn
12
2 / 4 / 8
7,203
480
5,123
11,627
8,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
7,877
525
6,400
10,297
4,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 6 / 2
7,472
498
5,794
7,367
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
acemab
Ymir
11
1 / 4 / 4
7,147
476
4,659
12,324
6,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
izanonymuz
Izanami
13
3 / 4 / 1
7,659
511
5,203
11,068
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 2 / 1
7,202
480
4,123
5,898
1,870
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
22
Kills
9
9
Deaths
22
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
Bastet
DaDonathan
Bastet
4
2
11
4.75
L
2
6
2
0.5
L
1
6
2
0.33
W
Gilgamesh
Novagog56
Gilgamesh
1
2
11
3.25
W
11
1
5
13.5
L
Ymir
acemab
Ymir
1
4
4
0.75
L
Izanami
izanonymuz
Izanami
3
4
1
0.88
L
2
2
1
1.25
W
Cu Chulainn
zCombos
Cu Chulainn
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,127
Damage
26,179
44,518
Taken
46,954
21,336
Mitigated
18,956
14,946
Healing
11,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,361
1,955
0
4,597
6,244
2,417
812
668
5,576
0
68,833
W
Bastet
DaDonathan
Bastet
7,187
2,185
0
3,918
9,780
3,276
0
1,265
8,515
0
48,222
L
6,400
2,626
0
2,174
10,297
4,810
1,818
2,296
7,526
45,527
0
L
5,794
189
0
1,202
7,367
1,964
0
2,166
4,896
48,392
0
W
Gilgamesh
Novagog56
Gilgamesh
5,697
1,315
560
3,415
11,296
5,221
0
5,079
6,217
0
17,422
W
11,759
549
0
1,257
5,571
2,211
206
3,235
2,336
52,055
0
L
Ymir
acemab
Ymir
4,659
679
0
2,799
12,324
6,888
0
3,484
8,638
25,361
0
L
Izanami
izanonymuz
Izanami
5,203
2,662
0
3,887
11,068
3,424
68
2,926
7,948
0
51,919
L
4,123
1,959
0
1,389
5,898
1,870
0
132
5,766
0
40,196
W
Cu Chulainn
zCombos
Cu Chulainn
5,123
495
0
1,199
11,627
8,211
0
6,606
5,021
0
34,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,566
Gold Earned
37,357
418
Minions Killed
439
0
Camps Cleared
0
1,435,078
Distance Traveled
1,350,786
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,261
617
147
10
0
253,426
3
W
Bastet
8,266
551
95
6
0
345,458
2
L
Sol
7,877
525
94
6
0
202,669
0
L
Janus
7,472
498
92
6
0
266,744
7
W
Gilgamesh
6,746
450
20
1
0
287,416
6
W
Eset
9,090
606
93
6
0
273,435
2
L
Ymir
7,147
476
35
2
0
295,606
1
L
Izanami
7,659
511
117
8
0
296,323
0
L
Medusa
7,202
480
101
7
0
289,444
5
W
Cu Chulainn
7,203
480
63
4
0
275,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role