Player Matchup

Arachne
Arachne
CallMeFiru
Arachne
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
RafoxGod
Zeus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 65L
1,490 Elo+
Solo
Ymir
Ymir
achuecs
Ymir
Level 101
God Stats
5W - 6L
1,490 SR
Queue Stats
240W - 296L
1,421 Elo+
Solo
Team Averages
Level 81
1,497 SR
1,470 Elo+

VS

Team Averages
Level 59
1,500 SR
1,645 Elo+
Cthulhu
Cthulhu
Creepeer122
Cthulhu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,645 Elo+
Party 1
Hel
Hel
PoorGasnica
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,645 Elo+
Party 1
Bakasura
Bakasura
Xardas5500
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CallMeFiru
Arachne
15
3 / 3 / 9
12,819
675
12,837
16,394
6,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
18
6 / 6 / 6
13,716
722
22,875
11,409
4,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
achuecs
Ymir
17
4 / 6 / 7
14,243
750
9,831
18,357
17,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Creepeer122
Cthulhu
14
2 / 3 / 12
11,695
616
14,363
25,222
26,874
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 4 / 11
11,758
619
8,375
12,402
8,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
Xardas5500
Bakasura
17
11 / 6 / 2
13,548
713
13,839
18,859
9,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
13
Kills
15
15
Deaths
13
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
CallMeFiru
Arachne
3
3
9
2.5
L
Cthulhu
Creepeer122
Cthulhu
2
3
12
2.67
L
2
4
11
1.88
W
Zeus
6
6
6
1.5
L
Bakasura
Xardas5500
Bakasura
11
6
2
2
W
Ymir
achuecs
Ymir
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,543
Damage
36,577
46,160
Taken
56,483
28,889
Mitigated
44,887
14,304
Healing
16,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CallMeFiru
Arachne
12,837
8,469
0
7,580
16,394
6,669
703
9,593
6,717
0
55,216
L
Cthulhu
Creepeer122
Cthulhu
14,363
1,503
1,877
3,488
25,222
26,874
196
14,152
10,500
56,593
0
L
8,375
1,320
2,742
3,457
12,402
8,927
534
6,416
5,694
49,233
0
W
Zeus
22,875
2,424
0
2,571
11,409
4,358
1,593
5,515
5,229
104,976
0
L
Bakasura
Xardas5500
Bakasura
13,839
9,433
0
4,844
18,859
9,086
320
11,085
7,454
0
43,252
W
Ymir
achuecs
Ymir
9,831
1,802
0
4,153
18,357
17,862
585
7,701
8,116
35,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,778
Gold Earned
37,001
231
Minions Killed
234
0
Camps Cleared
0
918,867
Distance Traveled
1,025,104
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,819
675
54
3
0
305,581
2
L
Cthulhu
11,695
616
78
4
0
332,568
6
L
Hel
11,758
619
79
4
0
318,742
1
W
Zeus
13,716
722
146
8
0
311,026
5
L
Bakasura
13,548
713
77
4
0
373,794
3
W
Ymir
14,243
750
31
2
0
302,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role