Player Matchup

Loki
Loki
 
Loki
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
DloSyxx
Hel
Level 25
God Stats
3W - 5L
1,477 SR
Queue Stats
104W - 75L
1,500 Elo+
Party 1
Bellona
Bellona
Lunarian-Empress
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 60L
1,100 Elo+
Solo
Anubis
Anubis
SlimShady69x
Anubis
Level 10
God Stats
2W - 3L
1,191 SR
Queue Stats
37W - 39L
1,379 Elo+
Solo
Hades
Hades
oficial_RxDark
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 14
1,434 SR
1,396 Elo+

VS

Team Averages
Level 13
1,523 SR
1,537 Elo+
Zeus
Zeus
BRVWNZVILLE
Zeus
Level 26
God Stats
16W - 2L
1,638 SR
Queue Stats
106W - 85L
1,581 Elo+
Party 3
Sun Wukong
Sun Wukong
D3rr1ck00
Sun Wukong
Level 4
God Stats
5W - 5L
1,500 SR
Queue Stats
84W - 73L
1,500 Elo+
Party 3
Neith
Neith
MmmBannanan
Neith
Level 7
God Stats
2W - 0L
1,676 SR
Queue Stats
2W - 0L
1,708 Elo+
Party 2
Zhong Kui
Zhong Kui
Nairoman0430
Zhong Kui
Level 5
God Stats
8W - 9L
1,260 SR
Queue Stats
14W - 20L
1,500 Elo+
Solo
Medusa
Medusa
TheDutchBaass
Medusa
Level 23
God Stats
8W - 6L
1,544 SR
Queue Stats
28W - 31L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
4 / 6 / 6
11,179
1,016
9,858
17,271
6,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hel
16
2 / 10 / 7
10,476
952
9,855
20,174
8,529
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 15 / 2
9,005
819
1,355
21,192
12,709
Anubis
16
1 / 6 / 6
10,403
946
10,164
13,248
6,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 9 / 6
11,118
1,011
14,724
21,974
13,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 5 / 18
13,410
1,219
27,266
11,449
4,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
D3rr1ck00
Sun Wukong
20
9 / 1 / 30
13,198
1,200
19,737
11,822
11,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 1 / 24
12,138
1,103
16,064
7,309
2,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Nairoman0430
Zhong Kui
17
3 / 5 / 17
10,747
977
6,316
12,212
8,929
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

19
12 / 0 / 20
12,835
1,167
17,375
8,343
2,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
155
12
Kills
46
46
Deaths
12
27
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
6
6
1.17
W
15
5
18
4.8
W
Sun Wukong
D3rr1ck00
Sun Wukong
9
1
30
24
L
Hel
2
10
7
0.55
L
1
15
2
0.13
W
7
1
24
19
W
Zhong Kui
Nairoman0430
Zhong Kui
3
5
17
2.3
L
Anubis
1
6
6
0.67
W
12
0
20
22
L
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,956
Damage
86,758
93,859
Taken
51,135
47,461
Mitigated
29,795
15,468
Healing
11,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,858
3,281
243
2,283
17,271
6,304
0
7,939
9,182
0
23,496
W
27,266
5,535
267
1,664
11,449
4,030
0
5,708
5,741
51,040
0
W
Sun Wukong
D3rr1ck00
Sun Wukong
19,737
4,129
837
2,126
11,822
11,749
0
8,992
2,830
0
29,271
L
Hel
9,855
1,616
2,365
3,701
20,174
8,529
0
6,685
13,364
22,204
0
L
1,355
388
0
164
21,192
12,709
0
6,200
14,792
285
7,718
W
16,064
7,511
366
2,572
7,309
2,299
0
5,594
1,715
0
35,509
W
Zhong Kui
Nairoman0430
Zhong Kui
6,316
2,666
243
1,773
12,212
8,929
0
8,344
3,868
10,809
0
L
Anubis
10,164
247
0
4,331
13,248
6,457
0
2,989
10,084
49,665
0
W
17,375
10,166
0
1,159
8,343
2,788
0
6,219
2,124
0
40,168
L
14,724
1,610
233
2,148
21,974
13,462
0
9,769
12,086
29,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,181
Gold Earned
62,328
180
Minions Killed
191
1
Camps Cleared
6
829,172
Distance Traveled
905,866
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,179
1,016
22
2
1
212,712
0
W
Zeus
13,410
1,219
47
4
1
144,990
0
W
Sun Wukong
13,198
1,200
24
2
0
225,970
3
L
Hel
10,476
952
27
2
0
147,012
0
L
Bellona
9,005
819
3
0
0
110,335
2
W
Neith
12,138
1,103
47
4
1
181,508
0
W
Zhong Kui
10,747
977
20
2
0
104,652
0
L
Anubis
10,403
946
107
10
0
164,348
0
W
Medusa
12,835
1,167
53
5
4
248,746
0
L
Hades
11,118
1,011
21
2
0
194,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role