Player Matchup

Fenrir
Fenrir
CCTV10
Fenrir
Level 17
God Stats
34W - 5L
1,942 SR
Queue Stats
106W - 14L
1,830 Elo+
Party 1
Bacchus
Bacchus
IcedMint
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
KLAY克莱
Xbalanque
Level 146
God Stats
31W - 10L
1,814 SR
Queue Stats
207W - 31L
1,926 Elo+
Party 1
Gilgamesh
Gilgamesh
五圣之君
Gilgamesh
Level 156
God Stats
14W - 0L
2,086 SR
Queue Stats
467W - 132L
1,980 Elo+
Party 1
Ra
Ra
我努力在努力就能完成一杀这个成就
Ra
Level 149
God Stats
4W - 0L
1,758 SR
Queue Stats
1,125W - 346L
1,964 Elo+
Party 1
Team Averages
Level 125
1,820 SR
1,840 Elo+

VS

Team Averages
Level 65
1,568 SR
1,472 Elo+
Baron Samedi
Baron Samedi
Cuppy
Baron Samedi
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
KKDVAK03
Poseidon
Level 43
God Stats
0W - 2L
1,624 SR
Queue Stats
5W - 5L
1,494 Elo+
Solo
Izanami
Izanami
UpbeatCondition
Izanami
Level 34
God Stats
9W - 5L
1,715 SR
Queue Stats
491W - 469L
1,440 Elo+
Solo
Da Ji
Da Ji
Xoah
Da Ji
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 42L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
xiSenpaix
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CCTV10
Fenrir
17
10 / 1 / 16
11,728
1,173
12,873
7,661
6,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
IcedMint
Bacchus
16
5 / 2 / 15
10,479
1,048
10,187
11,045
11,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
KLAY克莱
Xbalanque
17
7 / 2 / 16
11,443
1,144
16,546
9,139
3,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
五圣之君
Gilgamesh
17
4 / 0 / 19
11,437
1,144
8,461
8,455
4,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 3 / 14
10,574
1,057
11,665
9,403
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

326

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cuppy
Baron Samedi
14
0 / 3 / 5
8,768
877
6,322
9,604
4,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
KKDVAK03
Poseidon
15
2 / 10 / 4
9,606
961
6,921
14,159
4,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 5 / 0
8,289
829
3,282
15,346
5,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Xoah
Da Ji
15
6 / 6 / 1
10,866
1,087
6,983
12,999
5,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
xiSenpaix
Kukulkan
14
0 / 6 / 3
8,453
845
7,789
10,099
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
21
30
Kills
8
8
Deaths
30
80
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CCTV10
Fenrir
10
1
16
18
L
Baron Samedi
Cuppy
Baron Samedi
0
3
5
0.83
W
Bacchus
IcedMint
Bacchus
5
2
15
6.25
L
Poseidon
KKDVAK03
Poseidon
2
10
4
0.4
W
Xbalanque
KLAY克莱
Xbalanque
7
2
16
7.5
L
0
5
0
0
L
Da Ji
Xoah
Da Ji
6
6
1
1.08
L
Kukulkan
xiSenpaix
Kukulkan
0
6
3
0.25
W
Gilgamesh
五圣之君
Gilgamesh
4
0
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,732
Damage
31,297
45,703
Taken
62,207
30,568
Mitigated
23,432
6,631
Healing
2,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CCTV10
Fenrir
12,873
2,356
0
323
7,661
6,695
0
2,366
5,055
0
19,627
L
Baron Samedi
Cuppy
Baron Samedi
6,322
276
881
785
9,604
4,722
0
3,626
5,766
15,518
0
W
Bacchus
IcedMint
Bacchus
10,187
176
0
419
11,045
11,883
0
6,327
3,061
15,573
0
L
Poseidon
KKDVAK03
Poseidon
6,921
458
0
20
14,159
4,462
0
4,690
9,210
22,976
0
W
Xbalanque
KLAY克莱
Xbalanque
16,546
9,127
0
1,574
9,139
3,399
0
5,298
3,635
0
35,608
L
3,282
2,561
0
98
15,346
5,100
0
6,951
8,069
0
15,399
L
Da Ji
Xoah
Da Ji
6,983
2,056
0
189
12,999
5,480
0
2,051
10,793
0
16,239
L
Kukulkan
xiSenpaix
Kukulkan
7,789
73
0
42
10,099
3,668
0
3,463
6,517
12,218
0
W
Gilgamesh
五圣之君
Gilgamesh
8,461
610
0
63
8,455
4,871
0
2,049
6,190
0
25,186
W
11,665
775
2,044
2,208
9,403
3,720
0
3,479
5,762
40,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,661
Gold Earned
45,982
198
Minions Killed
128
12
Camps Cleared
3
1,013,398
Distance Traveled
833,432
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,728
1,173
25
3
1
213,404
0
L
Baron Samedi
8,768
877
16
2
1
183,170
1
W
Bacchus
10,479
1,048
15
2
1
174,642
2
L
Poseidon
9,606
961
46
5
0
171,759
0
W
Xbalanque
11,443
1,144
42
4
7
185,612
3
L
Izanami
8,289
829
27
3
0
161,017
1
L
Da Ji
10,866
1,087
23
2
1
189,252
0
L
Kukulkan
8,453
845
16
2
1
128,234
0
W
Gilgamesh
11,437
1,144
33
3
2
238,078
2
W
Ra
10,574
1,057
83
8
1
201,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role