Player Matchup

Xbalanque
Xbalanque
Aliyoops
Xbalanque
Level 28
God Stats
0W - 2L
1,223 SR
Queue Stats
67W - 63L
1,645 Elo+
Solo
Tiamat
Tiamat
Alphalight24
Tiamat
Level 27
God Stats
0W - 2L
1,820 SR
Queue Stats
182W - 163L
1,642 Elo+
Solo
Jormungandr
Jormungandr
Karmaqli
Jormungandr
Level 12
God Stats
1W - 1L
1,738 SR
Queue Stats
7W - 6L
1,596 Elo+
Party 1
Chaac
Chaac
Noisyboy215
Chaac
Level 13
God Stats
3W - 1L
1,845 SR
Queue Stats
10W - 6L
1,669 Elo+
Party 1
Scylla
Scylla
Wife Megumin
Scylla
Level 87
God Stats
3W - 2L
1,782 SR
Queue Stats
47W - 41L
1,684 Elo+
Party 1
Team Averages
Level 33
1,682 SR
1,647 Elo+

VS

Team Averages
Level 19
1,588 SR
1,549 Elo+
Gilgamesh
Gilgamesh
BrokenYemoja
Gilgamesh
Level 18
God Stats
5W - 5L
1,505 SR
Queue Stats
60W - 59L
1,566 Elo+
Solo
Cupid
Cupid
Gu5GuS
Cupid
Level 17
God Stats
6W - 6L
1,752 SR
Queue Stats
177W - 174L
1,546 Elo+
Solo
Nu Wa
Nu Wa
Manslush
Nu Wa
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 19L
1,565 Elo+
Solo
Athena
Athena
YourAchillesHeel
Athena
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
iDeliciouss
King Arthur
Level 28
God Stats
1W - 0L
1,681 SR
Queue Stats
67W - 60L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aliyoops
Xbalanque
20
5 / 8 / 4
13,090
524
21,679
23,447
9,201
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
18
4 / 8 / 2
12,066
483
12,972
16,382
9,691
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Karmaqli
Jormungandr
16
4 / 9 / 4
11,091
444
17,397
20,511
21,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
5 / 11 / 4
13,096
524
21,304
27,740
24,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
16
3 / 9 / 2
11,018
441
10,302
15,487
5,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrokenYemoja
Gilgamesh
20
8 / 1 / 16
15,613
625
17,286
26,112
23,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cupid
Gu5GuS
Cupid
20
5 / 6 / 12
13,366
535
8,138
15,677
5,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Manslush
Nu Wa
18
3 / 9 / 14
12,511
500
15,335
17,436
6,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
22 / 1 / 12
16,259
650
27,492
28,264
17,859
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
iDeliciouss
King Arthur
20
7 / 4 / 16
14,758
590
13,974
32,324
32,094
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
115
21
Kills
45
45
Deaths
21
16
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Aliyoops
Xbalanque
5
8
4
0.88
L
Tiamat
4
8
2
0.63
W
Gilgamesh
BrokenYemoja
Gilgamesh
8
1
16
16
W
Cupid
Gu5GuS
Cupid
5
6
12
1.83
L
Jormungandr
Karmaqli
Jormungandr
4
9
4
0.67
W
Nu Wa
Manslush
Nu Wa
3
9
14
1.11
L
5
11
4
0.64
L
Scylla
3
9
2
0.44
W
22
1
12
28
W
King Arthur
iDeliciouss
King Arthur
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,654
Damage
82,225
103,567
Taken
119,813
70,225
Mitigated
85,209
18,571
Healing
41,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Aliyoops
Xbalanque
21,679
12,651
0
3,833
23,447
9,201
2,020
7,166
15,997
0
113,067
L
Tiamat
12,972
1,624
0
4,023
16,382
9,691
210
8,756
6,989
89,574
0
W
Gilgamesh
BrokenYemoja
Gilgamesh
17,286
5,062
0
9,851
26,112
23,357
1,160
10,071
15,937
5,020
74,561
W
Cupid
Gu5GuS
Cupid
8,138
4,591
1,574
1,515
15,677
5,765
3,601
3,890
11,762
0
85,903
L
Jormungandr
Karmaqli
Jormungandr
17,397
3,240
720
2,079
20,511
21,416
1,152
8,492
11,749
50,143
0
W
Nu Wa
Manslush
Nu Wa
15,335
4,053
1,146
3,348
17,436
6,134
1,209
10,045
7,127
69,654
0
L
21,304
6,132
482
6,493
27,740
24,756
38
10,379
16,956
0
77,187
L
Scylla
10,302
751
0
941
15,487
5,161
0
7,548
7,467
70,949
0
W
27,492
8,499
0
12,823
28,264
17,859
775
10,144
17,891
113,275
0
W
King Arthur
iDeliciouss
King Arthur
13,974
2,775
0
11,360
32,324
32,094
264
7,563
24,000
0
94,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,361
Gold Earned
72,507
654
Minions Killed
597
0
Camps Cleared
0
2,017,928
Distance Traveled
2,336,789
5
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
13,090
524
175
7
0
401,626
4
L
Tiamat
12,066
483
145
6
0
384,370
1
W
Gilgamesh
15,613
625
81
3
0
488,251
4
W
Cupid
13,366
535
113
5
0
460,782
7
L
Jormungandr
11,091
444
58
2
0
403,574
0
W
Nu Wa
12,511
500
95
4
0
380,826
2
L
Chaac
13,096
524
147
6
0
444,333
0
L
Scylla
11,018
441
129
5
0
384,025
0
W
Athena
16,259
650
157
6
0
559,520
4
W
King Arthur
14,758
590
151
6
0
447,410
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role