Player Matchup

Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
DanteDMC___
Heimdallr
Level 160
God Stats
1W - 1L
1,307 SR
Queue Stats
71W - 49L
1,736 Elo+
Party 1
Khepri
Khepri
FrancisGamerEsP
Khepri
Level 152
God Stats
8W - 0L
1,754 SR
Queue Stats
62W - 35L
1,781 Elo+
Party 1
Kukulkan
Kukulkan
JanusMarranus
Kukulkan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,758 Elo+
Party 1
Nu Wa
Nu Wa
XI-_xT3R0x_-IX
Nu Wa
Level 157
God Stats
3W - 10L
1,386 SR
Queue Stats
509W - 372L
1,565 Elo+
Party 1
Team Averages
Level 127
1,489 SR
1,668 Elo+

VS

Team Averages
Level 67
1,445 SR
1,447 Elo+
Gilgamesh
Gilgamesh
BlindManSword
Gilgamesh
Level 76
God Stats
4W - 6L
1,699 SR
Queue Stats
364W - 384L
1,440 Elo+
Solo
Terra
Terra
Hunter_Syrax
Terra
Level 49
God Stats
3W - 8L
1,159 SR
Queue Stats
394W - 433L
1,433 Elo+
Solo
Cernunnos
Cernunnos
PY-Ano
Cernunnos
Level 85
God Stats
7W - 11L
1,404 SR
Queue Stats
198W - 181L
1,489 Elo+
Solo
Ra
Ra
XGalaxy_Hyper1X
Ra
Level 80
God Stats
16W - 17L
1,463 SR
Queue Stats
655W - 650L
1,471 Elo+
Solo
Cthulhu
Cthulhu
frits-bien
Cthulhu
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
338W - 401L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
3 / 0 / 6
5,835
584
4,309
4,876
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
DanteDMC___
Heimdallr
11
4 / 0 / 2
6,442
644
3,556
3,126
1,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 0 / 6
5,900
590
2,264
5,501
2,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
JanusMarranus
Kukulkan
10
1 / 0 / 3
5,723
572
2,809
2,148
732
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 2 / 1
6,291
629
6,472
5,630
1,899
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlindManSword
Gilgamesh
8
2 / 2 / 0
5,145
515
2,651
6,943
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 2 / 2
5,265
527
2,919
7,666
4,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
PY-Ano
Cernunnos
8
0 / 4 / 0
4,678
468
2,969
5,270
1,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 0
5,187
519
1,335
4,407
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
frits-bien
Cthulhu
7
0 / 3 / 0
4,168
417
1,712
5,771
1,647
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
13
Kills
2
2
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
0
6
6
L
Gilgamesh
BlindManSword
Gilgamesh
2
2
0
1
W
Heimdallr
DanteDMC___
Heimdallr
4
0
2
5
W
2
0
6
5
L
0
2
2
0.5
W
Kukulkan
JanusMarranus
Kukulkan
1
0
3
2.5
L
Cernunnos
PY-Ano
Cernunnos
0
4
0
0
L
0
2
0
0
W
3
2
1
1.75
L
Cthulhu
frits-bien
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,410
Damage
11,586
21,281
Taken
30,057
7,793
Mitigated
10,845
9,534
Healing
6,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,309
721
0
2,874
4,876
1,486
0
402
4,474
0
25,122
L
Gilgamesh
BlindManSword
Gilgamesh
2,651
906
0
618
6,943
2,198
0
2,143
4,794
0
27,131
W
Heimdallr
DanteDMC___
Heimdallr
3,556
1,491
0
485
3,126
1,086
873
368
2,758
0
40,112
W
2,264
388
0
2,365
5,501
2,590
0
1,305
4,196
12,691
0
L
2,919
458
20
2,667
7,666
4,173
0
4,716
2,950
24,174
0
W
Kukulkan
JanusMarranus
Kukulkan
2,809
1,011
0
709
2,148
732
62
972
1,176
38,770
0
L
Cernunnos
PY-Ano
Cernunnos
2,969
1,355
0
0
5,270
1,371
0
1,576
3,694
0
19,476
L
1,335
55
66
1,507
4,407
1,456
0
1,649
2,758
31,090
0
W
6,472
2,337
0
3,101
5,630
1,899
264
2,643
2,711
33,920
0
L
Cthulhu
frits-bien
Cthulhu
1,712
414
0
1,450
5,771
1,647
0
1,461
4,310
15,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,191
Gold Earned
24,443
301
Minions Killed
232
0
Camps Cleared
0
881,026
Distance Traveled
906,022
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,835
584
53
5
0
201,177
1
L
Gilgamesh
5,145
515
55
6
0
238,217
2
W
Heimdallr
6,442
644
91
9
0
160,286
2
W
Khepri
5,900
590
13
1
0
194,562
3
L
Terra
5,265
527
54
5
0
175,048
1
W
Kukulkan
5,723
572
81
8
0
171,461
2
L
Cernunnos
4,678
468
40
4
0
176,629
1
L
Ra
5,187
519
56
6
0
132,420
1
W
Nu Wa
6,291
629
63
6
0
153,540
0
L
Cthulhu
4,168
417
27
3
0
183,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role