Player Matchup

Amaterasu
Amaterasu
Awptxz
Amaterasu
Level 14
God Stats
6W - 5L
1,414 SR
Queue Stats
34W - 33L
1,226 Elo+
Party 2
Yemoja
Yemoja
Proccessing
Yemoja
Level 28
God Stats
17W - 15L
1,532 SR
Queue Stats
36W - 39L
1,403 Elo+
Party 2
Merlin
Merlin
Wolfpups570
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,342 Elo+
Party 2
Team Averages
Level 15
1,482 SR
1,323 Elo+

VS

Team Averages
Level 92
1,407 SR
1,463 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
KingKraven
Persephone
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ScaryTerry29
Gilgamesh
Level 89
God Stats
12W - 18L
1,221 SR
Queue Stats
585W - 757L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Awptxz
Amaterasu
11
2 / 7 / 2
8,277
591
4,049
15,895
9,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
13
3 / 4 / 4
9,944
710
5,157
17,610
14,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
12
2 / 5 / 3
8,949
639
9,945
10,718
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
4 / 3 / 9
10,338
738
14,604
12,470
4,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
KingKraven
Persephone
16
9 / 0 / 7
11,771
841
17,909
9,153
3,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
ScaryTerry29
Gilgamesh
11
3 / 4 / 5
9,603
686
4,402
10,340
4,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
16
16
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
3
9
2.83
L
Amaterasu
Awptxz
Amaterasu
2
7
2
0.43
W
Persephone
KingKraven
Persephone
9
0
7
12.5
L
Yemoja
3
4
4
1.25
W
Gilgamesh
ScaryTerry29
Gilgamesh
3
4
5
1.38
L
Merlin
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,151
Damage
36,915
44,223
Taken
31,963
28,037
Mitigated
11,812
8,698
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
14,604
8,057
0
2,961
12,470
4,096
2,014
7,108
5,028
0
54,134
L
Amaterasu
Awptxz
Amaterasu
4,049
982
405
3,038
15,895
9,608
0
4,490
11,355
0
18,981
W
Persephone
KingKraven
Persephone
17,909
457
0
3,090
9,153
3,233
750
4,701
4,238
64,954
0
L
Yemoja
5,157
648
901
2,832
17,610
14,546
0
7,774
9,366
27,032
0
W
Gilgamesh
ScaryTerry29
Gilgamesh
4,402
672
743
1,345
10,340
4,483
88
2,508
7,531
0
23,496
L
Merlin
9,945
485
829
693
10,718
3,883
0
5,689
4,979
32,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,170
Gold Earned
31,712
110
Minions Killed
187
0
Camps Cleared
0
818,626
Distance Traveled
733,089
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,338
738
59
4
0
242,448
2
L
Amaterasu
8,277
591
27
2
0
322,114
1
W
Persephone
11,771
841
95
7
0
262,727
1
L
Yemoja
9,944
710
30
2
0
283,245
2
W
Gilgamesh
9,603
686
33
2
0
227,914
1
L
Merlin
8,949
639
53
4
0
213,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role