Player Matchup

Freya
Freya
 
Freya
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Contained Force
Jormungandr
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 42L
1,438 Elo+
Solo
Neith
Neith
IAmChimiChang
Neith
Level 89
God Stats
15W - 21L
1,479 SR
Queue Stats
362W - 344L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
PoiZOn X NaXiO
Sun Wukong
Level 87
God Stats
5W - 4L
1,750 SR
Queue Stats
480W - 414L
1,579 Elo+
Solo
Hun Batz
Hun Batz
SamuraiiPie
Hun Batz
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 95L
1,522 Elo+
Solo
Team Averages
Level 109
1,546 SR
1,513 Elo+

VS

Team Averages
Level 107
1,578 SR
1,518 Elo+
Chernobog
Chernobog
Angeco108
Chernobog
Level 86
God Stats
5W - 1L
1,588 SR
Queue Stats
330W - 286L
1,501 Elo+
Party 1
Janus
Janus
SentinelX-
Janus
Level 125
God Stats
158W - 152L
1,499 SR
Queue Stats
402W - 377L
1,543 Elo+
Solo
Yemoja
Yemoja
assurete
Yemoja
Level 105
God Stats
2W - 3L
1,795 SR
Queue Stats
465W - 394L
1,547 Elo+
Party 1
Ne Zha
Ne Zha
danygokubs
Ne Zha
Level 103
God Stats
5W - 5L
1,434 SR
Queue Stats
314W - 278L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
mtizle
Danzaburou
Level 118
God Stats
283W - 263L
1,575 SR
Queue Stats
970W - 933L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
3 / 7 / 2
11,925
497
21,997
21,276
7,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Contained Force
Jormungandr
1
0 / 0 / 0
6,227
259
0
0
0
17
1 / 9 / 2
11,105
463
10,751
19,737
7,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
PoiZOn X NaXiO
Sun Wukong
20
3 / 1 / 1
12,824
534
14,086
20,333
16,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
SamuraiiPie
Hun Batz
19
5 / 6 / 3
11,871
495
13,901
21,626
8,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Angeco108
Chernobog
20
12 / 3 / 9
15,568
649
25,676
27,953
15,175
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
20
6 / 2 / 5
15,227
634
15,393
11,320
4,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
assurete
Yemoja
18
1 / 0 / 13
13,508
563
4,857
19,068
22,448
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
danygokubs
Ne Zha
20
3 / 4 / 5
13,073
545
4,153
21,032
10,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
mtizle
Danzaburou
19
1 / 4 / 2
12,204
509
10,320
18,686
7,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
12
Kills
23
23
Deaths
13
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
7
2
0.57
W
Chernobog
Angeco108
Chernobog
12
3
9
5.5
L
Jormungandr
Contained Force
Jormungandr
0
0
0
0
L
1
9
2
0.22
L
Sun Wukong
PoiZOn X NaXiO
Sun Wukong
3
1
1
3.5
L
Hun Batz
SamuraiiPie
Hun Batz
5
6
3
1.08
W
Janus
6
2
5
4.25
W
Yemoja
assurete
Yemoja
1
0
13
7.5
W
Ne Zha
danygokubs
Ne Zha
3
4
5
1.38
W
Danzaburou
mtizle
Danzaburou
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,735
Damage
60,399
82,972
Taken
98,059
39,758
Mitigated
61,013
23,071
Healing
44,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
21,997
6,819
0
6,747
21,276
7,880
1,164
6,998
14,278
86,252
0
W
Chernobog
Angeco108
Chernobog
25,676
16,348
0
16,073
27,953
15,175
4,775
9,767
18,186
0
127,832
L
Jormungandr
Contained Force
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
10,751
4,468
0
5,795
19,737
7,078
0
3,703
16,034
0
80,571
L
Sun Wukong
PoiZOn X NaXiO
Sun Wukong
14,086
2,222
0
5,087
20,333
16,559
22
3,783
16,550
21
93,414
L
Hun Batz
SamuraiiPie
Hun Batz
13,901
4,749
0
5,442
21,626
8,241
0
5,766
15,860
0
86,444
W
Janus
15,393
1,641
0
1,654
11,320
4,597
323
3,725
7,595
129,325
0
W
Yemoja
assurete
Yemoja
4,857
1,131
7,295
10,171
19,068
22,448
1,534
4,562
14,506
27,568
0
W
Ne Zha
danygokubs
Ne Zha
4,153
1,810
0
3,327
21,032
10,842
0
3,986
17,046
0
107,480
W
Danzaburou
mtizle
Danzaburou
10,320
3,958
0
5,643
18,686
7,951
1,406
2,317
16,369
0
83,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,952
Gold Earned
69,580
572
Minions Killed
731
0
Camps Cleared
0
1,705,112
Distance Traveled
2,330,436
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,925
497
133
6
0
382,594
4
W
Chernobog
15,568
649
187
8
0
439,142
0
L
Jormungandr
6,227
259
0
0
0
0
0
L
Neith
11,105
463
122
5
0
360,821
0
L
Sun Wukong
12,824
534
182
8
0
495,769
1
L
Hun Batz
11,871
495
135
6
0
465,928
2
W
Janus
15,227
634
213
9
0
526,367
5
W
Yemoja
13,508
563
43
2
0
429,374
1
W
Ne Zha
13,073
545
149
6
0
495,630
0
W
Danzaburou
12,204
509
139
6
0
439,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role